Bran, the Sleeping Guardian
+25% increase to
Ranged Combat Strength, +25%
Growth, and +10
Culture when a
Citizen is born, scaling with Era. +1
Happiness to Following City
+4
Faith from Ceilidh Hall.
Cernunnos, the Horned Stag
+1
Food and
Gold from Forests, +1
Production and
Science from Jungles. +1
Faith from unimproved forest and jungles. +1
from camps.
+2
Culture from Ceilidh Hall.
Dagda, the All-Father
+1
Culture,
Gold,
Production, and
Science for every 3 Followers of your Pantheon in owned cities.
+2
Happiness from Ceilidh Hall.
Epona, the Great Mare
Receive +10
Science,
Culture, and
Food when your Borders expand, scaling with Era.
+4
Food from Ceilidh Hall.
Lugh, the Skilled One
+2
Culture,
Science,
Food, and
Gold in Cities with a Specialist. +25%
Great Person Generation during
Golden Ages
+3
Production from Ceilidh Hall.
Mannanan, Son of the Sea
+3
Food, +3
Production, and +4
Gold in coastal Cities.
+2 Great Admiral Points from Ceilidh Hall.
Morrigan, the Harbinger
Earn
Gold,
Culture, and
Golden Age Points if you kill a unit.
+2 Great General Points from Ceilidh Hall.
Nuada, the Silver-Handed King
+1
Culture for every 10
Gold per turn, Capped at half the number of Followers in the City
+1
Golden Age Points for every 5
Science per turn, and +3
Gold from
City Connections.
+5
Gold from Ceilidh Hall.
Ogma, the Learned
+1
Science for every 4
Citizens in a city.
+3
Science,
Culture, and Great Scientist Points in
Capital.
+5
Science from Ceilidh Hall.
Rhiannon the Sovereign
+2
Culture in every City. +1
Gold and
Production from every improved resource.
+5
Golden Age Points from Ceilidh Hall.