VGL
Deity
suggestion for civic related events. Both historically and randomly and some civilizations start with certain civics even not researched yet (or make democracy an early tech)
Suggestion for new Great Wall effect: barb/indie/native unit's movement point is set to 0 when passing the Great Wall, unit also takes 10% damage; +1 movement on road inside the Great Wall.
I like the idea.Also the Great Wall shouldn't be able to cross water. I've had part of my Great Wall in Japan.
What if other civilisations build it? Say, Egypt?Some more suggestions for the great Wall. It should spawn only in the north border. Maybe the great wall spawns at the north from mountain to coast. It should work like a road for own units and gain +25% against barbarians.
And what are they?![]()
What if other civilisations build it? Say, Egypt?
well,here are one examples for each:
Historical:
French revolution
Condition:Is France.researched constitution.NOT a republic already.10% more chance if doing badly.15% less if running egalitarianism.5% less if running representation
Description: The french revolution is happening. Many people are fed up with being poor they want an revolutionary republic. What shoal we do?
1: Ignore them: 2 turn anarchy.might continue.
2: Hmm,that: Civics change to republic,representation,secularism and capitalism without an anarchy.
3: suppress them: 200 gold,1 turn anarchy,1 unhappiness.
Random:
Eco activist:
Condition:Researched ecology. NOT a Environmentalist. 0.5% more chance for each factory,forge,coal power plant and nuclear bomb/power plant. 0.5% less chance for each hydro or something else plant,recycling center and public transportation. 1 less chance to happen for a national park. 5% more chance to happen if global worming happened
Description: After years of pollution and unhealthiness,a bunch of people called "Environmentalist"are pressuring the government to adopt a more eco friendly plans to reduce pollution and save the planet from pollution. What should we do about them?
1: Just let them revolt till they get tired: 1 turn anarchy. Might continue.
2: i like the idea. Save the planet: Become an environmentalism without an anarchy. thought some of the factory,forge,coal power plant and/or nuclear bomb/power plant might get destroyed.
3: That's terrible! Kill all those "Hippies": 300 gold,1 turn anarchy and a permanent 2.
NOTE: some of the random ones do have other options other than civic changing or anarchy that i have in mind
Interesting alt hist scenario. Let it work as it is for all other civs. If it is built by China or Korea let it be only the north. Great Wall should help against northern invaders, but it should not affect tibetan swordmen or war elephants from the south.
But as you say, the chance still exists.with the Religion prerequisite for Great Wall as it is now, I forgot Taoism or Confucianism, the chance are pretty low for other civilization but China to built this.
Guys, have you bothered to look up what the actual Great Wall effect is right now?
Guys, have you bothered to look up what the actual Great Wall effect is right now?
None of that relates to the direction from which units enter.Yes we know, it sets moving ability to 1 to all barbarian units inside great wall and russian UP for barbs. What has to do with the suggestions?