Talisman Mafia

Tailless has another piece of data showing innocence -- Jarrema reported that tailless was inactive on the night I was attacked.

Pressure applied, it's time to Unvote and switch to Visorslash. It's entirely plausible that Shendu would behave like an innocent for the souped up ability that NinjaCow revealed.

I think giving the sheep is the wrong move at this point in time. We need to protect someone to ensure that Shendu can't get a talisman which featured in the role PMs of the exposed dark hand. I suggest you give me the horse, and tell me your talismans so I'll know whom to protect.
 
Yes.
vote: Visorslash
I do not trust Daveshack enough to give him anything (maybe there are false results or something)
 
Back to Visorslash. Tailless had enough evidence on him in #320 that he's probably best lynch at this point.

I think taillesskangaru should get the Horse Talisman. I don't think someone who resurrected an innocent is a mafia.
 
Now, look at the wording of this. IF MY TARGET WAS INNOCENT

It does not say if my target is SCANNED Innocent. Therefore I am not a "godfather" or mafia or whatever it is you are trying to claim I am.

I think it's a good idea we General Olaf the sheep talisman if that's what he wants, otherwise I suggest the Horse talisman.

That's still a really weak defence, Visorslash.
 
You all seem to want to bandwagon me regardless.

So DaveShack is my vote, as he was also scanned and returned innocent, you all consider me to be the one who is a godfather, not him?
 
You all seem to want to bandwagon me regardless.

So DaveShack is my vote, as he was also scanned and returned innocent, you all consider me to be the one who is a godfather, not him?

Because he has a stronger defence.
 
Horse for tailless
 
Pony fan + horse talisman? Me no like it.
 
Visorslash: 5 (NinjaCow64, Jarrema, General Olaf, taillesskangaru, DaveShack)
DaveShack: 1 (Visorslash)

For the seventh time, Section 13 chose one among them who they felt could not be trusted to die. This time, the target fell on Visorslash. Surprisingly, he offered no resistance to the decision. The moment he was seized, instead of fighting back, he let out an unearthly cry. The next moment, where the one called Visorslash had been standing was only a statue:

Visorslash has been lynched!
Spoiler :


Visorslash was the Demon Lord Shendu, who directed the the Dark Hand!
o1eAPl.png



Role: Shendu
Abilities:
  • You’re a statue. Your vote does not count towards the lynch total, but will still appear on the tally.
  • To apply any of the below abilities, you must gain the Rat Talisman
  • You may steal a Talisman from another player each night, gaining the power of that Talisman.
  • Any player attempting to steal your Talisman is killed
  • All Talismans of dead players are automatically given to you, and all non-preferred Talismans on your Team are handed to you.

Allegiance: The Dark Hand

Shendu, you are the most powerful of the eight demons lords. In your complete form you possess twelve awesome powers that will bring this world to its knees. Since your ancient encounter with the chi wizard Lo Pei, however, you’ve been stuck as a statue. Now the Dark Hand (Valmont [choxorn] and The Enforcers [landlubber] has offered to free you from your bondage in return for some nameless and petty reward, and the path to a new demon world is yours to carve.
Spoiler :
Shendu has collected quite a few Talismans over the last few days; on his body was the Monkey Talisman, the Tiger Talisman, the Ox Talisman, and the Dragon Talisman!



Spoiler :
Section 13 has eliminated all members of the Dark Hand!
Town Victory!

:trophy: Verarde, Ninjacow64, Jarrema, Bsmith1068, Mergle, General Olaf, taillesskangaru, Earthling, sirtommygunn, DaveShack, Takhisis


Player List:
Spoiler :
Ninjacow64
Jarrema
General Olaf
taillesskangaru
DaveShack
 
Good game town. Already voiced my opinions in QT, and I'll repost them after host notes, probably (in a more coherent form).
 
I think that's the first time I've either lost a game as mafia or been lynched as one since Backwards Logic's NOTW about a year ago. I'm not counting Mafia Wars, that was too weird of a game.

Good job to you, town, although I still am going to voice the complaint I voiced on the QT that the game set-up was a bit biased towards you, and topsecret and landlubber's inactivity hardly helped.
 
YYEEESSSS!!!!!! I helped nail someone I think. Or not. Anyway, wheeee! Fishy Frisky Bits!
 
topsecret and landlubber's inactivity hardly helped.
This I'll readily agree with, especially seeing as missing Day 2 was likely the reason landlubber was killed.

