Nice to see the game progressing well 
There's only 1 thing I want to ask about - is the Worker located 2 tiles NW of Beijing irrigating? Because there's no point in irrigating Grassland while we're in Despotism - as the food bonus is wasted. Instead, he should (imo) chop the forest and irrigate the Game. Chopping the Forest earlier would've gained some extra shields for the Granary too, so we could've built it before growth, but that's too late now.
Anyway, what next?
There's a lot of unused land north of Babylon, and since they'll soon be blocking access to it, I think we should very soon begin preparations for a war against Babylon, with the aim of killing them completely. This way we'll get a LOT of land (for ourselves?) for expansion
If city 2 is founded in spot #1, I think it'll cater for a good Unit Factory - maybe something to consider?
As for city placement, I reckon our next city should be founded at spot #1. I've made a new map plot for new cities, please check it out:
The red dots will be the inner circle, which is at a distance of 3. If we increase distance for the inner ring, we'll lose a lot of potential city sites, so we should stick with 3 - does everyone agree?
Someone suggested moving spot #1 one more tile NW, however this is a bad idea as it'll ruin the RCP.
The green dots represent an outer ring with a distance of 3, while the light blue dots represent a distance of 4.5. Which do you think we should use?
The green alternative will make our core very compact, and the cities will share a lot of tiles, so maybe it's better to use the blue? However, if we use the blue plan, we'll miss 2 bonus tiles; the Fish to the east and the Whales in the west. I really don't know what would be better for us.
If anyone's interested, I can also make a dotmap where the outer ring has a distance of 3.5 and 4.
PS: Please post screenshots with grids! To turn on the grid, press Ctrl+G

There's only 1 thing I want to ask about - is the Worker located 2 tiles NW of Beijing irrigating? Because there's no point in irrigating Grassland while we're in Despotism - as the food bonus is wasted. Instead, he should (imo) chop the forest and irrigate the Game. Chopping the Forest earlier would've gained some extra shields for the Granary too, so we could've built it before growth, but that's too late now.
Anyway, what next?
There's a lot of unused land north of Babylon, and since they'll soon be blocking access to it, I think we should very soon begin preparations for a war against Babylon, with the aim of killing them completely. This way we'll get a LOT of land (for ourselves?) for expansion

If city 2 is founded in spot #1, I think it'll cater for a good Unit Factory - maybe something to consider?
As for city placement, I reckon our next city should be founded at spot #1. I've made a new map plot for new cities, please check it out:

The red dots will be the inner circle, which is at a distance of 3. If we increase distance for the inner ring, we'll lose a lot of potential city sites, so we should stick with 3 - does everyone agree?
Someone suggested moving spot #1 one more tile NW, however this is a bad idea as it'll ruin the RCP.
The green dots represent an outer ring with a distance of 3, while the light blue dots represent a distance of 4.5. Which do you think we should use?
The green alternative will make our core very compact, and the cities will share a lot of tiles, so maybe it's better to use the blue? However, if we use the blue plan, we'll miss 2 bonus tiles; the Fish to the east and the Whales in the west. I really don't know what would be better for us.
If anyone's interested, I can also make a dotmap where the outer ring has a distance of 3.5 and 4.
PS: Please post screenshots with grids! To turn on the grid, press Ctrl+G
