What Video Games Have You Been Playing #15: Computer not on fire yet? Better add more mods!

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I played some more last night. I discovered this danger to society and put him in maximum security and locked him in his cell indefinitely.

Spoiler :
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Soooooo....I take it you haven't gotten that execution chamber on line yet?
 
I finally built it after getting bored with trying to let the prisoners escape. I think this is the second part of the campaign mode. (the one where the fire burns down the kitchen)
 
You can still have adjustable difficulty in those games, and one of your examples even has it already. Minecraft may not have a difficulty slider, but as I understand it (as I've never actually played it) the player can choose whether or not they want enemies like creepers to be present while they play. I would consider that adjustable difficulty.
Minecraft is a really odd case in that it basically isn't so much of a difficulty slider as it is a "turn monsters off" button that serves as an on off switch for a whole section of the game. But it's rare that a game can survive with such a system and remain fun.

As for Dark Souls, I also have never played it, but I think having difficulty settings wouldn't break the gameplay at all. Different people have different levels of skill, so you can still keep the core gameplay of ever increasing challenges, just make it so the scale at which those challenges increase is determined by the difficulty the player set it on.
It definitively would break things a lot because the skill involved is literally something that is mechanical and ingrained in every single part of the game. Any sort of deviation, be it mechanically making the enemies slower or adding HP or what ever else would completely derail the overall feeling. It's very comparable to chess in that respect.

Or you can go the route that Resident Evil 2 Remake took. That game has two difficulty systems: one the player sets and a hidden one. The hidden one tracks how well you are doing and will make small tweaks to things like enemy health and the amount of ammo you find to make things harder if you are doing well and easier if you are struggling. That way the game always feels appropriately challenging no matter your skill level.
I am not a fan of such things at all. In fact I will go out on a limb to say I hate the very idea. It undermines the whole concept of skill based gameplay if the game can just decide to cut you a break instead of forcing you to buck up and learn. Like, imagine playing a game of chess where the opposing player deliberately starts making worse moves when he sees you loosing. That is not my idea of fun.
 
That is either a really obvious joke or the same joke occurred to me even before I clicked on the spoiler.

Besides, are you using mods before you've even finished the tutorial??
 
No mods, unless the game installed some without me looking. I didn't even realize there were mods before you said that.
 
Nooooo!! What have I done??
 
*rubs hands together maniacally*
 
Kenshi is a cruel world.

If an enemy is crippled they will often attempt to crawl away. Realistically, they are out of the fight, and cannot hurt you anymore.

Spoiler image :
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It also has base building!

Spoiler images :
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Bethesda NPC's do seem to like the interior of walls for some reason.
 
*after fighting off about 50 super mutants and having all the cars in the square explode violently*

Charon: There may be danger here.


I don't....think that's how you're supposed to hold a gun.

Spoiler for images :
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Well with the start of a brand new year I'm still gaming as strong as evah.

On my current list of games I've been playing lately:

1. Master of Orion: Conquer the Stars
2. Heroes and Generals
3. Dominions 5 (looking for opponents for a MA multiplayer game, any takers?)
4. PayDay 2
5. Total Warhammer II
 
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Total Warhammer pls

war war is as wrong as two repeated words can be
 
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So I was playing more Fallout 3

Spoiler story spoilers I guess :
So I went to the vault which turned out to be this super-weird simulation. The little girl annoyed me but the old lady talked about an override switch in an abandoned house and I managed to find it but somehow killing everyone with the Chinese Invasion simulation got me positive karma. :dunno:

So I followed dad across the wastelands and he started punching radscorpions and deathclaws to death with his bare hands. Then he punched a super-mutant to death, casually picked up its minigun it dropped, and began spraying the other super-mutant with bullets. That was fun.

So we got to Rivet City and then got the scientists and went to the Jefferson Memorial to set up the water thing (which wasn't a surprise, because Three Dog is a confused time-traveler who spoiled it). Then the Enclave showed up (also not a surprise because of Three Dog) and....they wanted to turn on the purifier too. And even though that's what dad wanted to do he blew up some stuff and everyone in the room started dying. :dunno: Then he died too.

So I took the other scientists and escaped through a tunnel and went to the Brotherhood of Steel place and now I have to go find a vault to find a G.E.C.K.
 
Well with the start of a brand new year I'm still gaming as strong as evah.

On my current list of games I've been playing lately:

1. Master of Orion: Conquer the Stars
2. Heroes and Generals
3. Dominions 5 (looking for opponents for a MA multiplayer game, any takers?)
4. PayDay 2
5. Total War: Warhammer II

is the new master of orion any good? Reviews say not so much. I think all the battles are rts sims? You don't directly control any ships?
 
Total Warhammer pls

war war is as wrong as two repeated words can be

Haha! Yes I see what you mean. I will change this in my original post. ;)

is the new master of orion any good? Reviews say not so much. I think all the battles are rts sims? You don't directly control any ships?

Yes indeed the new master of orion is really good. Picked it up finally during the Steam Winter Sale 2019.

When it first came out I shied away because I heard the battles are rts with little or no control over your ships however that is not entirely the case. Yes the battles are realtime however you can set the battle to auto-pause every 5 seconds so that you can re-issue individual orders to your ships. Alternatively you can also just pause the battle when you please ala the Total War style and re-issue orders. While not as deep as a Total War battle you do have options.

Overall the new MOO has that 'just one more turn' feel to it that has eluded me since I gave up on the Civilization series. (forgive me for saying that, I do realize I'm on the definitive Civilization forums in the world. :) )

I have not been able to stop myself from playing even when nature calls and I just can't hold it anymore. No game since Civ5 has done that for me in a long time.
 
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