RedCourtJester
Emperor
- Joined
- Sep 7, 2024
- Messages
- 1,068
Fantastic, well done guys. Looking forward to the PAX Panel.
Having a Native American light cavalry unit as a "Knight" is eleven kinds of ridiculous.
Yeah, came to write the same thing. Knight is a collective name for basic exploration-era cavalry, so it makes sense to have variety of equipment for local variations.It seems there isn't a distinction between light and heavy cavalry unlike Civ6.
Not sure how I feel about that, seeing as tactically there is a big difference.It seems there isn't a distinction between light and heavy cavalry unlike Civ6.
Civ 7 changed combat a lot with big focus on commanders. I have a feeling we don't need separation between light and heavy cavalry in this context.Not sure how I feel about that, seeing as tactically there is a big difference.
But if it opens the door to more unique visuals for units I can't say I'm too miffed.
Each person is different, but I have strong feeling identification by leaders is much more common. I and all people I know do it that way.Am I the only one who find the claim from dev diary that player identifies other entitis by the leaders rather than civ surprising?
I always have the civ in mind not the leader
I tend to perceive rivals by the leader, but I perceive myself as the civ. So, their rationale doesn't particularly ring true to me either.Am I the only one who find the claim from dev diary that player identifies other entitis by the leaders rather than civ surprising?
I always have the civ in mind not the leader
Each person is different, but I have strong feeling identification by leaders is much more common. I and all people I know do it that way.
Very much this for me. The leader I'm playing as is a set of bonuses, but the leaders I'm playing against are the people I'm playing against. It's what makes Civ feel more human and personal than other 4X games.I think it’s less about what the player identifies with and more with what the player feels they’re interacting with. I think the Age passing to you now speaking to Gilgamesh of a different country V.S. Gilgamesh being replaced would have VERY different community reactions.
I have a feeling we don't need separation between light and heavy cavalry in this context.
In the game where archers could shoot over 1/20 of the world, I don't think game tactics need to have anything to do with historical tactics. Things like historical skirmish require different scale where you could move units outside of main combat arena and it shouldn't be the other side of the continent.If that's true, it suggests a pretty big divergence between Civ 7's combat and how cavalry units were used historically. Light and heavy cavalry operated in very different ways. Light cavalry, who skirmished and harassed, were common; heavy cavalry, who could effectively charge tightly formed foot units, were not. Knights were the later, a rare unit used in only a small number of cultures over the ages. I'd be okay with heavy cavalry being limited to unique units (Byzantium, Normans, etc.). But getting rid of the distinction entirely seems odd, as would calling the more common light cavalry "knights".
Ah yes thats right, but I think it's a slightly different questionHad a poll about that boils down to, essentially, this question. Community on here seems to be split almost 50:50.
Scouts should probably be mounted anyway; that was a major use of cavalry IRL.That and they both did what was meant to be the scout lines purpose better than the scout line, rendering scouts basically useless.
That could probably work, Exploration age Scouts are a little bit tougher and mounted (faster)Scouts should probably be mounted anyway; that was a major use of cavalry IRL.
The name would have been, but being able to know that they're medieval walls without having to mouse over it is just good game design. Plus Europe doesn't have a monopoly on stone walls with battlements.I mean, the name would have still been Medieval Walls, so I don't think that would have been an issue. The same statement can be made about the Native American units, they don't wear plate armour, but nonetheless they will have an identical combat strength to European knights.