strategyonly
C2C Supreme Commander
nvm i figured it out.
Originally Posted by DRJ
To be able to somehow capture such UUs would be interesting, another way to get access to other cultures maybe (that on high difficulties often are built by the techleaders, so nearly no chance to get [early] cultures [or cultural special units] in these games).
In Fall from Heaven 2, there was a great ability that allowed Slaves to be taken.
So when you defeated an enemy in combat, there was a chance to get a slave. Those slaves were poor (but free) workers, who could be sold, or give a small one time hurry production.
This problem was fixed, (I think), in v21, but now is back again. Field Generals are getting XP WAY beyond their control limit when on the defensive. My GG just got 86 points while defending.
I think I found a flaw in AI behaviour:
once I had canoes and finished exploring the coast a bit to catch sea critters, I put 4 of my 5 canoes together with my general at the korean coast, blocking all sea tiles.
A korean city, size 10 had worked 5 of these and so Korea - as I expected - tried to counter by beelining to boat building and after reaching it, it built a canoe builders hut in its city. In its 2 cities 2 huge invasion armies gathered as well. I expected them to spam the 5 canoes in no time, filling them up and sending waves and waves abroad the japanese shore, (although I am not that afraid as each wave only had max 5 units loaded and my ships would sink some of theirs so the remaining units would be xp for my general (lol the canoes remind me of german subs from ww1)- but at home korea is quite a power, a 5 promotion general who had his experience from thousand years of raging barbs would face my troops much too soon as my general is still very young and mostly suicidal seabound^^
To make a long story short, AI never built a single boat, healer and stuff instead. last thing they built was a seaweed farm, which is why i want to call it the see-weed-farm-instead-of-boat trip-bug... the other screenshot shows all ruins I encountered --raging barbs/autoraze really helps to decrease turntimes at one point (only the strongest survive (and the techleader with the great wall) but perhaps it was the barb rebellion bug, I dont know. Might be more frequent with more barbs around in general...gonna send my hunters in search of that suspected, legendary giant barbarian stack horde with like 100 units ploughing through deity AI meat. Hail Japan^^
Here's the savegame (SVN from just before animals were beamed home - I like it to have to bring them home I guess, so I am gonna stay at that version a bit and hereby request a game option for the old wayslol I guess I'm more conservative than I thought I was), maybe you can bring the AI to be smart and build a boat finally, after all, I blocked all sea tiles of 2 of their 3 cities with one ship :exploit:
lol.
You're much too anthropomorphic in your view of the AI. Its tech path is uninfluenced (at that level at least) by the military disposition in the game, so the fact that it research canoe building after you blockaded is coincidence I think. As to not building ships afterwards, I'll use your save game to analyze, but my hypothesis would be that it considers it not worthwhile because any such ships can only reach 2-3 tiles due to your cultural expansion (it may well not take war status into account in that evaluation). I definitely agree with you that this is a flaw though, so I'll take a look and see if there is an easy solution sometime in the not too distant future.
Subdued mammoth does not go to the nearest city.
"Waste to Sea" also speeds up city growth. The starting "Garbage Anywhere" has a 25% moreSpeaking of "Waste To Sea" Civic: The only time it's worth using, imo, is when one has no ocean tiles to lose a commerce from, and then one actually has no sea to waste...
Cheers
Goody Huts aka Tribal villages seem rather scarce in my new game. In fact at 2480 BC I've found 1. And I've not even met another AI. There is one in the coastal water but it will be unavailable for centuries still.
JosEPh
Since last SVN update i can not more build Neanderthal warrior.
Do you have stone resource and build the Wonder for it?
I do agree here, i like alot more of them.![]()