Swissempire
Poet Jester
:Littleboots is a mad man. I should post his orders in the orders thread, but i may have deleted the older ones.
YOu should post them
YOu should post them

I guess mine must have been extroverts.das said:Indochinese rulers are all too often like that, you know.![]()
After all, winning the Caligula title is kinda like arguing about Star Trek - even if you win, you're still a loser
das said:Depends. Caligula just didn't get lucky, lots of other rulers with similarities to him got very, very far indeed. And players, too...![]()
LittleBoots said:EDIT: Stats and other unevil things
New Unique Unit
- Templars of the Black Rose: Heavy cavalry type unit. The Templars are the resurrected souls of great Dark Elf warriors. They possess volunteers, absorbing the volunteer's soul in the process. They wear heavy, magically augmented armour (the magic reinforces the armour, while at the same time making the armour light for easy manuevering), carry black swords with carved runes, have life draining magic ability, allowing them to heal themselves by capturing their enemies' souls. They are completely bound to Thanatos' will as part of their pact of resurrection. They ride giant black stallions, covered in fearsome armour (with the same magical properties as the Templar's armour) that are said the feast of the flesh of the fallen.
EDIT: Domestic orders, rigid caste system, forced slave labour, bans on contraception, plans for constructing gates to hell, etc
EDIT: Boring stuff, etc
- Attack the city, send the Raiders in as the first wave to begin cutting down their archers. As the Raiders occupy the Archers and whatever else the Wood Elves have, send in the Templars charging down their flanks, trampling those with light armour and cutting down the rest. Steal souls rampantly to heal themselves and to kill people. As the Wood Elves waver from the frontal assault and then flank attack, send in the Avatar the incarnation of Thanatos. Have him wade through the enemy leaving a trail of blood behind him. The sight of him and his terrifying armour/use of magic should be enough to send the Wood Elves running. Use the cavalry especially to run them down.
EDIT: Boring strategy, etc
- If our attack is successful and we take the city, slaughter every single male of all ages and every woman too old to be of use. Enslave the remaining women and give them to Raiders to breed with, the offspring of which will become a new class of slaves and sacrificial victims. The mixed children are to be traumatized their entire lives into a state that is emotionally weak, subservient, and afraid.
- All male offspring of the mixing are to be castrated upon birth and put to work. All females are to be bred with other soldiers and put to work.
- After we've enslaved their women, loot their entire village, taking anything and everything of value back to Mournhold to be melted down and reforged. This includes the armour and weaponry of the enemy.
- When it has all been done, burn the entire city to the ground, including large areas of the forest around them. Heavily salt the ground and then return to Mournhold.
There we go, that was fun! Here's to hoping.
- After we capture Quanrion, sell their population into wholesale slaughter. Rape, pillage, burn, but do not destroy the city, occupy it. Rename it Balmora. Create pyramids of bones outside the city walls and place High Elf heads on pikes. Allow Raiders to carry severed heads on their belts as prizes. All children are to be beaten and murdered in front of their parents, <EDIT: Even I'm not proud of what went here...> women are then to be kept as slaves by the soldiers until the Avatar decides what to do with them. The men are to be slowly, painfully, tortured to death in terrifying rituals devoted to Thanatos.
- Expand west along the river, not into Wood Elf territory, north of it. If we run into any villages or small kingdoms, etc, offer them a chance to save their lives by unconditionally surrendering and agreeing to transport back to Mournhold as slaves. Remind them of Quanrion's Fall and then let them decide. If they say yes, good for them. Occupy their towns, move our people in to populate 'em, move them out to work on the road network, kill all troublemakers.
- Actually, separate 'em into groups by age, gender, physical fitness, and attractiveness (if they're elvish) and bring them to separate locations. Quietly and secretly kill all the old, weak, overweight, and/or ugly ones in rituals to Thanatos. Force the lookers among the women into brothels in Mournhold and Balmora, and work the men to death building roads/working in mines/etc. Slaughter troublemakers and random guys every once in a while to keep 'em in line. Children are to raised as the lower classes are raised, traumatized into complacency and self-hate.
- The ones that resist... well, our modus operandi is fairly obvious. Wholesale slaughter, rape, loot, pillage. Kill or enslave every single person and loot every single thing, but leave the villages standing (not walls, those are to be torn down and shipped back to be used in the road system/walls) as a terrifyingly silent monument to the price of resistance, so that all the travelers would see the effects - a town that resists is cleansed of all life and left an empty husk.
Operation: Upstart
Irish:3000 axemen, 3500 swordsmen, and 5 catapults (or 4000 swordsmen if no catapults)
Ally (British): 3000 Axemen, 2000 Archers, 50 Galleys
- Send the entire force into Tartessos land. Burn, rape, pillage, and slaughter their outlying villages. Leave no one alive in any village.
