Suggestions and Requests

You're talking about Canada not being important in terms of world affairs in the same post where you suggest ancient Israel?

I'm actually interested in all of these civs as a concept though (except Venice, that's just silly). They would all require some sort of unique approach to the game.
 
I feel that for this to work we would need a system where some stability decisions matter more in one place than another. For example, when a civ discovers democracy, all new world cities get hit with a negative stability for state religion, monarchy, and mercantilism. This represents the fact that after america was founded Spain lost it's colonies in a one-two punch of democratic demands of the Criollo class and the capitulation to Napoleons France.



I concur with the opinions of the above post greatly, but the quoted one is top of my list



The only one I could justify of the top of my head is a Khazak khanate. Mongolia would have to deal with both Iran and Khazaks. Add maybe a Ming respawn. They collapsed in 1847, so the 1700 campaign would start with them there.

I know there is much wish for a civ for that region, the problem is the history doesn't allow for many choices. There is the Scythians, who are not a unified nation by any stretch of the imagination (though your imagination maybe more flexible than mine).

The actual candidates then are:

The Kushan Empire (1st Century B.C.E. - 4th Century C.E.)
UHV
1) The Silk Road: Establish open borders with China, Rome, and Ethiopia
2) Multicultural: Build a Stupa, Mandir, and Holy Fire
3) Winter Palace: Build the Qila Mubarak in India
UU: Look here. Their army had a mix of all things, though they are noted as having both Cataphracts and Tower elephants. I say a cataphract replacement to the horse archer named "Yabgu Guard"
UB: instead of a building replacement, how about a special wonder? The Qila Mubarak, it acts as a second palace.
466px-Kushanmap.jpg


The other candidates are all post mongol, and extremely short lived. The two best are the Bukhara (Khanate from 1500 to 1785, Emirate from 1786 to 1920). And the Kazakh (1456–1847)

A unified Turkic civilization, to represent everything from the Gokturks and Uyghurs to the Shaybanids, Kazakhs, and the modern Central Asian states.

A Tocharian->Kushan civilization would be interesting as well though.
 
Actually considering such a scheme, it would make the Ottoman's spawn and the Indo-Islamic civ's spawn conditional on this civ conquering the relevant areas and spreading islam there.

Though if you ask me, the actual start of an Indo-islamic civilization should begin with the conquest of Sindh and the conversion of the local rajputs to islam creating the very first musilm state in the Indian sub-continent. AI turks should be coded to invade these regions in force with an event similar to what there is for the Greeks and Romans. ( and the Romans never attacked Persepolis. Its stupid to make them do that in the game )
 
You're talking about Canada not being important in terms of world affairs in the same post where you suggest ancient Israel?

From a religious standpoint, ancient Israel is indeed important. At least they have that going for them...
 
From a religious standpoint, ancient Israel is indeed important. At least they have that going for them...

And don't forget that modern Israel has all western nation as vassals and the Jews are really ruling the world behind the scenes. :lol: :joke:
 
Judaism is older than any independent Jewish state though afaik.
 
The religious overhaul thread discussed things like minor religions. Dunno what the conclusion was...
 
Very minor point, but in the 1700 AD scenario, the location of "Ciudad de Guatemala" should be 2W of its current position. I recommend either renaming the current city to either "Managua" (Nicaragua) or "San Jose" (Costa Rica). Or move Ciudad de Guatemala to its real position, which leaves more space for eventual settlement of either Costa Rica or Panama.
 
And yet we have neither in this mod...
The discussion was obviously under the assumption that Judaism has been readded.

Very minor point, but in the 1700 AD scenario, the location of "Ciudad de Guatemala" should be 2W of its current position. I recommend either renaming the current city to either "Managua" (Nicaragua) or "San Jose" (Costa Rica). Or move Ciudad de Guatemala to its real position, which leaves more space for eventual settlement of either Costa Rica or Panama.
Make a proposal in WB and I will consider it :)
 
And don't forget that modern Israel has all western nation as vassals and the Jews are really ruling the world behind the scenes. :lol: :joke:

More seriously I did mention you could have modern Israel have defense pacts signed with western civs in the mod. Although in that case it should also be coded in to where Israel is not allowed to declare war on anyone. Because if they did, that would be extremely annoying to western civs.

But I don't see the point of adding modern Israel in the game because it would essentially be a one city civ, only without the religious importance it had in the ancient era. Sounds boring to me, even Canada is better than that.

Ancient Israel, different story.
 
Don't get me wrong, a religious OCC civ based around ancient Israel seems like a good idea. I would just rank it differently in comparison to existing civs.
 
No it is, and it will happen at some point. Religion is on my to do list for 1.14.
 
Judaism was not present only in Israeli states.
This could be a very dumb suggestion, but maybe Khazaria could make Judaism a viable major religion. Implementing ancient Israel and then changing its core to Khazaria/respawning directly as Khazaria in case Israel has already collapsed as the Arabs spawn (fits perfectly in the timeline) like Phoenicia and Carthage, just keeping Israel as independents, but make Jerusalem the jewish holy city, or give them Seljuk-like treatment. Khazaria could also solve some problems regarding Central Asia, perhaps?
 
Judaism was not present only in Israeli states.
This could be a very dumb suggestion, but maybe Khazaria could make Judaism a viable major religion. Implementing ancient Israel and then changing its core to Khazaria/respawning directly as Khazaria in case Israel has already collapsed as the Arabs spawn (fits perfectly in the timeline) like Phoenicia and Carthage, just keeping Israel as independents, but make Jerusalem the jewish holy city, or give them Seljuk-like treatment. Khazaria could also solve some problems regarding Central Asia, perhaps?

Ok, so that puts Judaism on the map till the 900s (1000s if you go by the Cambridge document). What will you do afterwards? Also, how do we prevent a Jewish Poland from being a natural option for the NPC?
 
Poland would be very unlikely to convert to Judaism anyway, and so would Russia. Having Judaism spread to those regions would make a lot of sense historically, though. Judaism has been present in eastern Europe from 900 onwards, after all.
 
If Judaism is readded as a religion, it could add some extra historicity if it's removed from western European civs (especially Spain) when the plague hits them in the Middle Ages.
https://en.wikipedia.org/wiki/Black_Death_Jewish_persecutions

Could be a random event that triggers during the plague:
The common folk, tragically affected by the plague that is ravaging our lands, accuse the Jewish inhabitants of our cities of spreading the disease. What shall you do?
-Persecute the Jews: -1 population, Judaism removed from the city, -2 relations hit with Judaist civs, +1 :) for 10 turns
-Don't persecute: city revolts for 1 turn
 
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