Dual did have us setup pretty nicely. The save was even better than I thought as I did not see that settler on the east coast near the copper - that was huge. My initial plan here was not to rush into war too quickly but rather try to get out a worker or two more and maybe a settler for the rice/clams to the west to get another coastal city running. At the same time continuing to get out some swords in other cities to prepare for battle. I could see Louie was pretty much only going to have archers. I achieved this plan initially until Louie sent a worker to work that rice just north of Wonson. I had the axe sitting there protecting the gems and decided...well...wouldn't hurt to grab another worker and just what is Mr. Frenchie gonna do about it...huh. Also, I had a small stack of sword/axe heading in the direction of Orleans, so a figured at minimum this little war would be pillage time.
I proceeded to pillage the French nicely and picked off a few of his archers that he tried to send my way. I focused on swords from this point and sent them in the direction of Orleans and Paris. I'm not sure but this is where I may or may not have done what I should of. I continued to choke the French for a while until I felt a sufficient amount of swords were there to take the cities. In the meantime , Louie surprisingly sent a Galley all the way around to the island in the south. Of course, you can't see what's in the ships now in BTS, so I thought he was trying to get at my seafood. He actually plopped a settler/archer on that island. Oh well, he just settled it for me. Anyway, my point here is whether I should have settled for peace again and then hit him hard a few turns later. The difference being the amount of archers he's able to spam in a short time. I still took his cities with surprisingly few casualties, but ultimately I'm not sure if the elongated battle hampered my research.
The state of affairs at 400AD:
1) French are gone
2) I have quite a lot of cities now - 11 or 12
3) Calendar will be done in 2 turns for some increase happy cap
4) I'll whip a settler out of Nampo to rid those unhappies and with 1 or 2 more settlers the island should be just about settled for a while. I'll get another settler out in the cap after it grows another pop
5) With these cities, I can build research for while in most of them to catch up some. I'm thinking the Optics path after Calendar to get caravels out asap. I think the earlier we get trade options the better.
6) Nampo has some nice cottages going and Orleans is rocking some cottages too. I wonder if Paris would make a better cap for bureau, but Seoul is more central
My big question is where to put Maoi. I'm thinking the city to the north west.