As has been noted, an IND/PHI leader would be ridiculously strong in a OCC context and would ensure you can dominate economically on very limited land (other economic traits scale more with size so you still have to expand to get the most out of them) and makes all sorts of gamebreaking gambits faster and easier. Ultra-early Pyramids is tame, very fast Apostolic Palace victory comes to mind and there are probably ridiculous gambits out there that aren't even worth considering without that combination.
PRO/ORG would be very interesting; not overpowered but a combination I'd gladly play. ICS with an eye to abuse drafted Rifles and heavy focus on espionage seems strong.
Not too excited about CRE/CHA myself, but it would give us more breathing room in the early game which is great on higher levels.
PRO/ORG would be very interesting; not overpowered but a combination I'd gladly play. ICS with an eye to abuse drafted Rifles and heavy focus on espionage seems strong.
Not too excited about CRE/CHA myself, but it would give us more breathing room in the early game which is great on higher levels.