Ok here gos

A map that can support 200 civs. (like Earth)
3D + 2D (fore the big games)Se above
1 turn is one month. all game.
A tec tree that has 1000 tecs. (like Hearts of Iron)
A slider fore adjusting level of micromanagement.
Wat u teath your kids. pics.(determining how thei behave as addalts.
2 difficulty sliders: 1 fore enemies 1 fore internal difficulty.
adjustable civics like in (Europa Unuversalis2) LOTS OF OPTIONS
War dissent & stability like --- I I ---
Scouts & explorers get Ep.from exploring (maby 0.2pionts/sqear)
Secret societys.That try to infiltrate & control. (Knights tempar, illuminati, Freemasons.)
Other no-gowerment controled entetis (Corporations, religions, grean peace,)
They bribe and do Lobbying.
Ability to lend money. <=>
Private banks. that can get rely rich (like the RothShildes and Federal revers.)
Missioneres that convert Barbarians + spread your culture -> Joining.
Negative effects of tech & civics, that u nottis later.
Cultural treats that get formed by your actions.
Play a lifetime. (ex. Hitler ore Elisabeth) and get personal score.
Scoring based on hove happy & Free your people are
Playtime till the World is a Paradise.(Everybody is happy)
Social & Structural networks (to be built in city's & Nation wide.)
Realistic Oracle. U can offer money to get tips & benefits.
Letting the game become more complex as time passes.
Lots of events. & happenings like in Hearts of Iron that lets u chose hove u react. (and penalties if u act not according to your civics.)