SymNES II - Ash Like Snow

In the lands that we of the modern day recognize as belonging to the prehistoric Nengal people, legends of an ancient king named Ranargna persist. Despite the numerous superhuman, heroic deeds attributed to him, he is generally considered to be a historical figure. This is partly due to a number of tablets which have been recovered from an ancient Nengal city. The tablets also deal with fanciful events beyond the possibility of mortals, but some of those events bear notable analogues to historic events that can be traced archaeologically.

The first tablet of his story is as follows:

There was a boy in the lands of the Nengal called by the name Ranarnga. In the lands of the Nengal was a man who was called Ranarnga. Ruling over the lands of the Nengal was a king of the name Ranarnga. His might and righteousness brought upon him the grace of God, and God's grace was upon him. He was successful in battle, and his aura of glory brought mighty chieftains to submit themselves to him, and so did he draw God's grace.

Ranarnga and his clan slew many determined Kalioko warriors, and his clan grew as his notoriety spread. His notoriety spread, and drew many Nengal to it, and he became a glorious scourge upon the lands of the pathetic foreigners. Ranarnga become wealthy from his righteous fighting, and his homage to God made him wealthy.

Ranarnga did return from his glorious battles to the great city of Noyoneng, and he did have his clan all around him, and there he spoke to the people of the city. "Behold," said he, "for my might is God's might, and my wisdom is God's wisdom, and my spirit is God's spirit." Said he, "Before you stands a Godly chieftain, one who is favored by God. Would you not have a king whose might is God's might, and a king whose wisdom is God's wisdom, and a king whose spirit is God's spirit?" And the people of Noyoneng rose up together, and they said "Yes, let us have Ranarnga as king!"

Yet being a man whose might was God's might, and a man whose wisdom was God's wisdom, and a man whose spirit was God's spirit, Ranarnga was not satisfied with one city. And so he stood on the highest tower of Noyoneng, and he spoke to God. "O God," spoke he, "I have done Your work, I have lived righteously, and I have lived of my own strength, and now I would live as king of this world. Hear me, God, and answer my request." And God replied to him, "King of Noyoneng, who is a son of my sons, how may I know that you are worthy to rule my world? You have taken but one city, a task that many have done before." And so did God give Ranarnga a task to better prove his worth. "Take with you six of your finest clansmen, and go forth into the wild lands of the west. Atop a tall mountain, you shall find a mighty beast which you must slay. This beast has bones of ice and blood of fire, and this beast has seven heads. Slay this beast, and the many cities of the Nengal will bow to you."

And so did Ranarnga take with him six of his finest clansmen, and so did Ranarnga go forth into the wild lands of the west, and so did Ranarnga climb a tall mountain. And atop the tall mountain, he found a beast, with bones of ice and blood of fire. And Ranarnga and his clansmen fought the great beast in a terrible battle, and the clansmen were killed, and Ranarnga was burnt and flung to the ground, where he lay on his hands and knees.

Piteously, Ranarnga begged God for help. "O God, hear my plea," he said, "for this beast cannot be slain. Lend me help, creator of this world, and save me from death." And God spoke down to him, "King of Noyoneng, who is son of my sons, your piteous cries offend my ears. You, who have taken on this challenge, have no right to beg for my help. If you seek one's help to lift you out of a pit you have dug, then you are pathetic and weak. You are no better than the thief who stabs his brother Nengal in the dark to take his wealth and slaves. You are no better than the thief who lies about his victories to gain the favor of his fellows. You are no better than the foreigner who sacrifices his freedom before his life." And saying those words, God left Ranarnga.

Yet Ranarnga's might was God's might, and Ranarnga's wisdom was God's wisdom, and Ranarnga's spirit was God's spirit. And so did Ranarnga stand up and clutch his spear, and stab the seven headed beast in the heart to kill it. "O God," Ranarnga spoke to the sky over his defeated foe, "Now I see that one's true worth comes from one's own self and that which one can earn for one's self, and not from that which is given by others, be it for loyalty or pity." Thus did Ranarnga earn God's respect, and thus did he come to reign over the cities of the Nengal.


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It is the fragmented fourth tablet, however, which is commonly cited as the best evidence for Ranarnga's historocity.

