The Cinemod

Downloading. I can't believe it's been four years since your mod first came out. You have put a tremendous amount of work into cinemod. The choice of terrain and interface are terrific, as they give the game that slightly unreal look that makes the game look like a studio back lot come alive. Congrats!
 
Hi Anthony Boscia. Thanks for taking the time to comment on the mod. As well, thanks for your own work and contributions to the community, which have found their way into the Cinemod.

Additionally, I'd like to give thanks and credit to Gwendoline and Delta Strife whose units were added to the latest version.

Spoiler :
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Here are some new advisor screens. They can be downloaded on the previous page, post 116, in the downloads spoiler. This is actually only a partial interface update as I've left a few of George Stow's interface screens as they were.

Spoiler :

Credits:
Spoiler :

Part of the Cinemod interface is from George Stow, so I'd like to continue to credit him. As well, Balthasar's great interfaces have been used as templates when considering the layout of many screens.

Outside of the civ3 community, two authors whose work was used have asked on their respective sites to be credited. I appreciate their willingness to have their work used.
http://bristow-bailey.deviantart.com/art/35mm-film-36600177

http://www.iconarchive.com/show/looney-tunes-icons-by-sykonist.html
As stated by the original author, naturally, all rights to Looney Toons characters are owned by Warner Bros.



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Thank you Balthasar for taking the time to comment. It's much appreciated. I'm glad you like the screens. Actually, I found an error on the coloring of the Wondersplash and it's been fixed on my end, but I'll get around to fixing the files here someday.

In other news,

Quite some time ago, I found a problem with the Jaws II wonder and the Shark cage. The game, for whatever reason, ignored the fact that these buildings were coastal installations and built them in every city, even inland. Since I'm the only one who actually plays the Cinemod, I took my sweet time to get it fixed. But here it is:

The updated BIQ is still found on the previous page, post 116 or you can go directly to it here.

Hooray for me again. Though this was the closest I've ever come to losing. And the first time, I think, that I've taken a serious run with Touchstone.
Spoiler :

It's always a mess in the Cinemod and I had to fight tooth and nail to get Iron(man.)
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Peacefully coexisting while I was working on Columbia. But...
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MGM was really scaring me. They had their 9 parts already.
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So we had to go to war. Mission Objective: Destroy their spaceship before they completed that last part.
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Mission Accomplished.
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Spoiler :

I'm one part away (Orange are completed for this Distribution.)
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The Win.

It's finally over.
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You are not the only one playing it, unfortunately I don't have as much time for playing Civ as I wish to.
 
Thanks for the note, Jarovid. Limited time is certainly understandable for everyone.

Perhaps it would be better if I were the only one playing, because if you started games on previous BIQs then, at least up until now, you're apt to encounter problems I've discussed, which can be frustrating. Anyway, good luck with your game and feel free to give advice or criticism on the mod.


*edit 2/14
Here are updated irrigation and marsh files.
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Somebody re-upload this please!
Unfortunately I don't have the final 2.1R release or any earlier ones (shame he didn't release his newer Era 3). @Node60 do you have 2.1R by any chance?

In the meantime I fixed the OP to actually have a link to the downloads post so people don't have to sit there trying to find it (even though they don't work).
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I tried to download from the post on page 6, I tried both links and it didn't work. The one on media fire is no longer there, and I was told "access denied" on the other link.
 
Yes.. I know.. I just fixed the navigation issue in the meantime as that was weird. Hopefully one day we can put a working download on that post, but for the moment the mod is lost and there's nothing I can do about it other than ask Node60 who's helped us before and has previously posted in this thread about trying the mod. If he doesn't have it then hopefully someone else will eventually show up to help.
 
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