For example, America should start with Democracy
I have seen how certain religions auto spread when a city is founded in their historical territory. For example, found cities in the Americas and two turns later they convert to Catholicism or Protestantism.
That way, I thought of a map for Judaism to spread, regardless of there being an existent religion:
-United States and especially the area around New York.
-The Netherlands, Central, Southeastern and especially Eastern Europe.
-The Black Sea.
-Southastern Mediterranean (the Levant, Syria and the Nile Delta).
-Morocco and Southern Spain.
-Rio de Janeiro, São Paulo and Argentina.
-Monterrey and Mexico City.
-Parts of Ethiopia.
And if they are persecuted somewhere, they flee to another place outside the civ that persecuted them, adding their religion and some extra population.
That should be possible.The current mechanic is that if a religion spreads to a city with a pagan temple, and that religion is the state religion as well, the pagan temple gets replaced with that religion temple, right?
A minor request to expand on this, if the city is currently building a pagan temple or has accumulated production towards it, perhaps that amount of production, or completion progress %, could be transferred to the relevant temple as well, so that such an event is not so penalizing?
No, I need some time to actually try it out. Currently I'm doing other things.Have you put anymore thought into my suggestion, by any chance?
Also holy crap you don't realize just how distorted the ingame map is until you try cross referencing cities and resources in China.
What's the specific purpose for forest on the Amsterdam tile?