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For many years did matters progress thusly, and the Kalioko came to fear and hate the name of Ranarnga. The king did take many treasures from the Kalioko, and he did take many slaves from the Kalioko, and he put the fear of God into them. Yet after many years, Ranarnga did tire of fighting the Kalioko, and so he issued a decree to his subjects.

"Go forth, my clansmen, and bring to me the leaders of the Kalioko," he spoke to his servants. And so his clansmen went forth, and some leaders they captured, and some leaders they coerced, and some leaders they killed, but eventually many chieftains of the Kalioko were brought before Ranarnga, and the king spoke to them.

"Your people have shown great courage in fighting my invincible clansmen," the king said, "And so I will let you live as a gesture of respect, and so I will let your people live as a gesture of respect. Yet in return, your people shall submit to the Nengal. It is a fitting place for you, and you shall feel honored to be allowed it. The Nengal are great and mighty, and the Kalioko cannot hope to stand against us forever. You Kalioko should feel satisfied to let us take what we will from you." The Kalioko leaders bowed their heads, for they would rather give their wealth than their lives, and so were the Kalioko saved from Ranarnga's might.

Thus did the Nengal and the Kalioko come to peace, and thus did Ranarnga turn his might against the Bessariondze, and thus did -


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The tablet ends here. The fifth and sixth tablets are mostly illegible, with only a few references to Ranarnga's battles against the Bessariondze surviving. Clearly, the story makes some vast exaggerations with regard to Ranarnga's rule, and the archaeological evidence indicates that only a few border Kalioko cities submitted to the Nengal decree, but Ranarnga's influence over the course of his people was still profound.

The seventh tablet is more complete, and more interesting, detailing Ranarnga's love of a Kalioko slave, and of God's wrath when the king elevated her to the status of queen. In the story, this is the manner by which Ranarnga is killed, but it is also notable that the story itself seems to sympathize with Ranarnga's actions, and that later periods of Nengal history seem to indicate that such practices became more common. Ironic as it may seem, the mythological figure of Ranarnga may have had a positive influence of the rights of Nengal slaves of the time.
 
Retroactive deletion.
 
Retroactive deletion.
 
Retroactive deletion.
 
Most Succinct Orders: erez87

Lol.. big change from most to least... I guess my orders weren't so good? Good to see my culture is succeeding so much regardless :)

How is the tech advancement in my area? And how are the Samas city-states in power rating versus the rest of the area?
 
I'd vote for states, especially as that appears to interest you more, which will make the updates better. :p
 
Nice update, though I find it suspicious that everyone except the Shaituhu got 3+ paragraphs. :p

From my point of view it makes sense to switch to states rather than cultures, as the Shaituhu are at a stage where the culture isn't going to change much except through the actions of individual states.

I suppose I can provide information about individual Shaituhu states if you want, though honestly I'd just be matching the locations I specified in my orders with entries from the list of names that was also in my orders.
 
Retroactive deletion.
 
Not claiming you were rushing, just being paranoid. Actually, you consistently gave everyone 400 +/- 20 words, with only three exceptions to that. Hooray for balanced reporting!

...it occurs to me that this post doesn't really have much of a point. Oh well.
 
I think it's time for states. Though I'd hope that there continues to be some sort of cultural overlay map in addition to the political, since culture will if anything become less static as time goes on, with all the usual merges, splits, migrations, conquests, etc.
 
Switching to state-mode certainly makes sense at this point; those that don't already have large states should be able to form some over the course of the 500-year turn, plus there is what North King said. So that has my vote, as I can't find any really good arguments against it so far.
 
I don't know what exactly "Most Detail Balance" entails, but good to hear I actually stood out in something!

I'd like to see states come up now, that should definitely make things very interesting...
 
I vote for states, although it will be hard choosing between the two I have created so far and not being able to control the whole of my society. For now, however, some stories. Not necessarily corresponding to the state I will take, but stories nonetheless.

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The Fortress of Eiho'abanae'iegohae

With the consolidation of a proper hierarchy and state in the northern regions of the Alarkien sphere of influence, the military lay at the head of an actual state, with its leader shaping many of the decisions. While the Alark'tangat were still the absolute political and religious leaders of each individual community and their power upon internal affairs untouchable, the Alark'boranae now answered only to the Iho, the ruler of Eiho'abanae'iegohae.

