The Mod request list

Just thought of another option. 1 gun + settler = soldier; 2 gun + soldier = better equiped soldier with better stats (not quite 2x as good, there is a reduction. Or maybe no reduction or even slightly better than 2x, which will select for the better equiped soldier.)

Or allow building of better guns, so 1 gun + 1 gun = 1 better gun, which when equiped gives better stats or free promotion. The combining of two guns just reperesents the extra time needed to make the better gun, not making a double barrel musket. But that would be not historical but be cool looking.

There will be no "Veteran Soldier" settler class this time? Replaced with XP and promotions?
 
Off the wall ideas:

A far future mod that dealt with the colonisation of Mars.
Another plane of existence for a fantasy mod...
Cloud Castles and undersea cities for Victoriana SF/Fantasy.
 
I always saw Colonization as an economic game more than a conquest game. We need to have a more in-tune way for victory than annihilation of an army... regardless of how accurate this was for the USA & some South American countries. Other countries in the Americas became independant through other means than armed revolt.

How about over 10 years you need to exceed your mother country's revenue or tons of finished goods

or a series of "quests" from your mother country (capture that city, send back 500 tons of silver before 1650, control 40% of the map, have 10 level 6 soldiers, etc.) and the mother country give you independance if you accomplish them all.

Playing the old Col, I pretty much always quit just as I was ready to declare independance as the result was pretty much determined beforehand (my towns were all fortified and full of soldiers). If I want to play war, I'll play Civ or age of empires...
 
Dale, please change the name of Carrack to Nau ;)

Nau is Portuguese, whereas Carrack is the general term for the style of ship. :)
 
I'll be releasing my mod very soon:

Australia Mod

Huge map. You strat with one ship. There is a 30x30 island somewhere on the map. When you find it you can start colonization.

Natural Resources
Witchety grubs
Crocodile skin
Olympic Athletes

The aim of the game is not to declare independence in fact it is to become dependent on another great power so much that it trivialises your relationship with your parent country. If you declare war in support of an ally you only need to send one free indentured servant as "peacekeeper" unit.

Natives
Will not attack you but will drink all your alcohol. Can not be put to work.

Founding fathers
Mel Gibson: Clothes require less cotton to produce
Steady Eddy: No unhappiness, reduced production
Peta Wilson: You can assassinate opponents founding fathers. Costs five designer outfits per attempt.
Chopper Read: Each unit gains the trait "Tough guy" where you have a 80% chance of winning a fight by intimidating the other stack into surrender. The other 20% the cover is blown and you are defeated. Units don't always hear orders.
 
Here's a list of Diplo-messages for your mod: :)

- If your brains were dynamite and exploded in the head of a flea it would not even make him blink
- You've got just about enough brains to keep a koala sitting in a tree-fork
- Well you're as silly as a cut snake
- Are you with thumb in bum and mind in neutral
- You're two bricks short of a load
- If you were as high as your stupidity you'd be taller than the Himalayas
- Are you as thick as pea soup with a dead dog in it?
- He was born stupid, he's learnt nothing, and he's forgotten even that!
- You haven't got enough brains to give yourself a headache
- If brains were sh1t you wouldn't have enough to soil your collar
- If you went to a mind reader, you'd get a refund
- You wouldn't know whether it's Tuesday or Bourke Street
- I wouldn't use your brains for ammo at a sh1t fight
- If brains were dynamite you wouldn't have enough to blow your nose
- Are there many more at home like you?
- You've got no brains and you're just as happy without them
- If your brains were made of elastic you wouldn't make a set of garters for a one- legged budgie
- You've got the mind of a four-year old and I bet the little bugger was glad to be rid of it
- You've got the memory-span of a fruit fly
- You couldn't give away cheese at a rat's picnic
- You don't know if your arsehole's bored or punched
- You'd forget your head if it wasn't screwed on properly
- You are a thick as Ayers Rock
- If you had a brain it would be lonely
- You are a snag short of a barbie
 
What about Paul Hogan? How could you forget the most famous Aussie of all?!

:lol:

Just like Henry Hudson in the original doubled your fur trappers' production- Paul Hogan doubles the output of your crocodile poachers. :lol:

EDIT: We should call them all Bruce to avoid confusion.
 

Dale, I had enough :P

We cant discuss your mod here on your request but it looks awesome and I do have some ass kissing comments but on neither Apoly or your own site i find a place where to do it ;)
 
Not till the game is released can I discuss it. Once it's public it'll be available. :)
 
Dale, what was the headache of a comedy routine a few posts back? We should have some Monty Python Quality insults (Britian still is funnier than Australia, and that's coming from an American)! Ex: "Your a king? Did anyone vote for you?"

P.S. Is your combat mod updated for BtS 3.17 yet?
 
A little appetizer for an upcoming graphics mod release:
attachment.php
 
Dale, what was the headache of a comedy routine a few posts back? We should have some Monty Python Quality insults (Britian still is funnier than Australia, and that's coming from an American)! Ex: "Your a king? Did anyone vote for you?"

P.S. Is your combat mod updated for BtS 3.17 yet?

Yeah, DCM for 3.17 has been out for months. :)

Monty Python rules!
 
Yeah, DCM for 3.17 has been out for months. :)

Monty Python rules!

Thanks. Its just that Amberville has yet to update his Battle of Britain scenario, and said that your mod was not updated (his scenario has a few bits and peices of your mod). I haven't heard from him in a while, so I would assume that he is updating now...

Monty Python does indeed rule, and I would love to see a mod in which the AI insults you during diplomacy (you know, for that realistic touch) like Monty Python or any number of other comedians.
 
I'd like to see two stages of playable civ mods personally:

Other (or lesser) colonial powers:
-Portuguese
-Russian
-Swedish

"What if" other European powers:
-Prussian
-Ottoman
-Venetian?
-Danish?
-Polish?

The Portuguese, Russians, Prussians, and Ottomans should be pretty easy thanks to Civ 4 (at least LH's for the Kings (Joao, Frederick), Tsar (Peter), and Sultan (Suleiman), sounds, and some flags). Completely making up fictional leaders for most of these would the hard -- and interesting -- part. :P
 
I would like to see a total conversion mod that borrows from Fall From Heaven yet retains some of the same scope of Colonization in that the various factions are setting out to adventure in new lands.

Instead of Founding Fathers, you get Magi of the Empyrean Council or Druids of the Ashen Veil.
 
Monty Python rules!
All Australian Founding Fathers are named Bruce...

I was actually considering making a serious Australian mod. To make it interesting, it would also include Indonesia and New Zealand.

Civilisations:
England (Duh)
Netherlands (In Indonesia, also the whole "New Holland" thing is hard to ignore)
France (La Perouse what-if and New Caledonia actually-if)
Portugal (Uh, East Timor? Treaty of Tordesillas? Need for a fourth civ with no better candiates?)
 
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