Hi Marla,
thanks for your response.
A) Yes,
Profession TOWN_GUARD was removed. Currently it is not part of WTP.
But we decided that we are going to build it back in. This will take some time though until this will be published.
B) AI should not pointlessly be building
Oxcarts anymore. I even believe it was changed improved already in RaR.
I am not 100% sure though but we did not get any more complaints to my knowledge.
C)
Forts have been changed a lot as well.
They still exist but have been improved and AI also knows how to defend and handle them.
D) About
changes since
RAR 2.2 until
WTP 2.7.3 (our upcoming release): Well, a lot. Since then years have passed.
We would need to check how much it actually affects your map though.
E) About
CIV4GameSpeedInfo.xml: I would
not integrate it into WTP because I do not like to modify the core mod configuration for a single map.
(But if we change the setting of the MAP to GameSpeed "Marathon" or whatever it should still work.)
Summary:
Most likely it will be
possible to make your map compatible with WTP but it would be some work.
With a debug-DLL we should be able to find out all problems.
You still have not answered my question though if you want the map to be
integrated into WTP directly? (Of course you would get credits.

)
If not, we can not guarantee that it will be maintained and working when players use it with WTP. (But I can also understand if you do not want that.)