BlueTemplar
King
- Joined
- May 14, 2006
- Messages
- 611
Maybe it's hardcoded? Also, since it's already present in basic BTS, maybe it would be easier to find it there first?I'm stumped on this one. I can't find any code that implements the production bonus. It must be triggered by either a tag in the XML or some Python that is invoked when the apostolic palace is built, but I can't find either.
Seed Camp/Lumberjack can't be replaced by Plantation/Lumbermill using workers. You have to destroy them first by building something else.