I don't think anyone here has an issue with being
constructively critical of Firaxis and the Civ 6 dev team. Feedback about what does not work and what needs to be addressed is critical in improving the game and hopefully also will inform future titles.
However, I think what many people are reacting to here is that the criticism is
not constructive. Constructive criticism has 2 major hallmarks which are missing in most of the negative feedback in this thread (and in most of the negative feedback in general):
- Specific, actionable suggestions on how to improve the perceived failing
- Presented in a respectful, encouraging manner rather than an insulting, derogatory manner
If you cannot provide criticism in a way that does not incorporate both #1 and #2, don't be surprised if your feedback is dismissed out of hand.
If you cannot provide criticism in a way that does not personally insult the subject of your criticism, then you need to
take a step back and learn how to provide constructive criticism.
Here are examples from this thread which are
not constructive:
The insincere August thriller update is meaningless and boring. The person in charge should be criticized.
Problem: attacks developers motivations without knowledge of those motivations, and assumes ill intent without basis.
While the undisclossed changes are potentially interesting, they are also potentially lazy inconsecuential stuff.
Lets be honest, the full patch looks like 2 days of work of an intern...
...
This is not a dramatic reaction or complaining for the sake of it, this is just calling atention to a lazy careless work.
Im not saying changes dont need to be playtested. But they are so small that I dont think they have being tested much. Which I also say based on the observation of how broken were the Aid requests and the volcano activity in the apocalypse mod in the first place, or how broken the DF penalty is, or how useless the sootsayer is. That reinforces my belief in they not using a lot of effort in the new content.
Minimum effort is less than I expect from Fxs, that is all Im saying.
Problem: personally attacks developers and the level of effort they put in without knowledge of how much effort was actually required.
Minimum effort would look like a lot less than what we got.
If it is difficult, I believe all fans can understand. However, it is difficult to ignore and put down the self boasting, exaggerating and a certain degree of laziness.
Problem: attacks developers' characters and motivations.
I am in agreement with oSiyeza and the OP. I have to say that the 'balance/polish' is very underwhelming compaired to the changes that got made last summer (also for "free"). I also dont believe content is ever 'free'. It is designed to hype us up, show they care about supporting the game and get more people to buy GS or NFP. This patch fails heavily for me at doing that, and even worse shows me again that they don't understand and/or care for the game. I actually think this might be on purpose at this point, putting in just enough effort to convince people to keep paying for overpriced content, but not too much, after all they dont want to make a finished/polished product, because then we will have less of a reason to buy civ7, very clever I guess...
Overall I think the NFP is overpriced for what we are receiving. I know some people will jump in here and say 'well this is only 1/12 of the content. But we are now 1/3 the way in, and I personally don't think that it is worth 1/3 of the asking price.
I am not whining at all, I really care about the game, that is why I am here. I want the best for the game, I don't think we are getting that, so I am disappointed. That is all
This is an interesting bit of feedback, because it includes valid concerns ("what we got was underwhelming and I'm concerned about the value proposition for what we are getting") with personal insults and ad hominem attacks.
Why would you ever assume that the developers of the game (who are self-stated superfans) don't care about the game? And if you think that developers don't want to release the most polished product possible, that shows how little you know about developers in general.
Look, wanting improvement is good. But if you can't provide criticism in a constructive manner, you really should take a step back and learn how to do so. Communicating criticism effectively is a skill that most of us haven't learned very well, and it's worth practicing to help in personal and professional communication.
People respond better when they're not personally attacked.
I don't believe you when you say you care about the game if everything you say about the game is derogatory and is just you venting your spleen on the people who are creating this thing you claim you love. Your feedback really should be more than minimum effort...
