Succession Game for Newbies

OK, here's a few things before soccer. When I get home it's ice on the knees and bed.

Here's a picture of the empire with a few dots added.
frank.JPG


Portugal does have Math and will trade it and all it's gold for CoL.
We're up Philo and CoL on both Portugal and China.
The Byzantines, Aztecs and Scandanavians are all very backwards.

Hello Harriet. I'm 14 and will be a freshman next year. Dad's been playing strategy games with us for forever but won't play me in chess any longer. I was in a tournament once and got to play Maurice Ashley in an exhibition match.

Thanks for the advice. I'll be a little more patient next time we get a leader.

Gotta go, my ride will be here in 5 minutes.
 
Will Portugal give us Maths for Philo? I'd rather do that and get their gold later if we can't get it in this trade...

We should mine the oasis near Rheims; it's already food-rich.

I like the cow/oasis dot near the Aztecs for our next city.

I'd also like to see the builds in Orleans and Rheims to settlers. Then, run Rheims as a worker factory and Paris and Orleans as settler factories. We have a lot of land to fill. Let our other cities build the necessary units.

HyCrest, excellent play. :thumbsup: It'd be an excellent turnset for us older folks too. :)
 
Portugal wants Philo and 140 gp for math, is this acceptable? Otherwise, they want COL even up. I believe we agreed not to trade COL yet. Oh, Othniel, I can't find your spreadsheet, can you tell me what page its on or just re-post it?
 
Othniels spreadsheet is on page 9 post 178...I think :confused: Save our GP we do not have to trade with the AI all we are doing is helping them keep up with us :)
 
So Overseer, have you played and recorded your turns yet? :D
 
I say trade Portugal CoL and get any gold out of them as well, as much as you can. :deal: I don't mind giving CoL if we can get Math and then start research right away on Currency.

If researching currency takes more then oh, 14 or so turns away, don't worry about doing market prebuilds, but if it comes sooner then that, I'd say start some market prebuilds in Paris, Orleans, and Lyons (probably just those three for now). You can use courthouses for the prebuild.

I'm not sure where my spreadsheet is on these pages..if you can find and use it, do it but be aware that it is only a guideline now that we are in Republic. Still, have Paris start settlers when it's size 5, and MM the city so that on turns 1-4 of the cycle it gets at least shields of 6 --> 8--> 7--> 9. That should do the trick.

Oh, one other thing. I'd say don't worry about building other city improvements (exception if you're doing market prebuilds) right now other than barracks in our unit-producing cities (which are any city other than Paris, Orleans, and Rheims). We should concentrate on settlers, workers, and military units right now, again excepting possible market prebuilds. We should think about building some courthouses once TheOverseer's turnset is done.

Good luck! :)
 
Hi guys, finally got finished with my turns, Here is my save and the first screenshot of our northwest frontier, with colored dots representing potential city locations. Things are looking good, but I think we need more workers, I kinda neglected that phase of things. Our empire is growing fast, now I think it's time to consolidate our position and prepare for defense and contact with the rest of the world. Our science is cooking, and we are knocking on the door of the MA. Kumquat, I leave it to you to continue the good work. Attached is my turn log and screenshot of our southwest frontier with other possible sites for cities. And last is our core.
 
Nice I think the aztecs and scandinavia can be our outer core so we can produce lots of units :) I think FP in near the middle of that penensula :D

nice work on cities tho :)
 
On the first map it looks like there is a Byzantine warrior and settler near the yellow dot and cows. Sometimes you can chase settlers away, at least that's what it looks like, by moving units right up to them and pushing them off long enough to get your own settler up there.

On the second map I would go for the red dot near the silks next before the computer does.
 
Good turnset, Overseer. :goodjob:

As usual, these comments are without me having a chance to look at the save... City names are bolded to make this easier to skim...

I like the string of barracks builds, that looks good. Did we agree on making horseman for the most part? If so, let's have a strong shield producer (Lyons or Chartes, perhaps?) build swords while the rest of them build horses.

How many workers do we have right now? I'd like to see, oh, a ratio of at least 1.5 workers per city. Let's have Rheims stop making settlers after it produces one in 2 turns and then do 2-turn workers. Should be really easy to setup.

For Tours, because the jungles will kill an production capacity, I say let him finish the archer and then build workers as well for quite some time, mainly to hack all that jungle.

Dijon is kinda unfortunately placed. It will never grow much unless it poaches flood plains from Rheims, which is probably the best thing to do. It will never get much food from the ocean because it can't build a harbor... WE should probably change the build there to a barracks if it's going to use the FP's to grow; otherwise have it build workers.

