Delete C2C SVN folderHey guys. I'm trying to migrate to SVN, but when following the steps described in the tutorials I always get this error when checking. Do you know what it's about?
View attachment 619047
Darn it, so code simply takes best value route and places illegal ones...Something has changed in recent SVNs, space routes are now built underneath Earth cities. And before Raxo asks, I did not modify routes to be built on earth plots. It is causing my workers on Automated Trade Network to constantly try to replace the routes but the routes are permanet unless I go into world builder.
Spoiler Routes :
Ok, fixed on my end now.This error keeps popping also, finally remembered to get a screenshot.
Spoiler Error :
Looks like any aircraft will CTD on rightclick anywhere.CTD on stealth bomber trying to attack neutral fish unit
Fix on the way to SVN now.CTD on stealth bomber trying to attack neutral fish unit
And its fixed nowCTD on stealth bomber trying to attack neutral fish unit
I think it's fixed now on 11425.SVN 11424
I have a Neanderthal Tracker and a merged Stone Axeman that are both slightly injured but the option to heal is not among their turn options, this creates issues when I try to automate hunt them because they end up staying in the same spot trying to heal but unable to.
I think it's fixed now on 11425.
You're on damaging terrain. The AI should be smart enough to move off that terrain - that's an issue. But that's why they don't have the option to stop to heal. The rest option isn't there when you are on terrain that will damage you.SVN 11424
I have a Neanderthal Tracker and a merged Stone Axeman that are both slightly injured but the option to heal is not among their turn options, this creates issues when I try to automate hunt them because they end up staying in the same spot trying to heal but unable to.
No, it was Toffer being bit sloppy at one place, and he fixed this bug in latest SVN.You're on damaging terrain. The AI should be smart enough to move off that terrain - that's an issue. But that's why they don't have the option to stop to heal. The rest option isn't there when you are on terrain that will damage you.
You're on damaging terrain. The AI should be smart enough to move off that terrain - that's an issue. But that's why they don't have the option to stop to heal. The rest option isn't there when you are on terrain that will damage you.
Thanks for reporting, I found the code area that hangs, will fix as soon as I figure out what's going on in there.My game using the latest SVN (11425) has now a problem where the game gets stuck processing end of turn. It has been happening more and more and now I'm in a situation where, no matter how often I try, it just doesn't go forward.
Here's a link to my User Settings and the save itself - it should get stuck in couple of turns
https://www.mediafire.com/file/2fmubm1pb28dm6f/StuckC2C.7z/file
Fixed on SVN now.My game using the latest SVN (11425) has now a problem where the game gets stuck processing end of turn. It has been happening more and more and now I'm in a situation where, no matter how often I try, it just doesn't go forward.
Here's a link to my User Settings and the save itself - it should get stuck in couple of turns
https://www.mediafire.com/file/2fmubm1pb28dm6f/StuckC2C.7z/file