My schedule is a mess for the next week, but hopefully I'll have the epilogue and game comments up on Friday. For now, here's the townie role PMs:

DaveShack:
Spoiler :
whfhA.png
Dog.png



Role: Jackie Chan
Talisman: Dog
Allegiance: Section 13
Talisman Ability: Immortality
  • You are Immune to Night Kills
  • Enhanced Ability*: You cannot be lynched during the next Day Phase
As the titular star of the show, more than anyone you are expected to be the thorn in the Dark Hand’s side that will never go away. To this end, your Dog Talisman extends your life in the game considerably; the only way for you to be killed is by Town error (or who knows, maybe your own error?).


Verarde:
Spoiler :
MJPW3.png
Horse.png



Role: Uncle Chan
Talisman: Horse
Allegiance: Section 13
Talisman Ability: Healing
  • Once per night, you can protect one player [but not yourself] from all attacks for one Night Phase
  • Enhanced Ability*: You can protect two players, including yourself

You are Uncle Chan, the lovable antique salesman of San Francisco. Besides antiques, you are also well versed in the art of Chi wizardry; who knows what benefits this will provide the Town? One more thing! Your Talisman, the Horse, allows you to heal any mortally wounded player, provided you find them in time.


Zack -> Takhisis
Spoiler :
500full.jpg
Rabbit.png



Role: Jade Chan
Talisman: Rabbit
Allegiance: Section 13
Talisman Ability: Speed
  • During the Day Phase, you can privately switch the vote of one player to a different player [Make sure to specify the player, who you want to switch their vote to AND who they're voting for at the time of your post. If they change their vote after you send in your order your ability will not be used. This ability can only be used three times.
  • Enhanced Ability*: If you choose, you can stop the lynch one day all together! You do not have to use this ability immediately.
You are Jackie Chan and Uncle's overactive niece. Intelligent, but probably too intelligent for your own safety, your Talisman should aid you into getting into places no one wants you. As much as he tries to protect you, you know Jackie is helpless without you and with a little luck you may bail someone out of a few bad situations.


Earthling:
Spoiler :
JCnFz.png
Drgaon.png



Role: Tohru
Talisman: Dragon
Allegiance: Section 13
Talisman Ability: Combustion
  • Once per night you can select one player; that player will not be able to carry out any [active] night actions AND any actions they might carry out the following day. You will NOT be notified of what ability your target failed to utilize
  • Enhanced Ability*: You can roleblock TWO players and discover what action ONE of them failed to use. [Decide in your PM which one of them you are more interested in].
As a former member of the Dark Hand, it’s only fitting you hold the Talisman of their leader. It’s the perfect tool for distraction, but not confrontation. After all you’re "small for a sumo" and fighting at this point should be avoided.


sirtommygunn:
Spoiler :
10pu9g1.png
Snake.png



Role: Viper
Talisman: Snake
Allegiance: Section 13
Talisman Ability: Invisibility
  • Once per night you can track one player to discover what night actions they carried out
  • Enhanced Ability*: You can track one additional player.

The Snake Talisman makes life easy for you, to but it simply. How hard can stealing be if you don’t have put any effort into being unnoticeable? Here in Section 13, there are a multitude of shady characters that ought to be monitored and you’re just the woman to do it.


Mergle:
Spoiler :
x2zIds.jpg
120px-Ox.png



Role: El Toro Fuerte
Talisman: Ox
Allegiance: Section 13
Talisman Ability: Strength
  • In the case of a tie, your vote counts as the Tiebreaker
  • Enhanced Ability*: Your vote counts as 3 votes.

During your career as wrestler, you were famous for your strength. You were the idol of many, although in reality the Ox Talisman was your real source of power. Now that you've become more honest, it should help your opinions make a deeper impression than those of others. A very deep impression in fact, because a man who never removes his mask has to work that much harder to receive the trust and confidence of his peers.


taillesskangaru, one of only two Townies with an ability:
Spoiler :
180px-Lo_Pei.jpg
120px-Rat.png


Role: Lo Pei
Ability:
  • Your Talisman cannot be stolen
Talisman: Rat
Allegiance: Section 13
Talisman Ability: Motion to the Motionless
  • You can revive a previously killed player, if at least three people have been killed. (One use)
  • Enhanced Ability*: If you have already used your ability, the use of the power is restored for one use
Lo Pei, you are the Ancient and Powerful Chi Wizards who was responsible for Shendu’s defeat many years ago. You two are quite truly opposites; while he is a dragon turned into a statue you are a statue of Lo Pei turned into a man by the Rat Talisman. Without your talisman you cannot exist. Fortunately, you keep it somewhere safe, so to speak. As an added bonus, those who you deem worthy can be revived to aid in the fight against Shendu. Be warned that you cannot revive a player after half of the players have been killed .


