[MOD] v41 SVN and GithubDesktop Bugs and Crashes Single player

Just got a Python exception error, seems to be related to Volcano events:
 

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I didn't provide a save because it won't reproduce itself, I've run into this before and it happens rarely and randomly
 
Here is the save I think is from before (it's the only I have that's timestamped just before I reported the bug), but I don't know if it will be helpful.
 

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only active units - workers on that mountain
Apparently it was old feature from RoM, that prevented Machu Picchu and Archaeological Site from being removed.
We found it by accident while doing other stuff. I removed it since it was too silly, as its enforced roleplay.
So this thing is removed on Github and on next SVN you will be able to replace all improvements.

There was no text message for it (at least original dev could have tooltip, that its sacred improvement or something), so probably it was extremely mysterious for some players.
 
Repeatable CTD. Just click Red EoT button.

This is a git save game updated thru Git this morning.
 

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Repeatable CTD. Just click Red EoT button.

This is a git save game updated thru Git this morning.
CTD fixed, and I'm also pushing a new SVN revision.
Some heavy duty bugs in AI building value evaluation was fixed.
Flabbert's more sweeping change to worker AI, that has undergone minimal testing, got in since last SVN revision, so beware, worker related bugs likely abound.

Also there's a cool new resource display filter (filters found in globe view), that raxo suggested and implemented with my help.
It only shows the resource icon on maps for improvements that are not being extracted (that doesn't contribute to any city bonus list).
 
Thank you Toffer. :D
 
upload_2022-1-16_18-37-48.png

Crash after conquest Edirne. Last SNV version.
 

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  • Julius Caesar June 1, AD-1546.CivBeyondSwordSave
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have 2 infinite loops each separte games. . cant even get out of the PreH on 1 . .
There is thing called treasury upkeep. You could have research at 100% most of time as Noble has normal maintaince cost.
Also top AI is way more powerful than you.
They are in Medieval era in 1546 AD, which is very good news, as it means getting tech per two turns on 2000 long GS on average.
Spoiler :

Civ4BeyondSword 2022-01-16 19-11-04-16.png
Civ4BeyondSword 2022-01-16 19-10-33-52.png
Civ4BeyondSword 2022-01-16 19-09-39-11.png
Civ4BeyondSword 2022-01-16 19-10-14-15.png


Also what happened here that you have only two cities?
 
Uh, I think this is an error or just weirdness. My modern era workers get fanatic, urban tactics for free plus they have access to combat promotions.
Spoiler Weird Worker Promotions :
upload_2022-1-16_14-13-51.png
 
It is, but you can get around your crash by opening worldbuilder and using "edit unit" on the city and empty the canoe of its cargo, the settler and mounted infantry is being transported by the canoe.
When that is done, you can conquer the city.
Wait, the Worldbuilder soloution won't work for you as WB was bugged and I just fixed that WB bug yesterday to even be able to empty the canoe of its cargo.
You will have to delete the canoe or its content entirely, as you don't have the ability to actually empty a transport of its cargo in WB before next SVN.
 
SVN 11416.

Since one of the multiple SVN udates of today or yesterday in the building list the number of already available resources has been lost - it just doesn't show anymore.
Extra free bonus never showed this value.
That is it was always only one "main" bonus showing number.
 
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