CurtnoAnna
Chieftain
Game locked up once. Now it won't load. Uninstalled and installed again. Black screen and CTD. Never had this with R&R. Permanently removed this, back to R&R.
Are you sure you installed the dll file when you reinstalled?Game locked up once. Now it won't load. Uninstalled and installed again. Black screen and CTD. Never had this with R&R. Permanently removed this, back to R&R.
This is not really a bug report, it is more a "bug question":
What happent to this "Train Oil Manufactury Bug"? reported in RaR exactly.
Was the event fixed so it is working now correctly (none repeating) or was it deactivated?
Also just so I know:
Were other events added after RaR 2.5? If yes, which?
Are they all working? Or are some of them still bugged?
I could try to check and improve / fix.I think that event may be removed, I don't remember seeing it on WTP. The bug with this one is it keeps repeating until you have a train oil cooker steadily, while other events (like you are offered another type of colonist) don't fire again if you refuse.
I figured out it was fixed correctly. (Still there but non-repeating.)I have gotten the Train Oil event before, but I've never had it repeat.
Strange, I could swear eveything was balanced perfectly in RaR 2.5The hunter is described as being "especially profitable on deer and bison" so one would expect the hunter to gain more than the trapper on these resources, but this is not the case.
The trapper gains +1 on furs and +1 food more than the hunter on deer (and I assume bison)
Currently there seems no reason to use hunters over trappers.
Strange, I could swear eveything was balanced perfectly in RaR 2.5
Will check it.![]()
Just checked and the Experienced Hunter (7 Fur / 3 Food) is still better than the Experienced Trapper (6 Fur / 3 Food).Will check it.![]()
You are correct, the balancing or display (of numbers) is messed up somehow for Improvement Trapper Hut on Deers.On improved deer I am seeing 11 furs and 5 food for hunter and 12 furs and 6 food for trapper.