The Academy II: Development Thread

Results

Spoiler :
Lightsaber Forms IN!
Yes: 11
No: 1

All player names required to be either a pun, or a double entendre, or both Out!
Yes: 3
No: 10

Public Character Cards Out!
Yes: 2
No: 10

Public Day Orders Due to miscommunication, will be revoted on.

Next round of voting:

  • Public Day Orders
  • Automate character cards at beginning (i.e. you don't pick what stats you want, I assign each player a prefabricated card), or I give templates to choose from
  • Redesign Challenge system
  • Redesign Learning stat
New proposals or suggestions are still welcome!

To vote, quote each suggestion separately and give a "Yes", "No", or "abstain". Voting ends in about 48 hours.
 
Public Day Orders?
YES

Automat Character CArds at Begining
Templates to prevent Minmaxing and to make life easier

Redesign Challenge System
Depends, but if better than this one: YES

Redesign Learning Stat
Don't learn so fast, learn faster on stuff you already know: YES
 
Public Day Orders Abstain

Automate character cards at beginning (i.e. you don't pick what stats you want, I assign each player a prefabricated card), or I give templates to choose from Templates, but then give us a couple more points to add to them

Redesign Challenge system YES

Redesign Learning stat YES
 
* Public Day Orders Abstain
* Automate character cards at beginning (i.e. you don't pick what stats you want, I assign each player a prefabricated card), or I give templates to choose from Templates, but we get 3 extra points.
* Redesign Challenge system Yes
* Redesign Learning stat Yes
 
Public Day Orders: YES

Automate character cards at beginning: NO, but feel free to give guidelines.

Redesign Challenge system: YES

Redesign Learning stat: YES
 
* Public Day Orders Yes
* Automate character cards at beginning (i.e. you don't pick what stats you want, I assign each player a prefabricated card), or I give templates to choose from Templates, +some custom points
* Redesign Challenge system Yes
* Redesign Learning stat Yes, with a logistical curve for learning (faster after initial learning, slows down near mastery)
 
Public Day Orders: YES

Automate character cards at beginning: YES

Redesign Challenge system: NO VOTE

Redesign Learning stat: YES
 
I don't know what to vote for. So abstain on all
 
Public Day Orders Yes
Automate character cards at beginning player No
Redesign Challenge system Yes
Redesign Learning stat Yes
 
Public Day Orders No
Automate character cards at beginning player No
Redesign Challenge system Yes
Redesign Learning stat Yes
 
Public Day Orders Yes
Automate character cards at beginning player No
Redesign Challenge system Yes
Redesign Learning stat Yes
 
Public Day Orders No
Automate character cards at beginning Templates
Redesign Challenge system Yes (if it's not too much hassle :p )
Redesign Learning stat Yes
 
  • Public Day Orders


  • I actually like this idea, as everyone would see what you are doing anyway. Yes.

    [*]Automate character cards at beginning (i.e. you don't pick what stats you want, I assign each player a prefabricated card), or I give templates to choose from

    Strongly against.

    [*]Redesign Challenge system

    Depends on what. Not voting until its explained.

    [*]Redesign Learning stat

    See above, but if its anything like someone here suggested (Logistical Curve) then yes.
 
Results

Spoiler :
Make day orders public In!
Yes: 7
No: 3

Optional templates for cards with points you can add In!
Yes: 6
No: 6

Redesign Challenge system In!
Yes: 9
No: 0

Redesign Learning stat In!
Yes: 10
No: 0

Next round of voting:

  • What species your character is affects your player's in game performance
  • Make prestige public
  • Characters required to be from Star Wars universe
  • Different setting (i.e. players are Stormtroopers or Jedi instead of Sith; maybe even a different universe, such as LotR)

Voting closes in about 40 or so hours. The OP is being updated with each round of voting FYI.
 
What species your character is affects your player's in game performance YES
Make prestige public abstain
Characters required to be from Star Wars universe NO
Different setting (i.e. players are Stormtroopers or Jedi instead of Sith) ABSTAIN
 
* What species your character is affects your player's in game performance Yes
* Make prestige public No
* Characters required to be from Star Wars universe No
* Different setting (i.e. players are Stormtroopers or Jedi instead of Sith; maybe even a different universe, such as LotR) abstain
 
What species your character is affects your player's in game performance YES
Make prestige public YES
Characters required to be from Star Wars universe YES, assuming it's set in the Star Wars universe
Different setting (i.e. players are Stormtroopers or Jedi instead of Sith; maybe even a different universe, such as LotR) ABSTAIN
 
* What species your character is affects your player's in game performance Yes (I'll even help make a list. ;))
* Make prestige public Yes
* Characters required to be from Star Wars universe Yes
* Different setting (i.e. players are Stormtroopers or Jedi instead of Sith; maybe even a different universe, such as LotR) Heck No
 
* What species your character is affects your player's in game performance Yes
* Make prestige public Yes
* Characters required to be from Star Wars universe Yes, BUT NOT an already existing character, i.e. in Wookiepedia, but it would have to be realistic i.e. no cows.
* Different setting (i.e. players are Stormtroopers or Jedi instead of Sith; maybe even a different universe, such as LotR) You're asking this? NO
 
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