We'll be wasting his precious time so this game finishes in a year and 2 minutes instead of just a year(but yes the limit is more on discussion than on time to take turns anyways, it is not like we are playing pbem)...
Fair enough. But it's relevant to point out that most teams have more than one turn player. Saturn, for instance, has 3 right now - and we could easily recruit a 4th and 5th if they were necessary.Overall the entire game is doing almost a full turn every 24 hours, and depending on what time zone the turn player is in, one team will logically take the most time on every turn. Worst case, a team gets the turn immediately after the turn player's availability window and it takes almost 24 hours to get the turn around. Even worse, if all the turn players availability times come out just wrong, every team takes 24.
Where (guessing) people may get confused is:
1. We see MS turn play log in. (FACT)
2. We see MS score change (i.e. something happened, won't speculate as to what.) (FACT)
3. We see MS log out, not ending their turn. (FACT)
4. MS wait until turn timer almost up, log in end turn doing nothing
(ASSUMPTION)
Is it just me, or has Team SANCTA kept finishing their turns mere minutes after ours? [Team Saturn.]
Team Sancta has potential plans for the next 30+ turns out. this includes multiple branches on tree pending what other events bring out.
Hence whenever our turn comes up, if i am awake i play it fast.
Yeah, well you guys have the Oracle after all![]()
Seriously, it must have taken some time to plan out all those permutations surely? Would you have been able to make those plans if MS were ending turn as quick as you are?