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Term 6 President's Thread

Discussion in 'Team Aloha' started by Robi D, Dec 18, 2006.

  1. robboo

    robboo Deity

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    arent mounted archers about to be obsolete anyway???

    I say do the trade with Whomp. And where the heck is BC..must of found him a girl or a free beer pub.
     
  2. BCLG100

    BCLG100 Music Master

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    Girl, but im still on top of things, ive managed to keep the majority of things flowing sent a reply to whomp.

    really had to be there to understand the grand vizeer thing.
     
  3. Robi D

    Robi D Minister of (Dis)Order

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    :lol: thats nice to know, but how's diplomacy going;)
     
  4. BCLG100

    BCLG100 Music Master

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    got that from cane going to send the innovia offer.
     
  5. Kuningas

    Kuningas Deity

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    yes, gift CoL to Piffle.
     
  6. BCLG100

    BCLG100 Music Master

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    I agree, cane said they were 2 turns away the last chat and since then i imagine they switched to machinery, may as well give them col for med.
     
  7. robboo

    robboo Deity

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    WE need to make sure Epsilon doesnt get the techs...none of the other need to trade with epsilon.
     
  8. Robi D

    Robi D Minister of (Dis)Order

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    That all sounds good, that way we can give Innovia something back so they don't think we are holding out on them.

    As for robboo's eariler comment about horse archers, no they are not about to be obsolete because no one can build knights (no iron) and even if they arn't as strong as units like maces the 2MP's are always handy. We can also upgrade them to cossaks and they are a prefect unit for scouting since they can handle any barb axes they may run into.
     
  9. BCLG100

    BCLG100 Music Master

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    Also, who's to say there isnt a massive iron patch somewhere???

    the 2mp can be very handy for pillaging as seeing as there arnt many people going to be building spears (lack of iron) then its harder to counter.
     
  10. Robi D

    Robi D Minister of (Dis)Order

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    Nearly forgot kuningas looked it up and epsilon's GP is a Prophet so they haven't researched music
     
  11. Robi D

    Robi D Minister of (Dis)Order

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    Thats true, but then i would have to assume it would be in the middle somewhere a long way from everyone and therefore difficult to mine it, but like you said they are also good for pillaging

    Edit- ok turns in, i'm assuming since epsilon didn't get music we are all happy going for it
     
  12. robboo

    robboo Deity

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    sounds good....

    I forgot about the iron...HA are good then due to the extra movement
     
  13. Robi D

    Robi D Minister of (Dis)Order

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    Turn 112 75 BC

    In Aloha Today
    Calandar discovered

    Cities
    Aloha(5) - Settler in 4, Growth Stagnant
    Hello(4) - Worker in 4, Growth Stagnant
    Hej(4) - Settler in 5, Growth Stagnant
    Kia Ora (2) - Granary in 9, Growth Stagnant
    Privet(1) - Forge in 112, Growth in 2

    Workers
    Plumber - Moves NW, N, Starts Dye Plantation, finished in 2
    Builder - Moves 3S, 1SE
    Brick Layer - Starts Dye Plantation, finished in 2
    Carpenter - Moves NE (on to bananas)
    Electrician - Starts Dye Plantation, finished in 2

    Sirians Eyes sees Innovia have Marble. AS Black Hole heads south


    I didn't use Carpenter for the Dye's as he did not make a difference to the time taken (5 turns for 1 worker) so i thought he would be of more use gettting the banana's for Kia Ora

    Loco sent Monotheism so that deal is complete. Barb warrior killed easily.
    I sent Piffle CoL and i sent Innovia Caladar for Civil Service, this mean we can switch to HR and Beuro next turn.

    Calandar completed, Music in 23
    Research 80%, 50g -3gpt
     
  14. Kuningas

    Kuningas Deity

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    Drop the scout to that "island" in west.
     
  15. Robi D

    Robi D Minister of (Dis)Order

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    Turn 113 50 BC

    In Aloha Today
    Anarchy as Herditary Rule and Bureaucracy adopted
    Epsilon build Kong Miao

    Cities
    Aloha(5) - Settler in 47, Growth Stagnant
    Hello(4) - Worker in 21, Growth Stagnant
    Hej(4) - Settler in 51, Growth Stagnant
    Kia Ora (2) - Granary in 36, Growth Stagnant
    Privet(1) - Forge in 111, Growth Stagnant

    Workers
    Plumber - Finishes Dye Plantation
    Builder - Starts road, finished in 2
    Brick Layer - Finishes Dye Plantation
    Carpenter - Starts clearing jungle, finished in 4
    Electrician - Finishes Dye Plantation, moves 4N

    Sirian Eyes start to head South West. Black moves up the coast. Scout jumps out and reveals what looks like a peninsular.



    Herditary Rule and Bureaucracy adopted. Dye Plantation finished.

    Anarchy (1)
    Research 80%, 47g 0gpt
     
  16. robboo

    robboo Deity

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    since we have dyes..can we grow the cities now..I see they all still say stagnant
     
  17. dl123654

    dl123654 King

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    They are stagnant because of the anarchy. I assume next turn they will start growing again.
     
  18. robboo

    robboo Deity

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    ahhh OK. :)
     
  19. Kuningas

    Kuningas Deity

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    Settlers will be completed before growth can go on, 2-3 turns left on those. How about we assign a second scientist in Hello when it hit size 5...
     
  20. robboo

    robboo Deity

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    I was mainly talking about the last 2.
     

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