The Iho was in direct control of many of the more important aspects of the state. Controlling the only Hakamei allowed to travel between communities under normal circumstances, he controlled and monopolized trade, allowing few, if any, traders from other societies within his borders. Controlling the Alark'boranae also gave him direct control over military affairs and foreign relations, what little of them there were.

In payment for the services of the Iho, tribute was sent to him by every community under his rule and by every other state under the rule of Eiho'abanae'iegohae. The Iho, however, ruled no community and had little to spend his treasure on. In the early generations of Ihos, he would spend all the tribute specifically on improving upon the equipment carried by the Alark'boranae, but a new idea was championed by an Iho whose name is now lost to time.

The idea involved the construction of a single building from which the Iho would rule the entirety of Eiho'abanae'iegohae. Such a building was constructed, heavily fortified and near the center of the trading routes between the many communities within the state. Although very few Alarkiens every saw the fortress, all Alark'boranae were commanded from it, and all tribute flowed to it.

The fortress quickly became the administrative and military capital of Eiho'abanae'iegohae, and an obsession of most Ihos was leaving it larger than it was when they inherited it. Much of the tribute from the state was devoured in this endeavor, although the maintenance of the Alark'boranae's equipment and sparring with the Latyrans usually came first.

The Council of Tue'prenei'irboe

Tue'prenei'irboe was a traditional Alarkien Confederacy in nearly every way. However, the increasing strain of maintaining colonies, expanding, and fighting the Alarkiens led them to cut down upon administrative difficulty by forming a true Council for their state.

The Council was made of Alark'boranae appointed by the Alark'tangatae; one member was allowed for every Alark'tangat and, transitively, one for every community. The Council was allowed to make any decision involving more than one community, and the Alark'tangat were only informed afterwards of what the decision was. Voting was by simple majority in all things.

Through the Council, the Alark'tangatae maintained a much stronger hold on the reigns of the state, as decisions were made by those appointed specifically for that purpose by an Alark'tangat. This also allowed for quick administrative decisions, as meetings between Alark'tangat were impossible regardless. The restrictions on moving between villages prevented any but the Alark'boranae from properly carrying out the role of state administration, but in the instance of Tue'prenei'irboe, no sacrifice of their power was made.

In comparing this governing system to that of Eiho'abanae'iegohae, it seems the ultimate in irony that the state more focused on expansion and colonization retained civilian control of the military, while the state more focused on trade and defense was ruled by its military and consistently raised fortifications to hold it.

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I can understand not liking my language. It is not supposed to sound good, it is supposed to be properly capable of representing all the different ideas required of a language and, if I ever get around to posting the details, I do believe it does. No offense taken.

Now to focus on reclaiming the Best Story award for next update. :p
 
I can understand not liking my language. It is not supposed to sound good, it is supposed to be properly capable of representing all the different ideas required of a language and, if I ever get around to posting the details, I do believe it does. No offense taken.
Delurk: Liking a language is of course very subjective. I for one find myself liking your language a lot. But I can understand why Symph didn't want to use it in naming the celestial bodies, it is quite verbose.
 
I seem to be unique in that I'd like to have another societal update to further develop the Nengal, but I suppose a state based update would be fine as well.

Edit: Double crosspost!
 
I seem to be unique in that I'd like to have another societal update to further develop the Nengal, but I suppose a state based update would be fine as well.

My hope would be that we would have a great deal of control over a single state and limited control over developments in the rest of our society, assuming that no other states within the society were taken by another player. Otherwise I might have to rethink my vote. Not that it changes much.

Delurk: Liking a language is of course very subjective. I for one find myself liking your language a lot. But I can understand why Symph didn't want to use it in naming the celestial bodies, it is quite verbose.

Very true, on all counts. Assuming your not lying about liking my language. :p

EDIT: For future reference, all Alarkien confederacy names end in irboe and all state names end in iegohae. Hopefully you will remember, but I can always remind you later. And by you, I mean Symphony.
 
Retroactive deletion.
 
States are fine, but for that we will have to know what states exist exactly so I would assume it will take a while longer for the map to appear?
 
Retroactive deletion.
 
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