Chandrasekhar
Determined
This thread is dedicated to speculation of what the phrase "time travel" could mean in a realistic context, depictions of time travel in popular media, theories (I use the term loosely) for how time travel might work, and whatever discussions crop up around these three things.
As there's no concrete facts to really back up the concept of time travel, rampant speculation and conjecture are welcome here. Whatever ideas you (or someone else) have had about time travel, feel free to express them here.
I'll start off the discussion by mentioning a book I read a while back. It's Pastwatch by Orson Scott Card. I won't give away any plot spoilers here, but the book puts forward a set of rules for time travel. In this book, sending "something" back in time invalidates all the events between the point to which that "something" was sent and the point from which it was sent. If the change is significant enough, it's quite possible that nothing resembling the event where this "something" was sent back in time will occur. Thus, this theory throws aside causality, and that "something" can be said to have appeared from thin air. As a side note, it is impossible for you to return to "your" time, because the events that led to your time period have been invalidated.
This is in sharp contrast to a certain Michael Crichton book (I believe it was Timeline). Using this book's system, you might decide to send someone back in time for five hours. In this case, you'll press the button, wait five hours, and then bring them back. The person you send back in time will also experience five hours of time before they are returned to the present. It is assumed to be impossible to change the events of the past enough that the present is altered to the point where you were never sent back.
Another popular system used in many books and games is the "time travelers' immunity" system. In this one, you might watch a History channel documentary about an ancient city being razed to the ground by an invading army. Not liking this story much, you hop in your time machine and convince the general of the invading army to spare the city. When you return to your time, you may find that the world has changed so much that you were never born, but your time traveler's immunity means that you're still around.
I prefer the first system, myself. It doesn't open up as many possibilities as some of the others, but it seems to be mostly free of those paradoxes that bug me when I read a story that violates them. So, feel free to comment on these, contribute your own archtypes, or otherwise chat about time travel!
As there's no concrete facts to really back up the concept of time travel, rampant speculation and conjecture are welcome here. Whatever ideas you (or someone else) have had about time travel, feel free to express them here.
I'll start off the discussion by mentioning a book I read a while back. It's Pastwatch by Orson Scott Card. I won't give away any plot spoilers here, but the book puts forward a set of rules for time travel. In this book, sending "something" back in time invalidates all the events between the point to which that "something" was sent and the point from which it was sent. If the change is significant enough, it's quite possible that nothing resembling the event where this "something" was sent back in time will occur. Thus, this theory throws aside causality, and that "something" can be said to have appeared from thin air. As a side note, it is impossible for you to return to "your" time, because the events that led to your time period have been invalidated.
This is in sharp contrast to a certain Michael Crichton book (I believe it was Timeline). Using this book's system, you might decide to send someone back in time for five hours. In this case, you'll press the button, wait five hours, and then bring them back. The person you send back in time will also experience five hours of time before they are returned to the present. It is assumed to be impossible to change the events of the past enough that the present is altered to the point where you were never sent back.
Another popular system used in many books and games is the "time travelers' immunity" system. In this one, you might watch a History channel documentary about an ancient city being razed to the ground by an invading army. Not liking this story much, you hop in your time machine and convince the general of the invading army to spare the city. When you return to your time, you may find that the world has changed so much that you were never born, but your time traveler's immunity means that you're still around.
I prefer the first system, myself. It doesn't open up as many possibilities as some of the others, but it seems to be mostly free of those paradoxes that bug me when I read a story that violates them. So, feel free to comment on these, contribute your own archtypes, or otherwise chat about time travel!