iOnlySignIn
Prince$s
New China game. E/E 3000 BC. First Asian game I played after the addition of Tibet & Barb Overhaul.
- I think the Barb Overhaul is good, from China's POV at least. Now you can get some nicely promoted troops and 1~2 GGs simply from fighting Barbs, and the AIs don't die as abjectly to Barbs as much. I kept both Persia & Rome alive into the Middle Ages with my customary peaceful relations and lucrative trade.
The Barb naming & spawn numbers are also very realistic. Kudos to Leoreth for that.
- Took Dunhuang & Samarkand because I'm sure of winning before the Mongol spawn. So I ended up having quite the historical border (plus historical ambitions of all dynasties combined) for China. They become quite decent cities with Silk Road (+5
, +15
). Samarkand is also a useful staging point for my rookie cavalry troops, as endless Barbs (who will flip to Mongols eventually if I leave them alone) appear near Samarkand to provide XP and GG points.
I think it's only reasonable for China to be winnable before Mongol spawn, as Rome is winnable before the spawn of the Medieval Europeans, yes?
- Built only one Classical Wonder, GLH. The rest are simply not worth it. Perhaps even GLH is not needed. I built every non-Classical Wonder that did not require Islam. I think they are better in general.
- Founded Catholicism in Shanghai, built AP, Orthodoxy got founded in Xi'an. I think it's awesome, but is it intended?
- Founded Xi'an 1SE on Coal & Fuzhou on Stone. The other cities follow this plan. Fuzhou on Stone is perfect because it provides Stone without Bronze Working, and because it actually makes Fuzhou a very decent
city right from the start that gives you a much better shot at GLH, even compared to Beijing.
- Killed the Maya for their canal as I learned from TD. Still did not kill any of the Europeans though. When England & Spain both volunteer to be my vassal (I had been running Secularism since the 1st century, no less), how could I refuse?

- I think the Barb Overhaul is good, from China's POV at least. Now you can get some nicely promoted troops and 1~2 GGs simply from fighting Barbs, and the AIs don't die as abjectly to Barbs as much. I kept both Persia & Rome alive into the Middle Ages with my customary peaceful relations and lucrative trade.
The Barb naming & spawn numbers are also very realistic. Kudos to Leoreth for that.
- Took Dunhuang & Samarkand because I'm sure of winning before the Mongol spawn. So I ended up having quite the historical border (plus historical ambitions of all dynasties combined) for China. They become quite decent cities with Silk Road (+5


I think it's only reasonable for China to be winnable before Mongol spawn, as Rome is winnable before the spawn of the Medieval Europeans, yes?
- Built only one Classical Wonder, GLH. The rest are simply not worth it. Perhaps even GLH is not needed. I built every non-Classical Wonder that did not require Islam. I think they are better in general.
- Founded Catholicism in Shanghai, built AP, Orthodoxy got founded in Xi'an. I think it's awesome, but is it intended?
- Founded Xi'an 1SE on Coal & Fuzhou on Stone. The other cities follow this plan. Fuzhou on Stone is perfect because it provides Stone without Bronze Working, and because it actually makes Fuzhou a very decent

- Killed the Maya for their canal as I learned from TD. Still did not kill any of the Europeans though. When England & Spain both volunteer to be my vassal (I had been running Secularism since the 1st century, no less), how could I refuse?
