I cant reproduce this. When I run the turn the tracker doesn't attack, and you still have all 4 trackers on the next turn. It reproduces from the save for you? If so can you tell me PRECISELY what you do from loading teh save to the time the tracker attacks (I told the unit that selects first to heal, the gatherer that selects next to build a lumber camp, then hit enter on the end turn). I presume it's the SE tracker (that is one tile north of a neaderthal-occupied gooy hut) that is attacking for you??
Edit - I have now stepped through the code to see exactly what the tracker's 'thought processes' are - it considers the attack but rejects it due to low odds as expected. Are you certain you have the latest SVN running?
I'm running rev 2309.
No I can't seem to recreate it either. Very strange, although several trackers have suicided themselves since that. The next time it happens I'll post the autosave.
FYI: I've advanced a decent amount in that game and the AI seems to be growing and building reasonably well. Great work.
