Genre: RPG, Indie, Casual
It's some board game set in the 20's where you play as some gangster broad.
Nah you play as some finishing school broad.
Thanks to a bunch of sales on Amazon on Steam (no Steam Summer sale in sight though):
I got Red Orchestra 2, Magicka collection, CK2 plus all DLC (except the coming Islam one), Victoria 2 + AHD, and the Sword in the Stars 1+2 and some combat airplane sim. Really nice to have some Amazon credits stockpiled. Also picked up Sins of the Solar Empire: Trinity a while back.
Magicka is awesome, but the lack of online players cripples its multiplayer. I think this game would be awesome as a slightly DOTA-ish MMO that broke the DOTA mold. Bosses are a little hard to beat single-player and losing hours to practicing to beat the same encounter is tedious. But this is one of the best action-rpg games that actually makes you think as you fight. For $3, $5, or $12, this is a great collection and worth supporting.
I enjoyed RO2, but the lack of maps and the slightly crappy infantry/vehicle controls (it should let you define separate sets for each), makes it get repetitive. Plus I need a clan that plays it well to really enjoy it, since this is really not a CoD clone. I still play once a week, and this is a worthy game to own, but I'm semi-burned out on it.
CK2 is fun, but like most Paradox games I'm still learning how to actually achieve ends. Pretty nice RPG-ish feel to it. I have fun playing dinky kingdoms (Tyrone or Brittany, or the Danes) and trying to make them at least noteworthy.
I'm also liking Victoria 2 as it beats Victoria 1 hands down, excepting a slight lack of historical presentation that Vic1 had (in the tech tree). I still have the problem of not sure how to get the lesser nations full of capitalists, but I had fun getting the Central American States up to GP status just through spending and teching.
Not enough time to play SoTS seriously. The first one has some nice thematic scenarios that I'm starting to play. The second one looks prettier but takes eons to get into a demo match and then the controls and display make very little sense at that. I think the devs would have been better to just make SoTS 1 prettier, but I need to play more to really grasp these games.
I also played a bit of Sins. Kind of fun but the antimatter gimmick turned me off (basically they slow down the 4X by limiting how often units can use special abilities by quite a bit). It could definitely have more eye candy.