Units - Starwars == X-wing

Discussion in 'Civ3 - Unit Graphics' started by Dark Sheer, Mar 5, 2002.

  1. Dark Sheer

    Dark Sheer Deity

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    Here is the unit animations for Starwars' X-wing. Due to time constraint, I am using the wave files that comes with Plastic Bag's Tie Interceptor animations. ;) No picture is created for Civilopedia or the units_32.pcx file. But by now I believe most people who are adding units already know how to do all this. I would appreciate it very much if someone is willing to create these files and attach them in this thread. :D


    Version 1.0 removed after 11 downloads. Version 1.1 has the right height as standard air unit when hovering. :)
     

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  2. Dark Sheer

    Dark Sheer Deity

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    For those who did not follow the progress of this project, here is the attack animation preview.
     

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  3. Dark Sheer

    Dark Sheer Deity

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    And here is the run animation
     

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  4. Dark Sheer

    Dark Sheer Deity

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    Lastly, the death animation
     

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  5. TedG

    TedG Prince

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    Hey DS, I was the one who did the TIE Int. graphics.:confused:

    Great animations, BTW.:D
     
  6. Dark Sheer

    Dark Sheer Deity

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    Oops....my mistake. :o By the way, I thought those wave files was pretty nice. Thats why I am using the same one. ;)
     
  7. tpasmall

    tpasmall Dark Lord Of The Sith

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    Woo 5 units done!!!!!! Looks really good Sheer, thanks! :D You wouldnt mind me replacing the sounds with xwing sounds would you?
     
  8. Dark Sheer

    Dark Sheer Deity

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    Of course not! I have no time to search for X-wing wave files as I am in Beijing and has been running around alot. You can also attach those X-wing wave files in a zip so others can use them. ;)
     
  9. spiky82

    spiky82 Warlord

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    hey dark sheer, everything looks good except like the A-wing, the position, where x-wing is supposed to be hovering, is off by 1 grid....load up the game with the unit, turn the team color on and you'll see what i mean...when i compared with the tie interceptor, x-wing was 1 grid south of where it shoulda been....

    animations and graphics still are kewl though :goodjob:
     
  10. Dark Sheer

    Dark Sheer Deity

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    I believe I know where the problem is. I created this one from scratch and have to create my own ini file for Flicster to compile them into flc. When doing so I treated this unit the same as a land unit. :o I will do a quick recompile and post the corrected version (ie hovering at the right level like an air unit) tomorrow. Thanks for pointing that out. ;) I will also try to recompile the Awing on the same basis.
     
  11. spiky82

    spiky82 Warlord

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    hey, np....thx sooooo much for offering to fix up the a-wing as well :goodjob: ;)
     
  12. tpasmall

    tpasmall Dark Lord Of The Sith

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    Yeah, thanks for helping fix the awing, it was my first unit, and i am trying to kick out as much stuff as possible as fast as i can. Anyway, here is the Xwing file with new attack and run sounds. Ive also added units_32, civilopedialarge, '...'small pictures :D
     

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