So um, I seem to have forgotten screenshots along the way.
I played through turn 195, and stopped after razing a second of Justinian's cities and founding our 4th, with a settler for the 5th nearly done. Also, I think we have enough troops to finish him off, but I'll let the group decide on the appropriate course there.
Highlights:
- Switched our EPs to focus on Louis and Vicky, the 2 highest ranked AIs
- Built a granary in both our 2nd and 3rd cities, barracks in the coastal one.
- Built/Chopped/Whipped two galleys, and a ton of troops
- Razed 2 Byzantine cities, making room for our Fish/Clams/Gems city site on the peninsula. Removed Justin's access to copper, but he has a source of iron a bit south which we should move against next.
- Bulbed Currency as planned
- Researched Priesthood after Construction, then traded Currency for Monarchy, Meditation, and some cash -> revolted to HR for more happy
- Researched Metal Casting, started Machinery
- Hannibal and Brennus are now Taoist, and for some reason declared on us when we declared on Justinian...but they haven't done anything to hurt us, or even try (yet). I imagine they'll go for peace without conditions after they're willing to talk and we can reopen borders.
Based on the current religious outlook, I think we should make friends with the Buddhist block, as Vicky is likely target #2 (and she, Justin, and Louis are all Jewish). Diplomacy-wise, we don't really have any friends, so we should probably make some, at least short term
I've outlined in the save using the strategy layer where I think our next 2 cities should be built, to form a barrier against Vicky's expansion eastward.
Anyway, take a look at the save, and let's plan!