Typhoon of Steel - Version 3

aksully said:
Ok, I still have a problem initiating PBEM games as it hangs up while configuring team colors. Anyhow. I spent this past evening loading all the disks and files on my wife's computer and it works. So Shane and I will be able to start later today. Anyhow...Eric just a quick note..once I got the game loaded I spent some time looking at the tech tree for Japan.

Japan starts with the Betty Bomber but on the tech tree it is the Adv Air tech?
Sully

Sully:
Betty bomber is available at start because Japan has Tac. Aviation 1.

The Ki-67 bomber becomes available with Tac. Aviation 2, however, because
you do not have the new Tos_v4 folder the KI-67 and the Betty will use
the same graphics so it is easy to mix them up.
 
Here it is:
 

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Just one thought: I don't think Adv Subs should be able to see invisible units, so that you'd had to choose between ASW tech to see invisible units or Adv Subs for more lethal subs.
 
There are 3 files in the zip, one for Japan, one for allies and one for
multiplayer.

To use these files you will need to download the 84 Mbyte Tos_v4
folder. I have placed this DL on my private web server. If you want
to give it a try PM me I will send you the link.

Still to be done:
1 Update the civilopedia, it's still for HOF
2 Add one more wonder splash for the Kamikaze flight school (it uses
the Mil. academy one in this version.
3 Create the long version of the scenario.
 

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Excellent Eric! Can you summarize the changes this version has from the beta version we're testing now? Send me the link via email when you can.
Sully
 
Luthor_Saxburg said:
Just one thought: I don't think Adv Subs should be able to see invisible units, so that you'd had to choose between ASW tech to see invisible units or Adv Subs for more lethal subs.

Or I could make ASW a prereq. for advanced subs...
 
aksully said:
Excellent Eric! Can you summarize the changes this version has from the beta version we're testing now? Send me the link via email when you can.
Sully

I don't have a list but with the new folder you will see the graphics for
a lot of units have changed (such as the SNLF & Chinese infantry).

Added 2 wonders for Japan, the SNLF training base and the Kamikaze flight school.

Also fixed all of the problems reported in your PBEM thread.

BTW: for the link check your email
 
Eric, Excellent! Just one suggestion to consider..Japan at the onset of the war had several Armies. I think they should be represented at the start of the game.

Sully
 
eric_A said:
I don't have a list but with the new folder you will see the graphics for
a lot of units have changed (such as the SNLF & Chinese infantry).

Added 2 wonders for Japan, the SNLF training base and the Kamikaze flight school.

Also fixed all of the problems reported in your PBEM thread.

BTW: for the link check your email
I did and never got it ....can you please resend?
 
I forget..you think in terms of Corps and I think Armies. I was just thinking it would be more in line historically to represent the active Japanese Armies at the start of the war. Of course in the C3C engine you can only build an Army and not break pieces apart...no Corps are fine.
Sully
 
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