General Olaf:
Spoiler :

xCD7T.png
ragvd.png



Role: Captain Black
Talisman: Tiger
Allegiance: Section 13
Talisman Ability: The Power of Balance - Yin and Yang
  • You will survive your first time being lynched or your first time being attacked at night
  • Enhanced Ability*: If your main ability has already been used, it is restored
  • Each night you may designate one other player to have their Talisman protected [i.e it cannot be stolen]

You are Section’s 13 mildly cliché leader, and a good friend of the Chans. It’s your job to keep everything under control, and under your supervision the Talismans were removed from what was proving to be a joke of a containment area. Even now that they’ve been distributed, you have dedicated yourself to ensuring they remain in trustworthy hands. To that end, the Tiger Talisman will make stealing Talismans that much more difficult and keep Section 13 a little safer.


NinjaCow64:
Spoiler :

YnzdIl.png
2YtnEl.png



Role: Farmer McDonald
Talisman: Pig
Allegiance: Section 13
Talisman Ability: Heat Beam Eyes
  • During the night, you can attempt to kill one player. This ability cannot be used on Night One.
  • Enhanced Ability*: You will be notified if your target is Innocent, and if they are you will not kill them.

How did you get mixed up in this battle of demons and magic, farmer? When you’re not entirely sure what exactly is going on, killing has never made a tense situation worse, right? I’m sure whoever’s foolish enough to cross or cheat you deserves what’s coming to them. The Pig Talisman will be a nice and clean way for you to deliver punishment to the person of your choice.


Jarrema:
Spoiler :

KWjVZl.png
Rooster.png

Levitation + Speed = Flight!


Role: Mrs. Hartman
Talisman: Rooster
Allegiance: Section 13
Talisman Ability: Levitation
  • As long as you are alive, a random player will have his/her ability enhanced each night. For that night, their Talisman also cannot be stolen.

As a simple teacher at the local elementary school, You don’t actually have a role here per se, but your presence surely helps someone somewhere around this place be a better person. At least, you like to think so. Your Talisman, the Rooster, is best in the hands of someone who can last as long as possible. The forces of darkness would score a major victory be obtaining this Talisman - the safest place for it is in your warm, living hands.


bestrfcplayer, better known as the Sheep Talisman:
Spoiler :


IIP6w.png
qj9PB.png



Role: Paco
Talisman: Sheep
Allegiance: Section 13
Talisman Ability: Astral Projection
  • You can scan one player each night to discover their allegiance
  • Enhanced Ability*: You can scan one additional player

You are the number one fan of the wrestler El Toro Fuerte, and guest affiliate of the J-Team. Although a few people insist that El Toro is in fact not the greatest, if you talk with them long enough (talk here meaning repeat "is to" over and over) someone will break up the discussion and that will prove that you were right. The Sheep Talisman will make you a far better observer than Jade could ever be, and hopefully you'll be find plenty of evil for El Toro to defeat.


Bsmith1068, the second non-vanilla townie:
Spoiler :
lICYU.png



Role: Drew
Talisman: N/A
Allegiance: Section 13
Ability:
  • Once per night you can attempt to steal a Talisman [25% chance of success]
And finally there’s you - the only one without a Talisman. It’s not fair that Jade can spout impossible stories about those things and then when she has a chance to finally prove their real in one of twelve easy steps, that's she passed on it! Well that’s fine, you’ll just take your own Talisman. No one really pays attention to the children running around here, so with a little luck you should have your own slice of ancient magic in no time.


In addition, all townies besides Bsmith and Jarrema had this included at the bottom of their PM,
*A certain Talisman Power increases the strength of one randomly selected player’s Talisman for one night.
... referring to the Rooster Talisman.
 
With that done, I'll issue complaint number 1 about how the game's set-up was town-biased: We didn't get cover roles. That should be obvious, with how I attempted to claim Lo Pei, not having any idea that tailless was Lo Pei. That's a problem in any game with roles, but especially in this one, where we also couldn't really claim any talismans aside from the one we started off with.

And there are a very, very small number of roles we could have reasonably claimed to be without someone counter-claiming us. Here's a list of characters in the show on Wikipedia, and another list on the Wiki for the show. Take away all of the villains (we obviously couldn't claim that), the spirit animals (We could, but it would be kind of ridiculous), and every role that a townie had and you're left with about 3 or 4 characters, and some of the roles the townies had aren't roles we could really expect them to have the way we could be certain that Captain Black, or Jackie, or Tohru was in the game. How could we reasonably be expected to guess what characters we could claim to be if all the townies pushed role-claiming (which, at the end, you did)?

And speaking of role-claiming, giving the main character of the show nightkill immunity when nobody can counter-claim that he's Jackie Chan is overpowered, even if we can steal it from him.
 
Back
Top Bottom