The Iberian Conflict

Welcome to this new scenario of RFC which I hope, will give you, the player, a fun filed, action packed, historically accurate, history of Medieval Iberia. But please take note that, this mod IS NOT about having a historical deterministic game, but rather, it should add a new dimension to playing RFC, by adding many events, and scripted occurrences. This mod should give the player a generally more historical friendly game in the expanse of Iberia.
It is also important to note, that for the time being, only these Civilizations will be playable:
Spanish
Portuguese
Al-Andalus
Also the entire game will be done on Marathon Speed, so I can therefore add in many new events, with the slower time scale.
If you played Baldyr's Spartacus scenario, its much the same, but instead on a larger scale and focusing on Medieval Iberia.
And please, if you have any suggestions or comments, feel free to post on this thread. In fact your ideas would be most helpful, to the development of this mod

Features:
Alpha v0.1
Spoiler :
For my first version, I won't start playing around with Iberia yet, but I will be changing the world around them to fit the scenario's needs, by adding extra cities, and changing a few resources around as well.
- Added more cities to Europe
- Add Christian Missionaries to European Civilizations
- Changed the Arab UP to delete pre-existing religions in any conquered city
- Make Baghdad spawn in 760 AD, in the spot right between the Tigris and Euphrates river. And have it flip to the Arabs
- Have the Ottomans spawn with 3 Muslim Imams, have Mali spawn with 2 Muslim Imams
- New Music
Releases:
Nothing yet.
Credits:
Rhye - Maker of Rhye's and Fall of Civilization
Baldyr- Continuously my biggest help, without his modding skills, this mod wouldn't have started, and of course his PyScenario, which is what this mod is based on.
Embryodead - Creator of the RFC Epic/Marathon Mod