devolution
Prince
It would be helpful if you translated some of the Russian dialog to English. We, "the WTP modders", already have limited time on our hands so it makes sense to make the process of tracking down these issues a bit easier.
Technically it's just an assert failure. You should be able to click ignore and continue playing. The AI is however being really stupid meaning there is an AI bug here, which needs to be fixed.Experienced a bug that causes the game to lock up during Portugal's turn.
This is very helpful because the assert message tells where the error is detected, not where the actual bug is. The savegame however provides very detailed information on what went wrong and where.I have attached the savegame.
Mods in the MODS folder works independently from each other and it doesn't matter if they are identical, nearly identical or completely different. Personally I have 3 copies of WTP (last stable release for MP gaming, one for bugfixing the latest release and one for long term feature development). They work just fine independently from each other.Question: Can RaR 2.7 and WTP 2.7.1.1 be in the Colonization Mod folder at the same time as 2 separate Mods?
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And we once again got a reminder that the two DLL files should be turned into one containing a map option for colony catchment radius. The number of people messing up the DLL movement is way too high
I'm not sure if English is the Team main language or not, but just a simple bolding in the readme about the DLL placement, so it stands out would help you all a lot.Mods in the MODS folder works independently from each other and it doesn't matter if they are identical, nearly identical or completely different. Personally I have 3 copies of WTP (last stable release for MP gaming, one for bugfixing the latest release and one for long term feature development). They work just fine independently from each other.
And we once again got a reminder that the two DLL files should be turned into one containing a map option for colony catchment radius. The number of people messing up the DLL movement is way too high
Hi guys, thanks a lot for your further commitment to the old RaR and new WtP. I don't post too much here, because I don't have too much time to play, but I start Colo once in a while since my heart feels dragged to it again and again from time to time ^^
A thing I never managed before in RaR was finishing the Statue of the Governor. So I never saw and never questioned that, the way it works right now, is rather useless especially concidering the time that it takes to finish it.
The Village, Town and Regional Market add +2, +4 and +8 to culture per turn, they add +300, +600 and +900 storage capacity and the Founding Father George Fox offers +2, +3 and +4 crosses for them per turn. Don't know if it was intended since it is rather a 'last' building for the end of the game, but if it is done earlier (I bought it with gold after a while) it is disappointing. Of course it is not as important to the game, but maybe you guys will find a few minutes some day to add a bit of a bonus to it
...but even if not, I really appreciate your work here guys!!
Looks like a failure to place the DLL file in the correct location. You are supposed to have Assets\CvGameCoreDLL.dllalmost all of which refer to XML errors. It's a fresh boot, with the 2 plot radius DLL.