timtofly
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- Sep 28, 2009
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The jury is still out concerning things like "fighters" in space.
Atomic Rockets uses to explain why it's fallacious to think of "fighters" in space in the same terms we think about aircrafts taking off from carriers here on Earth as follows:
the main difference is, that on earth, fighter planes launched from carriers move in a different medium than the ships that launched them, i.e. air as opposed to water, respectively. This is the main source of their advantage - the air resistance is far lesser, so they can move many many times faster. They can move far above the '2D' world of the ships and again use their '3D' nature to their advantage. Ships are, compared to airplanes, stationary targets that can be repeatedly attacked after which the attacking airplane rapidly retreats to safety.
In space, there is only one medium - vacuum. Small fighter-like spaceships launched from a bigger spaceship don't have any of the advantages of an Earth-based fighter plane; the medium and the 3D nature of space is the same.
To explain how this is different one should take a look at small attack craft in Earth navies. It has been tried to deploy a swarm of smaller, faster, more manoeuvrable ships to attack larger ships. In the period before WW1, people thought that smaller boats rapidly closing on the big-bun battleships and sinking them with torpedoes might be a viable strategy. In the end, the torpedo-boat destroyer (now known just as 'destroyer' and considered a major surface ship) was developed to 'screen' the big ships from exactly these types of attack, and the strategy was found not viable.
Right now, in this day and age, the Iranians and other rogue(ish) countries are developing small, very fast missile boats, again hoping to overwhelm and cause damage to large advanced fleets of their 1st world enemies. It remains to be seen whether that can work or not - my guess is it won't, except under very specific circumstances. Furthermore, these smaller ships don't handle open seas well and their endurance is limited, so it's not practical to use them anywhere but very close to the shore.
So, here you go. In space, your fighters are not real fighters, but more like little speedboats or torpedo-boats. They are small, their armour is weak, their endurance is limited, so what is their advantage, really? You need to come up with some serious advantage that makes them worth the trouble.
The advantages I can see:
manoeuvrability (i.e. ability to get closer to the enemy fleet and not be hit, since the chance to hit a target is a function of the speed of the projectile and the ability of the target ship to dodge the projectile.)
multiple attack vectors (i.e. you can swarm the enemy fleet from more than one direction simultaneously. Combined with a large number of missiles and decoys to saturate the enemy point defences, this can open a crack in the fleets defence zone for a strike force to get close and score hits with 'torpedoes' - heavy, ship-killing missiles).
precision attacks (if the fighter/bombers get close enough and use their lighter weapons to accurately attack enemy ships' guns, point defences, missile ports, engines, etc., they can soften it up for the main battle fleet.)
In any case, I wouldn't want to be a pilot in these things, because the casualties to point-defence fire would be HORRENDOUS. I think it would be common for the fighter force to lose over 50% of their strength in just one attack. I guess for this reason, most of the ships would be automated and piloted by AIs, with perhaps a few of 'squadron leader' fighters piloted by humans to direct the unmanned vehicles.
Thank you for the analysis.