The Ancient Mediterranean MOD

Shqype said:
You asked if you could edit the Teuta leaderhead: by all means!

To be honest, I already did that. But it won't be a historical correct picture. I had to make some compromises as I wanted to create leaderheads with the same basic design.

It should have been a surprise, but after all, why not post them here:

new-leaderheads.jpg

Please notice that they are an interim solution. We're planning to implement selfdesigned 3D-leaderheads.
So don't complain too much, they'll be gone sooner or later :D
 
BenGee171 said:
ok... do you like this version of the map (if this is the full map??)

If it isn't too few space for Egypt it looks good. Of course some things are still missing :-)
 
And here comes the first fully redesigned unit for TAM:

SIEGE TOWER

The model still comes with two towers a unit. That has to
be changed to one. But thats Python/XML (I don't know),
that means Laurinos/Shqypes job.

Sounds come from the catapult but the catapult-stone
is deleted so there wont be any battle animation.

siege_tower.jpg

If you wonder about the stats... we're still discussing that.
There have been a few interesting proposals how the tower
could function. But no final decision has been made.
That's up to Thamis.

There isn't any teamcolour on the tower. But that a
problem other modellers also have. But I think the flag is
enough (it will be better visible after one tower has been
removed from the unit).
 
And I revised the two spearman as I finally found a solution
for my little shield-problem.

SPEARMAN
The normal spearman now gets the rectengular shield as it
is skinned as a leather shield. That suits the older spearman
better than the newer one.
Nothing else has changed.

new_spearman.jpg

HEAVY SPEARMAN
His model now is completely vanilla. But I managed to make
his armour less shiny and more like bronze.
In the .jpg there is also a picture of the original spearman
for comparison.

new_heavy_spearman.jpg

I hope these models are now satisfying.
 
Ohne Deine Hilfe wäre Tam echt krank dran, Notarzt ;)

Sorry for speaking German, I just wanted to appreciate Notarzts efforts appropriately.
 
Notarzt said:
And here a graphical teaser for one of the next versions.
As Laurino mentioned, new resources will be implemented with
one of the following versions.
Skins for six of them are ready.

View attachment 118965

the buildings are modern ones most time. just imagine ancient ones :)

Opium flowers have red blossoms. Maybe you could make those blossoms red?

Otherwise: Awesome stuff.
 
Pckering said:
You really are awesome Thamis.. LOL
Been playing 1.4 and it is great! Other than some of the things people have posted everything is great so far.. My wife is out filing the divorce papers as I post... LOL

I'm sorry to hear that. Don't tell me that I am responsible for destroying a marriage with my MOD? I would stop this MOD immediately!
 
Notarzt said:
To be honest, I already did that. But it won't be a historical correct picture. I had to make some compromises as I wanted to create leaderheads with the same basic design.

It should have been a surprise, but after all, why not post them here:

View attachment 119016

Please notice that they are an interim solution. We're planning to implement selfdesigned 3D-leaderheads.
So don't complain too much, they'll be gone sooner or later :D

LOL! As a film buff, I can tell you what film those came from for half of them! Oh, and I find Eva Green as Dido particularly funny somehow.
 
Notarzt said:
And I revised the two spearman as I finally found a solution
for my little shield-problem.

SPEARMAN
The normal spearman now gets the rectengular shield as it
is skinned as a leather shield. That suits the older spearman
better than the newer one.
Nothing else has changed.

View attachment 119024

HEAVY SPEARMAN
His model now is completely vanilla. But I managed to make
his armour less shiny and more like bronze.
In the .jpg there is also a picture of the original spearman
for comparison.

View attachment 119025

I hope these models are now satisfying.

Awesome. Again, for the spearman, can you make that grey shield a little more brownish? You said it was supposed to be leather. And then, the yellow knob a bit less saturated?

(Sorry, I'm too annoying, am I not?)
 
