[NOT IN DEVELOPMENT] DOC Community Mod Compilation

Sorry bout that
 
Had this ready last night but forgot to commit

Merged latest DOC
 
Crash when enter 1700ad scenerio, since about 1 week ago.
Spoiler :
Civ4ScreenShot0210.jpg
 
Ah great. Getting on it right away.

EDIT: Also, please report issues as soon as you find them. I really don't want an entire scenario to be unplayable for a wekk. It makes me sed.
Er, actually I thought it is something wrong with my computer at the beginning, because I haven't see anyone report here. I thought it is normal on their computer...

Also, the camps have never appeared in my game, and no native or barbarian units in North Aamerica at all. Actually, in Merijn's camps mod, they also never appear.
 
Er, actually I thought it is something wrong with my computer at the beginning, because I haven't see anyone report here. I thought it is normal on their computer...

Also, the camps have never appeared in my game, and no native or barbarian units in North Aamerica at all. Actually, in Merijn's camps mod, they also never appear.
Really? Weird. I really should test more thoroughly when making changes. @merijn_v1 why is this?
 
How well do England and America perform in the games with no North America barbs?
 
How well do England and America perform in the games with no North America barbs?
America is very powerful. Stay at no.1 to 3 on board after 20th century.

England is a bit easy to collapse due to the small core population.
 
It looks like the error has something to do with the "map rebuild. gridw=0, gridh=0" in PythonDbg.log when loading 1700 AD.

I'm not sure where the error could be originating from, as WinMerge says the map region of the scenario file is the same as in DOC.
 
I think I found it, expect an EDIT within 5 mins.

EDIT: FIXED

I forgot to add Australia to the 1700 AD scenario when I was remaking the file following Leoreth's changes to revealed tiles a week ago. Because Australia was missing, it crashed the game every time the game attempted to load the scenario.

I am very sorry for the trouble.

EDIT2: Took 7 minutes, oh well.
 
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In 1700 AD scenario both the Vikings and Sweden are called the Swedish in the Civ select, might want to make the names a bit more exclusive haha
 
In 1700 AD scenario both the Vikings and Sweden are called the Swedish in the Civ select, might want to make the names a bit more exclusive haha
Oops, thanks for the heads up. I just merged @merijn_v1 's changes, so either I messed up in the merge or neither of us noticed.
 
New Update

Fixed 1700 AD Vikings Civ Select Screen and Leaderhead.
 
I noticed that the Vikings are just called "Kingdom of Norway" when they run Republic and Citizenship. Does the same happen in the base game? I'm not sure if there's any historically accurate terms, but if anyone can propose an acceptable one I'd love to implement it. In general I'd like to add more dynamic names in the future, within reason.

I've noticed that the Vikings had an assembly where they elected chieftains and kings called the Thing, is that at all relevant? https://en.wikipedia.org/wiki/Thing_(assembly)
 
Also I forgot to mention the Vikings' LH was still Gustav Adolph as well, so that might need to be figured out.
 
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