UnRestricted Leaders- Most Powerful Leader Civ Combo?

Darius of Netherlands on a tiny island archipelago map.

The only problem is you start with hunting and no fishing, but you get cheap lighthouses, courthouses, can build a large coastal empire and then build dikes. Its a great SP strategy.
 
I think techs come with the Civ, not the Leader, the Dutch start with Ag and Fishing, one of the best combos in the game IMHO. Carthage starts with Mining and Fishing, which is a bit better (IMHO), but of course, its hard to beat Ag + Mining, since Fishing is pretty cheap.

I am playing a Mehmed of Carthage game now, if its any fun, I will post it. I also clicked "Random Personalities" on, and moved down to Monarch so I could roll with anything easily, heh, but so far, its cool. I meet an AI and try to guess who he really is, LOL.

EDIT: duh to me, since the game I am playing is an unrestricted, and the Ottomans dont start with Fishing, and I did with Mehmed of Carthage, I think that answers our question, bhavv, heh.
 
Try Boudica of Ethiopia. Alternatively, any Aggressive civ of Ethiopia.

Seriously, with just 5XP from the city (4 if Cha), you can build Drill 4 Combat 1 Oromo Warriors. :lol:

-On top of their promotions, these guys are also immune to first strikes.
-If for some reason you don't have pikemen, you can use the 2 promotions to make a C2 D2 Formation Oromo, which has defense strength 13.05 plus any terrain defense. Even C3 knights cannot get greater than 37% odds against these. Still, it'd always be better to be defending using pikes.
-Importantly, they can be upgraded to any other unit in their upgrade path and retain these promotions. Imagine having a huge bunch of D4 C1 infantry (with only 4XP each), freshly upgraded straight after you reach Assembly Line, or the same units as riflemen the moment you reach Rifling. If you are attacking cities, it's even worth keepking the oromo's around for their immunity to first strikes, when attacking weakened defenders that still have first strikes.

The Ethiopian UB is also solid, allowing easier cultural victories - something easier to achieve with such a highly promoted military too.

The main thing you'd need bo make sure to do is have your economy set up so that you can get a bunch of gold for the upgrades quickly. Perhaps by running merchants in GP Farm for a great merchant, or running a cottage-heavy economy so you can send the science slider to 0% for a few turns.
 
A financial leader with the Portuguese UB who managed to build the Colossus on a water map would be nice. 5 commerce on water tiles!
 
Darius of anybody is a powerful combination.

Stuff like Toku of Ethiopia or Boudica of Rome have their niches but if world history has taught us anything, it's that stronger economies lead to stronger armies. It's also nice not completely ruin your tech rate when taking over enemy territory.
 
Pacal of the Inca. Financial plus Que's + expansive --> 1/2 Priced Terraces!

So you have cheep workers who can chop 1/2 priced granarys that also produce culture, and you're financial, and you have early military power. That's some serious early game expansion advantage. By turn 100 it should be as if you started the game 25 turns ahead of the AI.
 
A financial leader with the Portuguese UB who managed to build the Colossus on a water map would be nice. 5 commerce on water tiles!

Portugete UB replaces the Customs House, by which the Colossus would be obsolete - you really cannot skip Astronomy.
 
Watch out for Ghandi of the Mongols
 
I think someone should run some Unrestricted Leader series games. You can get some fun combos to play against, as well as fun to play. Can even have your leader AND civ be random, or one or the other (like play Rome, with any random leader, or HC and whatever civ we get).
 
Burger King of the Celts. :p
 
^That's pretty bad, but I still think I'd take it over Tokugawa of Japan.
 
Darius of Mongolia

Keshiks are the fastest units in overrunning enemy AIs. Fin + Org = economy never crashes. I suspect in Emperor, on a normal size map with a good start, we can achieve dominant victory with just keshiks.
 
Haven't tried it but I'm thinking Elizabeth of Korea would be good. A +35% :science: Uni that's made double quick should offer a better bonus than a +65% :gold: bank because science is usually higher than money on the slider and Oxford comes before Wall St. Education can come quicker with a bulbed great scientist which PHI helps with too. Then you got FIN to support this early super university thing you got goint on. At the moment I'm prefering CE on Emperor to SE anyway due to the hapiness issues.

Maybe my next game will be Elizabeth of Korea Emperor / Standard. Emperor's still hard enough for me where this wouldn't be cheesy. I'll just have to remember to be smart with diplo and making enough units - it might be too tempting to just want to gamble it all on a tech lead and neglect the now to make the idylic future apear sooner.
 
I think that the extra 10% :science: from the Seowon is rather crappy.

I have been trying Mehmed and Pacal of Carthage since I am also a GLH archipelago map addict.

Mehmed is awesome, you get your Granary, Cothon, Courthouse and Lighthouse cheapened in every city, but you lose the FIN. Cothon is a really nice and early economy booster, Its my second favorite UB after the Dike now, Rathaus is third place for me.

I wish I could have a Civ with both the Cothon and Rathaus, and FIN, ORG and EXP for traits.

I dont know which is better for your economy - FIN or ORG? Which one is better out of Pacal and Mehmed with Carthage?
 
So can anybody still tell me how to get a phi/ind leader?
 
So can anybody still tell me how to get a phi/ind leader?

You copy the XML file that defines the leaders on your Customassets/xml/Civilizations/ directory and change one ind or phil leader to ind/phil (that's a line to edit) :)

As for interesting combos, Ashoka of Aztec is also a pretty damn good combo (assuming one use the whip).
About Rome, I thing best leaders for them are the org ones, as the ability to 2 pop whip courthouses is probably the best sinergy one can find with praetorians...

Cheers
 
I dont know which is better for your economy - FIN or ORG? Which one is better out of Pacal and Mehmed with Carthage?
I am an ORG fan in any economy, but in the end, for "our" type of map, I think FIN may be stronger. The reason is that the GLH does obsolete well before the game is decided on Emperor level, and something needs to soften that cushion. Assembly Line is an important tech at higher levels, and delaying it is not a great plan.

But I still love Mehmed for the GLH based TRE. I often find, in islandy maps, that I have another big REX push right after Astronomy (usually I have settlers sitting in Galleys waiting to be upgraded to Galleons), and no leader is better than Mehmed at getting those cities up and running ASAP. I bring in Work Boats from other cities, and pop into Slavery and in a short time every new city is a productive part of my empire.

I played a Mehmed of Carthage and Netherlands recently, and both were total blowouts. Coulda crushed Immortal, easy, and the maps themselves werent all that simple. I had a shared landmass and everything, and it was still so easy I couldnt believe it.
 
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