- Game screen shows a tar pit on my land. Proper gatherer building is done and road connection is fine. Tar just doesn't show into resources and only way i could get it was to trade it from others.
My guess is that the tar was actually gone or depleted even if the screen showed it was there because screen bugs sometimes with other ways too like units disappearing for a while and such. Very annoying to chase possibly a very important resource that might not be there, quite a immersion wrecker. Happened once in first longer game with one tar.
- Show resources-button shows only part of resources on screen. It seems totally random about what resources to show and what not. Annoying but minor bug happening all the time.
- Sometimes small unit buttons that show units in city show green health bar only in half way but info screen on bottom left tells that unit has full health. Minor bug happening rarely.
- Unfortunate spy-event has come up about 5 or 6 times now in one game and every time only possible option that i could choose was the most upper feast choice.
Maybe address these basics and the air unit promotion before adding that 394th resource into game ? I love the tech tree, diversity and amount of choices in this mod and really wouldn't want to ditch it but if there are much more bugs like these i have to since although this great mod creates deep immersion, nasty bugs in basic functions really wreck it.
Version under play is new V33.
My guess is that the tar was actually gone or depleted even if the screen showed it was there because screen bugs sometimes with other ways too like units disappearing for a while and such. Very annoying to chase possibly a very important resource that might not be there, quite a immersion wrecker. Happened once in first longer game with one tar.
- Show resources-button shows only part of resources on screen. It seems totally random about what resources to show and what not. Annoying but minor bug happening all the time.
- Sometimes small unit buttons that show units in city show green health bar only in half way but info screen on bottom left tells that unit has full health. Minor bug happening rarely.
- Unfortunate spy-event has come up about 5 or 6 times now in one game and every time only possible option that i could choose was the most upper feast choice.
Maybe address these basics and the air unit promotion before adding that 394th resource into game ? I love the tech tree, diversity and amount of choices in this mod and really wouldn't want to ditch it but if there are much more bugs like these i have to since although this great mod creates deep immersion, nasty bugs in basic functions really wreck it.
Version under play is new V33.