Hmm, those logs do show some errors which I haven't seen before and I wasn't expecting those errors...So I'm back and brought some logs, I hope they're the right ones. Sorry for the delay.

Hmm, those logs do show some errors which I haven't seen before and I wasn't expecting those errors...So I'm back and brought some logs, I hope they're the right ones. Sorry for the delay.

Hmm, those logs do show some errors which I haven't seen before and I wasn't expecting those errors...![]()
I don't know if it is of revelance, but I installed Aforess' modmodpack on it once and then uninstalled it. Just thought I should tell you in case there could be something left over from that process that could be causing this. I can make a clean install of 2.8beta and post the new logs here, if you want.
If I can continue playing it means i found it.
If CTD appears again then I choose an other.
Lenin/Greek is definitely a FAULTY leader
[/offtopic]Lenin/Greek is definitely a FAULTY leader
[/offtopic]
On a serious note, I get CTD in every game, a few times in a raw. Sometimes even during my own turn, when I scroll a screen or select a unit. But reloading solves these.
) but since i have windows vista 32 AND have the Civ 4 Gold Edition (this might contribute with pathing problems) the installer wanted to install RoM into a non-existent folder. So i chose the path it should install to... what i get is that the installer didn't keep the "Rise of Mankind" folder like most other installers do and just dumped the files directly into the mods folder... I know how to fix it on my side, but just a heads up to do something about pathing on the installer...Ehh not sure if this was noted or not (I'm too lazy to check) but since i have windows vista 32 AND have the Civ 4 Gold Edition (this might contribute with pathing problems) the installer wanted to install RoM into a non-existent folder. So i chose the path it should install to... what i get is that the installer didn't keep the "Rise of Mankind" folder like most other installers do and just dumped the files directly into the mods folder... I know how to fix it on my side, but just a heads up to do something about pathing on the installer...
EDIT: And you spelled Uninstall incorrectly, it's missing the last 'l'
)
!
<GameOptionInfo>
<Type>GAMEOPTION_NO_EVENTS</Type>
<Description>TXT_KEY_GAME_OPTION_NO_EVENTS</Description>
<Help>TXT_KEY_GAME_OPTION_NO_EVENTS_HELP</Help>
<bDefault>0</bDefault>
[B] <bVisible>1</bVisible>[/B]
</GameOptionInfo>
<GameOptionInfo>
<Type>GAMEOPTION_NO_EVENTS</Type>
<Description>TXT_KEY_GAME_OPTION_NO_EVENTS</Description>
<Help>TXT_KEY_GAME_OPTION_NO_EVENTS_HELP</Help>
<bDefault>0</bDefault>
[B] <bVisible>0</bVisible>[/B]
</GameOptionInfo>
Zappara, because of the way you handle ships moving into the ocean, with random events, you need to disable the game option that allows no random events. Otherwise, players can build ships and traverse the whole world, as there would be no events to sink their ships. I believe you can make a game option dissappear in the XML, by changing this in CI4Gameoptioninfos.xml
toCode:<GameOptionInfo> <Type>GAMEOPTION_NO_EVENTS</Type> <Description>TXT_KEY_GAME_OPTION_NO_EVENTS</Description> <Help>TXT_KEY_GAME_OPTION_NO_EVENTS_HELP</Help> <bDefault>0</bDefault> [B] <bVisible>1</bVisible>[/B] </GameOptionInfo>
Code:<GameOptionInfo> <Type>GAMEOPTION_NO_EVENTS</Type> <Description>TXT_KEY_GAME_OPTION_NO_EVENTS</Description> <Help>TXT_KEY_GAME_OPTION_NO_EVENTS_HELP</Help> <bDefault>0</bDefault> [B] <bVisible>0</bVisible>[/B] </GameOptionInfo>
Hey
Two things: Why don't crusaders get experience from buildings and military guys. Shouldn't they?
Seems like everyone gets them, but I still get the CTDs, exactly the same ones as 2.7 and 2.71. It was said to be some naval AI, wich sounds plausible to me. It always happen during AI turns, and always in medievel times. Changes graphics has no effect whatsoever. Do we know the bug is not in one of the included mods?