EDIT: Boring stuff, like strategy
- Force battle with their army only on our terms. Evade them whenever possible, retreating to burn out their homes and villages and then coming back and hitting them hard. Make them chase after us and get tired and then strike back at them.
EDIT: Grocery list
- If we capture Gibraltar, put the entire city to the torch. Leave no stone upon another stone (but save the stone for afterwards when we rebuild the city in our image). Kill every male, enslave every female, and give them to the warriors (also, promise them women beforehand to motivate them).
- Slowly torture and kill the merchant council that ruled Tartessos, constantly reminding them of their choice.
- After our campaign, there should be barely a Tartessian left alive.
Justinian II Rhinotmetus (685 - 695, 705 - 711) - Reno. The first part of his reign is Reno-ish, with a generally successful foreign and domestic policy (the Pope even visits Constantinople, the last time during Byzantine reign), but then he gets himself some enemies and is forced out (they even cut off his nose), and starts a rebel movement. Yes: a rebel movement. When he regains the throne, of course, he goes on an orgy of slaughter and destruction, weakening the state, but that's another story entirely.
Augustus (27 BC - 14 AD) - Jason the King. For his generalship (although Augustus had his generals) and for his domestic ability. Nuff said.
Caracalla (211 - 217) - Cleric. Ruthless and cruel, but a good general. 'Nuff said.
Diocletian (284 - 305) - Lord_Iggy. No great shakes as a general (although able enough), Diocletian mainly reformed the state and helped it survive (although not through his tetrarchy's creation as much as 1) its precedent in creating an Eastern and Western Empire) and 2) allowing the rise of Constantine, who imbued the empire with the religious fire of Christianity and allowed it to survive another century and a half). LI, I think, is a far better mod than player (not to denigrate his playing abilities), and is cursed with some of the worst times to take a vacation in the history of the universe.
Constantine I the Great (306 - 337) - Capulet. I realize a minor irony here, but I believe that they are about the same level in generalship (on the good side of good) and ruling ability, and they both are rather opinionated about their beliefs (witness Cap's OT discussions...I shall say no more), despite belonging to different systems. Cap's performance as Luca in ITNES was one of the more brilliant ones around, and Constantine's systematic elimination of his rivals contained much the same amount of military flair.
Anastasius I (491 - 518) - BananaLee. I'm taking largely from BL's operations as Siam in NES2 V for this one, and an able general Anastasius was (that seems to be a general rule for most NESers: good general. Hmm.). Although there are no Indochinese connections, he fought and won a naval battle against some rebels, which could be similar to BL's wars on piracy (there are quite a few, no?).
Justinian I the Great (527 - 565) - Disenfrancised. Dis and Justinian share some generalship qualities, but the main things I'm looking at is the degree of success. Dalnorossia was a Great Power, and the EUA is the second Superpower. Justinian oversaw a massive territorial regain during his reign, and Dis does nothing if not that itself. Also, it seems to me that Dis likes to fool around in Western America and Mexico...no real correlation with Justinian there, but meh.
Nicephorus II Phocas (963 - 969) - Thlayli. Thlayli just seems rather luckless with respect to NESes with the main exception being his earlier time as Safavid Persia in NES2 V. (Look at basically all of NES2 VI, LINES II, and NES2 V's last few years.) Nicephorus was a very able leader who had the misfortune to get involved with the Empress Theophano and John Tzimisces, a formidable opponent - similarly, Thlayli's skills seem nullified when opposed by a far stronger opponent, against whom he has little chance.
Michael VIII Palaeologus (1259 - 1282) - alex994. Yes, I know I have compared him to Alexius Comnenus; but I think that he deserves this spot more. Possibly the most brilliant diplomat and Euro-centric emperor the Byzantines ever had; and a good general in his own right. I say Euro-centric because alex almost always starts a European-education program in his Chinas, doesn't he?
John VIII Palaeologus (1425 - 1448) - Kal'thzar. Evoking memories of France in NES2 V, I chose John VIII for Kal'thzar. Had he been born earlier, John VIII could have been a great basileus; instead, he was Emperor when the Empire needed a manager, not a grandiose schemer. His actions and antagonization of the Ottoman Sultans were enough to put Constantine XI into the unenviable position of being the last Roman Emperor, when grand schemes were not what the Byzantines needed to get themselves out of the hole.
instead, he was Emperor when the Empire needed a manager, not a grandiose schemer. His actions and antagonization of the Ottoman Sultans were enough to put Constantine XI into the unenviable position of being the last Roman Emperor, when grand schemes were not what the Byzantines needed to get themselves out of the hole.
das said:Only rather similar ones, as he himself had noted. Pretty much everyone seems to be "a good general".![]()