Bran, the Sleeping Guardian
+25% increase to

Ranged Combat Strength, +25%

Growth, and +10

Culture when a

Citizen is born, scaling with Era. +1

Happiness to Following City
+4

Faith from Ceilidh Hall.
Cernunnos, the Horned Stag
+1

Food and

Gold from Forests, +1

Production and

Science from Jungles. +1

Faith from unimproved forest and jungles. +1

from camps.
+2

Culture from Ceilidh Hall.
Dagda, the All-Father
+1

Culture,

Gold,

Production, and

Science for every 3 Followers of your Pantheon in owned cities.
+2

Happiness from Ceilidh Hall.
Epona, the Great Mare
Receive +10

Science,

Culture, and

Food when your Borders expand, scaling with Era.
+4

Food from Ceilidh Hall.
Lugh, the Skilled One
+2

Culture,

Science,

Food, and

Gold in Cities with a Specialist. +25%

Great Person Generation during

Golden Ages
+3

Production from Ceilidh Hall.
Mannanan, Son of the Sea
+3

Food, +3

Production, and +4

Gold in coastal Cities.
+2 Great Admiral Points from Ceilidh Hall.
Morrigan, the Harbinger
Earn

Gold,

Culture, and

Golden Age Points if you kill a unit.
+2 Great General Points from Ceilidh Hall.
Nuada, the Silver-Handed King
+1

Culture for every 10

Gold per turn, Capped at half the number of Followers in the City
+1

Golden Age Points for every 5

Science per turn, and +3

Gold from

City Connections.
+5

Gold from Ceilidh Hall.
Ogma, the Learned
+1

Science for every 4

Citizens in a city.
+3

Science,

Culture, and Great Scientist Points in

Capital.
+5

Science from Ceilidh Hall.
Rhiannon the Sovereign
+2

Culture in every City. +1

Gold and

Production from every improved resource.
+5

Golden Age Points from Ceilidh Hall.