Notarzt said:
And here comes the first fully redesigned unit for TAM:

SIEGE TOWER

The model still comes with two towers a unit. That has to
be changed to one. But thats Python/XML (I don't know),
that means Laurinos/Shqypes job.

Sounds come from the catapult but the catapult-stone
is deleted so there wont be any battle animation.

View attachment 119019

If you wonder about the stats... we're still discussing that.
There have been a few interesting proposals how the tower
could function. But no final decision has been made.
That's up to Thamis.

There isn't any teamcolour on the tower. But that a
problem other modellers also have. But I think the flag is
enough (it will be better visible after one tower has been
removed from the unit).

That is incredible looking Notarzt. I can see that finding it's way into a lot of mods. Trebuchet next? :p
 
ok... do you like this version of the map (if this is the full map??)

That is a very cool map!
 
@tamis: its a dark, greyish leather, thats right. if you see the original shield on 3dsmax it really looks like leather.
when i find time i'll redo the shield with other leather and darker knob.

but for now i'll stick with things still undone

and concerning opium
opium.JPG

as you can see it comes in both colours.
red and white
 
Notarzt, calling you beautiful is an understatement... you are gorgeous!

Excellent, excellent work. Me and you should create our own mod one day because we both work lightning fast :p

By the way, who did you use for Teuta? These pictures seem Lord of the Rings-ish to me...
 
Shqype said:
Excellent, excellent work. Me and you should create our own mod one day because we both work lightning fast :p

Don't leave me out of your lightning mod!
 
Bright day
Concerning 1,4:

played Mycenae, epic noble. Hoplites iRL were Iron age troops... seems bit wrong to me to include them so early.

Nice touch that on current map first otpimal city you get to settle is is in actual location of Tyrins AFAIk :goodjob:, alas I got uphanded by Illiryans- 1st war. I captured the Illyrian "Tyrins" and founded city in Thessaloniki area. More cities followed in danube delta and Crete. City maintaince was rearing its ugly head now but I was afraid of being shoe-shorned by rivals. My western expedition found that sicillian peninsula :( was occupied by Romans. War with Rome, Sicilly eludes capture, though city is completely besieged. Founded city of RL Tarrentum (sp?). Pillaging of Italian countryside staves off imminent collapse. Peace after witnessing massing of Illyrians. Thinking about raid on Lydian, Kressos countryside is rich- ripe for our some strife. END oF SESSION

Bigger map! :cry:
 
Shqype said:
Excellent, excellent work. Me and you should create our own mod one day because we both work lightning fast :p

okay. thats only because i just completed my degree and don't have a job yet. As soon as I have one, lightning speed will most likely be reduced to something near zero.

By the way, who did you use for Teuta? These pictures seem Lord of the Rings-ish to me...

Half of the pictures are from "Troy", the version with Brad Pitt, as may rulers appear in the legend about Troy. Teuta's picture is one of them. But I don't remember the exact role. Probably Achilles' mother. Hm. Really don't know :)
 
woodelf said:
Trebuchet next? :p

More likely a ram. Trebuchet would be more medieval.
And if I find out how, the composite archer will get a recurve bow.

But i also should work on different javelineer/armoured javelineer
different swordsman/infantry/armoured infantry
different horse archer/heavy horse archer/mounted javelineer
different elephant/war elephant
reskin pikeman as he looks too much medieval
many, many unique units
3D-heads need to be designed and skinned
more custom resources and terrain features

*sigh* oh man, thats a long list
and i already got headache from sitting in front of my monitor for about
12-14 hours a day
 
woodelf said:
Don't get a job too soon. :p

I got a job interview tomorrow. Please wish me all the best. Even if that means a little less engagement concerning TAM. A model-designer with no money to buy some food and rent a flat and run a computer is not a good model-designer. :)
 
Re: the poppy color, I can say from first hand experience in Afghanistan that the white flowers (more like pink, actually) are the good ones. Good if you like society-destroying narcotics, that is. The red ones are wild and aren't cultivated for opium.
 
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