Unit requests thread

Could we have a Manichaean monk?

Manicheans.jpg
 
I want a modern Great Prophet, one that looks like a televangelist.
 
Well, i spoke without knowing. I adapted the great spy to the jag animations, but it came out strange. The neck was streched, the body was fat, and the pelvis compressed itself:eek::eek:.

Firefox says i misspelled streched, whoever corrects me gets a cookie :deal:.

Or did you mean my assassin unit?

That's not right! You can't spell it correctly in the post where you ask the question! That's why I added the 'a'! :mad:

(I'm screwing around though, i don't care)
 
Hi, I'm new to the forums but I've been lurking for a bit. I was wondering if anyone would be able to help me make my own Unique Unit. And by help, I mean do all the work for me since I don't know how. :) I've figured out how to alter the XML files and all that but I don't know how to change/create skins or anything.

I won't be recreating any real civilization, just making one up and drawing upon my own personal family history to flesh it out. For example, I'll probably call it the Johnstonian Empire or something. Since that's my name.

Most of the details will be Scottish themed since that's my background and for the UU I wanted to have Border Reivers. Plenty of information can be found on them with a google search but they're basically a kind of light cavalry. They carry spears and most pictures I can find don't show them using shields. They typically dressed in leather jackets, sometimes with a breastplate, and steel caps. Here are some pictures:

ReadyRaid.jpg

S_Reivers.jpg

HotTrod.jpg

BorderReivers.jpg


It would almost be enough to just put a spear on a conquistador and maybe make him look more gaelic than spanish. Is this possible? And maybe make the horse white to seperate it even further.

Any help would be appreciated. Thanks

Actually, come to think of it, simply putting a Landsknecht on a horse could work too?
 
Well, i spoke without knowing. I adapted the great spy to the jag animations, but it came out strange. The neck was streched, the body was fat, and the pelvis compressed itself:eek::eek:.

Firefox says i misspelled streched, whoever corrects me gets a cookie :deal:.

Or did you mean my assassin unit?

I meant putting the GS onto the Jaguar animations
 
I'm trying to make a unit based on the Great Prophet, but I can't get rid of the glow around his head. I could get rid of the big square in NifSkope, but the glow stays there.

Any idea about what I should remove in there?
The file should be at this location or something close: C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword\Assets\Art\Units\GreatPeople\Prophet\GreatProphet.nif

Thanks in advance
 
Is there an easy way to take the Keshik unit, remove the Mongol, and put an explorer in the saddle while still carrying the spear?
 
I put the HRE UU landsketch on the keshik for you, but unfortunately my internet is hating me, so i can't upload now an i'm not at my civ computer now (i'm at school). I'll try later but by tommorrow for sure.

@ Flying Pig, I also managed to do what i thought was impossible and put the GS on the Jag, and giving him the samurai's sword to make an awesome ninja unit I'll upload when i can.
 
I put the HRE UU landsketch on the keshik for you, but unfortunately my internet is hating me, so i can't upload now an i'm not at my civ computer now (i'm at school). I'll try later but by tommorrow for sure.

@ Flying Pig, I also managed to do what i thought was impossible and put the GS on the Jag, and giving him the samurai's sword to make an awesome ninja unit I'll upload when i can.

Please do - i really want it!
 
I put the HRE UU landsketch on the keshik for you, but unfortunately my internet is hating me, so i can't upload now an i'm not at my civ computer now (i'm at school). I'll try later but by tommorrow for sure.

Thank you! :)
 
http://forums.civfanatics.com/showthread.php?t=311628
There you go.
A ninja, 2 border reivers, a buddhist warrior monk, a pirate, and several others.

As for you're engineer turned soldier, I may be able to help there, depending on what you want.

Awsome, I got it to work. It looks great. :)

If you have time would you be willing to make another reiver using the explorer or conquistador? Also is there a way to mix them so that in the game there's three figures in the unit, two of which are the breastplate and steel cap models and one is the fellow in the coat and hat?
 
In the CIV4UnitInfos.xml file there is a line

Code:
<UnitMeshGroups>
			<iGroupSize>3</iGroupSize>
			<fMaxSpeed>1.75</fMaxSpeed>
			<iMeleeWaveSize>3</iMeleeWaveSize>
			<iRangedWaveSize>0</iRangedWaveSize>
			<UnitMeshGroup>
				<iRequired>3</iRequired>
                <EarlyArtDefineTag>ART_DEF_UNIT_ARCHER</EarlyArtDefineTag>
			</UnitMeshGroup>
</UnitMeshGroups>

If you changed it to

Code:
<UnitMeshGroups>
	<iGroupSize>3</iGroupSize>
	<fMaxSpeed>1.75</fMaxSpeed>
	<iMeleeWaveSize>3</iMeleeWaveSize>
	<iRangedWaveSize>0</iRangedWaveSize>
	<UnitMeshGroup>
		<iRequired>2</iRequired>
              <EarlyArtDefineTag>ART_DEF_UNIT_ARCHER</EarlyArtDefineTag>
	</UnitMeshGroup>
        <UnitMeshGroup>
	        <iRequired>1</iRequired>
	    <EarlyArtDefineTag>ART_DEF_UNIT_SWORDSMAN</EarlyArtDefineTag>
	</UnitMeshGroup>
</UnitMeshGroups>

You would get 2 archers and one swordsman in the unit. Note that iGroupSize and the total of iRequired's must be the same number.

EDIT: sorry the code is indented incorrectly
 
Sure! I'll help. If your'e interested, there's also a B.R. based on the Cossack i'm making for the Capo. I should have them all up by tommorow morning; my internet is sucking hard now. As for adding it, there are some tutorials in the Tutorial forums. I'll have them up very soon, as i have a reboned Keshik in my archives, so it's just copy and paste.
 
Sure! I'll help. If your'e interested, there's also a B.R. based on the Cossack i'm making for the Capo. I should have them all up by tommorow morning; my internet is sucking hard now. As for adding it, there are some tutorials in the Tutorial forums. I'll have them up very soon, as i have a reboned Keshik in my archives, so it's just copy and paste.

Actually I mostly requested it because I thought it would make a good unit for his request. So basically, yeah, good.
 
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