The Empire
Claims and major cities
History of The Empire
Despite its name The Empire is anything but. Its government is more closely related to a confederation of city states than a true empire. No less then 50 years ago this land was a war torn wasteland the 6 major city states in a constant state of warfare. With alliances and back stabs such a common occurrence that no one would believed that any form of peace or even unity could be achieved. However when the advisers of the leaders of major cities had seen what the wars had done to the land they acted quickly, working together they schemed against their leaders and murdered them. Hoping to achieve at least some form of peace, but the people were suspicious of the other city states. The people were in an outrage, war waged on and the advisers themselves were killed in the multiple wars. However a mysterious group of extremely powerful mage's calling them selves "Rune Lords" came from an island that was unknown to the people of the city states. Threatening the complete and utter destruction of the city states they gave them only one other choice. End all wars and join what they called the Trial of Heroes. Each nation would settle their multiple disputes there.
When all city states joined the ToH acted as a kind of sporting event and UN at the same time. When a conflict came up between two cities the outcome was determined by 2 teams of five heroes, each hero was chosen by a powerful Rune Lord who has a limited vision around the hero and tells the hero what to do. The victor of these games wins the conflict. Eventually when a band of murderous and wild barbarians attacked, pillaged and almost destroyed the city states, as their military's had been disbanded due to the ToH. With out the Rune Lords and the ToH the barbarians would have destroyed the cities and all known civilization would have been wiped out.
After the Barbarian Incident the city states decided they needed to be united to defend themselves. The cities along with the help of the Rune Lords and the ToH they built a new city, Aelmere, to be the capital of this new empire. While united under one government the cities them selves are still very independent and still have conflicts, and thus the ToH still exist more than a sporting event and a political event as well.
Cities
Major Cities
The Imperial City of Aelmere: The Capital city of The Empire, along with the center of the entire of the Empire, it is the largest city and where every citizen of the empire wishes to go to. Harboring the most amazing castles and fortresses in the Empire along with the most prestigious of artists.
Faywater, The city of Commerce: This city is the trade hub of the Empire, its culture is directly related to making money. Their government is ruled by the Serine Doge and a select group of elite rich. Everyone there is a merchant of some sort and it has the most mercantile economy within the Empire. If your looking for something to buy you'll probably find it here, but make sure you can barter or you'll go home without the clothes on your back.
Westercourt, the Pirate Haven: Faywaters main competitor a city of pirates and smugglers trying to make a quick buck by stealing from the traders and then trading goods to the other cities. Many a war has broken out between the two cities over the issue of piracy and trade. This city has little to no government, ruled mostly by anarchy and the fact that everyone is willing to kill you if you attempt to kill them, but every now and then a powerful pirate will come along and name himself lord of Westercourt.
Pryshore, The free city: The single most free city within the Empire, the leading philosophy is Liberty. Which is both their greatest strength and weakness. The emphasis on freedom has made technological advanced skyrocket, however corporations run amok dumping and polluting the city. This putrid environment has been ridiculed by the other cities of the Empire, but their citizens would have it no other way, they are free to do as they please and that's all they care about. Their government is a true republic with an elected mayor and its economic policy is laissez faire, and free trade.
Brightwick, The Defender of Tomorrow: Pryshore's main competitor in the technological scene. A shining city of technological advancement this city holds the best of the colleges and universities in the Empire this is the city where all intellectualism aspire to live in. While Pryshore's technological advances relate more to chemistry and biology, Brightwick is the center of Engineering. Wars too have been fought between these rivals mostly over the power of biology and chemistry and the strength of Engineering. This city has designed the greatest of weapons and ships within the Empire and it plans to keep it like that. Their government is a true technocracy with the brightest and most learned being the leaders of the city.
Norburn, The city of Ice: The people who live in Norburn are a strange bunch, these people are very much barbarians. While not as nomadic as the barbarians that attacked the empire they are still nomadic, following herds of mammoth and foraging for berries. They do however have a very successful government whos leader, The king of the Barbarians, rules with an iron fist. The most important part of this society is being useful. If you are unable to wage war or hunt you are worthless. The hunt is the most important part of life, either the hunt for animals or the hunt of resources from the cites.
Wyvernmont, The fortress city: This city is the strongest in the land. Facing many conflicts and constant incursions from barbarians from the North, South, and East. Constantly weary from invaders they are openly hostile to the people of Norburn being both the aggressors and the defenders in many wars between these two cites. The city is based all around defense, every able bodied man and women is conscripted into the military, that is all they know and all they will ever know. If you want to eneter the empire you will either have to cross the Mountain Wall, or Fight through Wyvernmont, you'll have better luck going through the Mountain Wall than the walls of Wyvernment.
Aelland, The isle of Runes: This place holds the least amount of people within the Empire. Home to the Rune Lords and the Trial of Heros, this island never holds more than about five hundred beings. As the only beings that can handle the powerful magics of the Runes are the Rune Lords, the only place safe for human existence is the Trial of Heros arena which is protected by powerful rune magic. This is truly the city that keeps the Empire together, settling the disputes between cities and making sure that a civil war doesn't break out.
Colonies and minor cities
New Aelmere, the first colony: With the unification of the empire the people celebrated, at long last the little group of warring city states had put aside their differences and united, in an effort to show their willingness to move forward explorers were sent out to find new lands, they stumbled upon the land that would now be known as New Aelmere, a colonial expedition was sent out, loyal and willing citizens from all cities would set out to civilize this new land. New Aelmere has since grown quite dramatically, becoming a political force on its own and even having its own culture. As the "capital" city of the New lands it too has political power in the Trial of Heros, however their culture sees the ToH as more of entertainment due to the fact that this new city was never one of the original city states and has not faced much political conflict within its time and thus has not required to use the ToH for more than entertainment.