Concerning the FP: I generally like to build the FP is a centrally-placed second ring city with good production capability. That wouold leave Chartres as a good option if we want to concentrate our "second core" more southward, or else Rouen in the west. We should start an FP prebuild real soon.

I like the dotmapping too. Good stuff Overseer! :) One minor change and one comment (for now):

The red dot SW of Rouen needs to be moved so its not adjacent to a volcano ;)

Also, I'd like to see us start to tighten up the city placement before we get too much further from Paris. Most of these outlying towns will soon be very corrupt and so it's much better to do a cxc weave. I think most of the dots were cxxc, which is good enough for now. Just a heads up here. :)

What the status on our techs? I see that we are getting Currency in 8, so that's a :thumbsup:. Did we finish researching Poly??
 
On the second map I would go for the red dot near the silks next before the computer does.

Yeah, that's that red dot near the volcano that I was talking about. I say move the RED dot 1E so that its on the river next to the gold hill, then move the GREEN dot 1NE so that its just south of the two silks. It won't be on the river, but I like the city spacing a lot better.

EDIT: Also, I'd place that blue dot near Tours 1N on the north side of the river. Again, closer, better city spacing.
 
Another triple post... :p

Excellent work with getting scouts out there, Overseer. :)

Kumquat, can we take at least one of the curraghs and do a suicide run for another continent and contacts? Look for a suitable spot, probably somewhere in the middle of the map, and do the run. We really only need 2 curraghs, at most, scouting our home continent.
 
:( Our empire is awful...I tried playing but our people are so moody. I will try again I am just not used to this play style :lol: We have 8 warriors and a bow, I do not think we are going to be able to conquer anything for awhile.
 
:( Our empire is awful...I tried playing but our people are so moody. I will try again I am just not used to this play style :lol: We have 8 warriors and a bow, I do not think we are going to be able to conquer anything for awhile.

Meaning we have lots of unhappy people?

If so, try a few things. Obviously use the lux slider to keep the folks hard at work and not becoming specialists. Also, we want our people to be working tiles that are roaded because this is Republic and that will give us a huge commerce boost. Lots of commerce + lux slider = lots of :).

Markets will also help with that, as would connecting/trading for more luxes.

Also, we should not have MP's except in our border towns. Any warriors either will need to be upgraded to swords (preferred option, even if regulars) or disbanded.

Lastly, keep the settlers flowing for more cities --> more unit support.

Best wishes! :)
 
Should I trade any techs? I can get Map Making if I trade CoL or Poly to Henry then trade Lit to Ragnar.
 
So we have Poly and Lit right now??? And we're up CoL on the Portuguese?

Oh bummer, I just saw where Overseer traded Philo + 140gp to Portugal for Maths. Our posts on trading CoL and saving the gp must have gotten lost in the shuffle.

Well, I don't know too much about our trade status without looking at the save...BUT, I'd say a few things:

1. Trade Philo around if that hasn't been done. If we can get any measure of gold or better, workers, do it. If an AI can only give under 10 gp or so for the tech, don't do it with them.

2. I'd say for now to hold off on trading other techs with the AI unless its an obsolete one and we can get some good gp for it. Because we intend to conqueror our continent, keeping the AI as dumb as possible is a good thing when we don't urgently need a tech.

And we don't urgently need Map Making because I don't think we want to build GLH on a 60% water map. There just not enough water to cross to make it worth it, IMO. So, let's wait on trading for it.

Any other team members out there who want to comment on our trade strategy?
 
I traded Philo to Ragnar for Map Making&27GP. Portuagal has Lit and we have CoL,Poly, and Map Making should I trade one of our techs for Lit(Henry also has 107GP).
 
I traded Philo to Ragnar for Map Making&27GP. Portuagal has Lit and we have CoL,Poly, and Map Making should I trade one of our techs for Lit(Henry also has 107GP).

I say, if you can trade Map Making to them and get Lit + gp, do it. Otherwise, hold off trading for now.

We have monopolies on CoL and Poly, so let's keep on to those for the time being.

If Portugal gets MM, it might build the GLH for us. It might also allow them to get contact with the other continents using their galleys (which would be a little unfortunate) but I don't think that's a major problem because we are up so many techs.

EDI: Oh yeah, if you trade Portugal MM, try to also trade MM around to the Babs, Aztecs, and Chinese and see if they'll give us anything for it.
 
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