Sw4 - Waterworld C3c1.22

excellent turns, Iro.
i think its possible to finish monte in 5-7 turns? (whomp - in case you're wondering... its a dare!)
i say keep up sci, and lets head to the horseless carriages.

we go into 5 turn sets as of now, unless ofcoarse you want more.

i wonder if i'll have another set here. i expect not.
 
Got the save. Time to play Whack-a-Monty. :lol:
 
----eldar - not a mouse, but a MIGHTY MOUSE!!
----tubby rower - cheering us along, GO NINJA, GO
----Bede - MASTER SPLINTER, will you teach us the martial arts?
----soul_warrior - i am leonardo
----Admiral Kutzov - which greenback are you?
----IroquoisPlisken - slapdashed shredder
----DBear - playing Whack-a-monte. AKA Shredder
----whomp - will you slamdunk monte?
 
I'm just wondering why we're bothering to research any more... think of all the cash we could be making! And if WW bites, we can use the Lux slider.

I say we go for Conquest instead of Domination.
 
eldar has a point.
all those in favor of genocide vote "Aye"
all those in favour of a benign rule, seeking world peace vote "Nay"

i wont specify my vote yet, but lets just say that on of my favorite persons (favorite? im going off my rockers i think) is a certain misunderstood, under appriciated Hun. its all propaganda anyway, since he lost in the end.
 
Are we close on the dom. limit?
we're at 51.2%; 283 tiles to go

EDIT: I hate it when the page turns and I miss some posts before replying.

My vote is diplomacy :lol: I mean conquest
 
Can I be Raphael? He was always my favorite...

Eldar said:
I'm just wondering why we're bothering to research any more... think of all the cash we could be making! And if WW bites, we can use the Lux slider.

Well, like I said, we can turn research off after Ind. if we want. What exactly would we do with all the money, though? Rush? We already have over 1300 gold and can easily make 150 gpt if we were to set research to 50%. I rushed a bit during my turns, and I never went below 1000 gold.

And I vote Conquest. The Mayans have a LOT of culture anyway, so we might as well raze all their cities. :evil:
 
My votes is:
Conquest.
Kobe and a Castello Banfi brunello.
No turtle thingys for me. I'll take Clutch Cargo thank you very much.
 
Slow, I'm getting slow. Master Splinter it is....goes to get his action figures out of the boy's box.

Obviously Conquest, ain't no sissy hiding behind this cassock.
 
0): 1150AD. We are far ahead in research, so we CAN turn it off if we want, but we're only 5 from industry, and factories are good. Also, a switch to commie would do wonders for our outlying cities. AT LEAST get national, so we can hire some cops. I want to get that island city from Monty, but he won't give it up. Time to beat him up some more. I turn science UP, to get industry in 4. I have to switch some of the farmers to taxmen to balance the budget.

1) 1160: Chicago rax-->cannon. Atzcapotzalco rax-->Swiss. Delft cav-->uni. Liverpool settler-->worker. Tilburg lib-->market. Andahuaylas cav-->rax. Middelburg aqua-->rax. Groovy Soul Dude takes out Barb Camp. Drop off mace army from SS Whompadee in Tlacopan. Leet knight wounds a musket outside Teotihuacan, retreats back to city. Monte's End finishes it off. Strange--The Flying Plissens get knocked to yellow while taking on Tenochtitlan, while the supposedly inferior Old School was still in the green. Calixtahuaca taken by leet cavs--no leader. Leerdam and Den Helder switched to libs--Den Helder can become an Ironworks city upon expansion. Move workers to road 2nd salt outside Machu Picchu.

2) 1170: Monty lands a cav outside Oxford. Barbs kill 2 workers. Den Helder lib-->aqua (prebuild for Ironworks). Lauwersoog swiss-->bank. Den Rower rax-->cannon. Leerdam lib-->market. New Middlburg worker-->harbor. Monty still won't give us Chiconautla, so I'm going to try flipping it by rushing culture in Leeds. Start w/lib. Horseman makes clean kill vs. cav outside Oxford, no promo. Army of Darkness takes out 3 muskets, is redlined. Old School kills a reg musket, redlines another musket before dying--damn!

3) 1180: Eindhoven cav-->cav. Coventry court--aqua. Leeds lib-->temple. New Maastricht harbor-->temple. The Flying Pliskens and the Army of Darkness avenge Old School and take Tenochtitlan w/Sun Tzu.

4) 1190: A surprise counterattack has Monty retaking Tenochtitlan. Learn industry, start national. Arequipa swiss-->market. Breda settler-->court.

5) 1200: Amsterdam bank-->Newton U. Arnhem bank-->cav. Den Helder switched to Ironworks. Monte's End is redlined, but takes Copan with the Mausoleum. Rotterdam switched to Suffrage.

6) 1210: Chicago cannon-->cannon. Newcastle settler-->court. Nasca worker-->swiss. Leeds expands.

7) 1220: Rotterdam Suffrage-->factory. Ica settler-->cav. Brighton worker-->cannon. Leeds temple-->uni. Blistering Heights founded, starts swiss. Monte's End takes Tikal along w/some trebs.

8) 1230: Monty lands a knight by unprotected London. Crap. Dover and Atico produce workers. New Delft built, starts cav. Rush frigate in Oxford. Malinalco taken.

9) 1240: Monty sneaks into London. I won't get caught napping again. Learn national, start commie. Knight retakes London. Tlatelolco taken. We STILL can't get that island city in peace talks. Damn, I hate that an early conquest is going to be snuffed by a single island city. Rush Uni in Leeds. We're going to have to keep Tzintzuntzen alive and try to flip the island city, I see no other way.

10) 1250: Cuzco settler-->cannon. Thought I caught all the settler builds--we don't need any more if we're going conquest. Bedehoven uni-->factory. Eindhoven cav-->factory. Xochicalco worker-->cav. Leeds uni-->cathedral. Saltpeter Stealer starts rifle. New Breda built, starts rifle. Coal City founded, starts rifle. Get new leader, make new army, Dutch Masters. Frigate takes on Aztec caravel, sinks.

Post) We have 57.1% of land. We really don't need any more settlers. The island city's going to be a problem if we go for conquest. Either try to get it from peace talks, wait for it to flip, or rush for marines. IF we are going for conquest, do not attack Tzintzuntzen until the fate of the island city is decided. Meanwhile, get units in position to wipe the Mayas.
 
Ok got this one too. When it rains it pours.
SW you ready for some anarchy turns? I think I'll start a revolution in Arab Invasion.
 
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