Whiteshore, the city of salt: founded by Faywater explorer/merchants this city is built on a massive supply of salt, hence its name Whiteshore. The salt trade has been good for the city, and its close political ties to Faywater keeps its trade system mostly mercantile, however this city also has the largest black market apart from Westercourt and the smuggling business has become quite popular in this little trade town.
Dormere, the beacon of tomorrow: With the success of Whiteshore and New Aelmere other people decided to go off and found their own societies on this new land. The most prominent is Dormere. Founded by a group of self exiles from the cites of Pryshore and Brightwick these people joined together to found a new city. Dormere named after the leader that united the two exiled parties. Their goal was to found a free city, without corruption, and an emphasis on technology. Each side left for different reasons, the exiles from Brightwick were appalled at the emphasis of military in their cities engineering, while the exiles from Pryshore were fed up with the massive corruption, corporations, and pollution. Many people thought Dormere would never be successful with too big of goals from two people that have hated each other since they knew each other, however Dormere has become some what of a Utopia city in the Empire.
Greyhall, the great vault: This city was founded for one reason, gold. The mountains that this sprawling city is built into contain one of the worlds largest deposits of precious and non precious metals. The city may look like one giant door from the outside but it is contained entirely within the mountain. The city has also become a de facto vault, holding the entirety of the wealth of the Empire along with the personal fortunes of the upper class of the Empire.
Witchport, the black isle: A home of witches and black magic. Created to both imprison and allow the use of black magic in a safe and testable environment, this land acts almost autonomously with only an imperial governor making sure that no one leaves, when needed however the witches and practices of black magic will aid the Empire, as many have fled to the empire to escape persecution and to come to Witchport to pratice the dark arts in peace and seclusion. The isle may seem like a prison for the dark arts but in reality is a place where it can be practiced freely without the incursion on normal life.
Corhill, The city on a Hill: The prestigious religious city within the empire, home of many religious sites and site of thousands of pilgrimages a year. Any would be cleric, priest, or bishop comes here to learn and study the holy scriptures. Lead by the Patriarch of Corhill, the supreme bishop of the Empire.
JanHolt, The city of heros: This little tribal town has fostered many a hero before. Many heros from this city has gone on to join the ToH and many have won conflicts. The culture of this city is much different from the rest of the Empire, its culture is based on the creation of Heros, with each and every child having to fight another in a one on one battle to determine the strongest. The losers are exiled, all that win, are destined to become the greatest Heros of the Empire.
Government of the Empire
The Government of the Empire again is anything but a true empire. Yes they have an Emperor who rules from The Imperial City of Aelmere. However the emperor has very little true power within The Empire. The true power of the emperor is the fact that he is more of a figure head within the empire. He leads his personal guards into battle and he is the primary diplomat. The royal family is nothing more than a unifying tool, he conducts diplomacy and wages war, but he still cannot declare it. The true power within the empire is held by the Imperial Senate, The Imperial Court, and the Imperial Minister. The Imperial Senate declares war and writes laws. The Imperial Minister signs laws into effect, and the Imperial Court decides weather the laws are just and good for the people. The Senate is elected by the People, The Emperor chooses The Imperial Court, approved by the senate, and the Minister is Chosen by the Senate, with approval of the Emperor. This government comes from a combination of the multiple governments within The Empire. So far it has worked well uniting the Empire under one government and keeping the city states free and allowing them to run their own government, while being united and defended.
Trial of Heros
When the Rune Lords put a stop to the endless wars of the city states they created an organization called the Trial of Heros to deal with political disputes. These Trials are contests between the greatest heros within the empire. On teams of 5 v 5 these heros have given up any and all allegiance to any former city state when they are in battle, as they do not know which city state they are fighting for when a Rune Lord calls on them to partake in a trial. The Area for a Trial is a square, with 3 lanes, a top, middle, and bottom lane, with three towers per lane, per side, spread apart evenly. Each side also has a base and a minion restrainer which when destroyed will cause your minions to grow stronger. The goal of the Trial is to destroy your enemy's base, but it is not as easy as it sounds, you have to fight against another enemy team of 5 heros, along with 3 towers per lane, a minion restrainer per lane, and finally 2 last towers defending the base, if you can make it that far then you only have to destroy the enemy base and your side, and thus city state will win. If a Hero dies in a Trial powerful runic magic will revive them back at the base. Heros from all around fight and test their abilities against other to decide the fate of many political decisions within the Empire. While the early ToH was designed to keep the city states from being at war, the modern ToH is for both entertainment purposes and many times have determined the fate of a vote in the Imperial Senate when no a tie vote has taken place. Heros, other than a very odd Rune Lord that decided to give up his ultimate powers as a Rune Lord to become a Hero, do not live on the Island of Aelland, where the Trial of Heros takes place, as the powerful runic energies there are deadly to all non Rune Lords, the Heros live in their home cities and are teleported through Runic Magic when they are needed. With the expansion of the Empire and the knowledge of new nations has had the Rune Lords send out a decree to the rest of the world. Any and all heros are welcome to fight in the Trial of Heros, come and show the world your strength and power. Finally a hero doesn't necessarily mean a fighter or wizard, no many heros are scientists, engineers, and great healers as well. So send your heros and show off to the world the great power you and your people are.