The "OMG! Look what happened in DoC!" Thread

I was stealing wood from the European forests to boost my nearest city and found two Carthaginian workers, all on their own, building a road north of the Alps. Breaking ground for Hannibal, perhaps? The nearest Carthaginian city is Qart Hadasht in Spain.

Carthaginian Workers.png
 
That's a very silly but common behaviour for the AI, they're trying to connect Tunisia and Spain by a land network. Same happens when Scandinavia tries to connect Denmark to Norway etc.
 
It does make a crazy kind of sense @KeeperOT7Keys. I had an unbroken road connection all the way from Qart-Hadasht (Carthage) to my nearest city and the road segments you can see in the screencap were built out by the AI from my city. The nearest Carthaginian unit at the time was a Worker building a road north from Qart Hadasht (Cathago Novo) that might eventually link up with this.

It came to a bad end, though. When I checked later with a Scout, the Workers were gone. Maybe the Romans nobbled them. They had made good progress, trying to route around the Roman cities in France, but the Roman Cultural boundaries had merged to the south (Burgidala) and without Open Borders there was no longer a workable land route to Spain.
 
Though Tunisia and Iberia's a new one to me. Aren't they classified as separate continents @Leoreth?
No. Europe, the Middle East and North Africa are all the same "continent".
 
No. Europe, the Middle East and North Africa are all the same "continent".
Why? Why would you make them the same continent? I would understand ME to NA, and E to ME, but nothing's worth typing E to NA. Would there be any major issue with splitting Egypt from the Maghreb? If I understand correctly, this would prevent the AI's most consistent autobahn without majorly impacting AI invasions, as I've rarely if ever seen an AI Carthaginian invasion of Egypt by anything other than sea.

I know, AI sea invasion sounds crazy, but in a CMC Egypt game I played, after I DOW'd them to keep Sur they landed the units they start with in a boat on the coast off Carthage Ra Kedet.
 
How do you propose making Europe and the Middle East and North Africa and the Middle East the same continent but not Europe and North Africa?
 
How do you propose making Europe and the Middle East and North Africa and the Middle East the same continent but not Europe and North Africa?
What? I was saying make Europe-Middle East-Egypt separate from the Maghreb

EDIT: Oh yeah, Maghreb also includes Iberia... I meant Western North Africa

EDIT2: Reading my OP over, I guess my train of thought is a bit opaque. The idea is "I understand connecting Europe and Middle east" -> "I understand connecting Middle East and Egypt" -> "Europe to North West Africa is stupid" -> "Why not make Egypt separate from North West Africa?"
 
I guess that could work. Not much interaction between Egypt and the Maghreb. Both are part of the Ottoman Empire but actually the connection to Tunisia and Algeria was mostly via sea anyway.
 
Given the addition of Capes and Rainforest to recent DoCs (I love that in 1.15 Rainforest and Jungle look different) there's probably an argument for a Plains variant ("Escarpment"?) that is difficult to traverse, easy to defend, and takes a long time to build road on. Along with dividing Africa it might help avoid AI mind boggles like the Carthage-to-New-Carthage highway that started this. It could come in handy where two civs are geographically close but should be kept separate.
 
Given the addition of Capes and Rainforest to recent DoCs (I love that in 1.15 Rainforest and Jungle look different) there's probably an argument for a Plains variant ("Escarpment"?) that is difficult to traverse, easy to defend, and takes a long time to build road on. Along with dividing Africa it might help avoid AI mind boggles like the Carthage-to-New-Carthage highway that started this. It could come in handy where two civs are geographically close but should be kept separate.
Unless there are multiple other places on the map where an escarpment would be desirable I'm not sure if I agree with adding another super-rough terrain tile like Rainforests, Jungles, Marshes, Ice, and Mountains.

The only terrain type I feel should be added is reefs, though steppes and malaria were some interesting suggestions I remember reading.
 
I think a blocking type of terrain/feature in arid regions would be very useful.
 
More like Marshes. And I would say they do, which is usually the problem here.
 
Would this work as art? Although I'm not really sure people understand the blocking part of it.
Spoiler :
civ4screenshot0013-jpg.494117
 

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It doesn't necessarily have to be explicitly an escarpment. Anything that represents dry but rugged terrain would work. Where does the screenshot come from? Is it a terrain or a feature?
 
An escarpment is basically a long, steep, massive hill.

I know. I wasn't serious in that post.

It doesn't necessarily have to be explicitly an escarpment. Anything that represents dry but rugged terrain would work. Where does the screenshot come from? Is it a terrain or a feature?

It's from Pie's Ancient Europe. It is an improvement. (I thought it was a terrain feature, but I looked it up to be certain and it turned out to be an improvement.)
 
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