What Video Games Have You Been Playing #15: Computer not on fire yet? Better add more mods!

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I don't think Windows 7 has the glitch anyways. RAMMap does have an option to release standby memory in one of its menus.
 
Mordhau has so many noobs from the winter sale, it's freaking great. So much fun. One of the most fun games I've played in my life, honestly. Top 10 guaranteed, maybe even top 5, I'd have to think about it.

As a reward for placing among the top 3 players of my team in the early stages of a siege map, I was promoted to a Noble in the last defense stage, which makes you larger (easier target) but more importantly, gives you a Noble's sword (it's stupid good and fast) and something on the order of 5x or so hitpoints (but you can't heal and when you're dead you lose the Noble perks). I racked up over 70 kills that round... before my top score ever had been maybe 43. I felt like Sauron in the intro to Fellowship of the Ring. Swinging left and right racking up however many kills there were bodies before me.
 
My stomach pulled through and I finished the VR campaign for Ace Combat 7. Probably the best VR experience I've had so far. It's criminally short though, just three missions. I guess there's plenty of replay value for trying to complete them on hard, but still. Their VR engine is amazing so I don't understand why they couldn't jus have release the whole game as VR compatible. :(


Oh... I thought the whole game was VR. Well, I feel bad that I put that on my Christmas list now.
 
Oh... I thought the whole game was VR. Well, I feel bad that I put that on my Christmas list now.
Nah it's just an prequel mini campaign which will clock in at ~1 hour on the first play through on easy. It is amazing though and on the current sale it's worth it even if you're not going to play the 2d stuff. Not for people prone to VR sickness though.
 
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I gave Master of Orion 1 another shake. It's aight. The user interface is frustrating but that's to be expected. Combat is pretty boring though and I'm not very good at it. I'm on easy and getting stomped by all the other empires but that's to be expected as I went many, many turns without really understanding what I was doing.

Master of Orion 1 is really simplistic and straightforward but in a beautiful way. You mostly need to exploit the AI in a couple ways to win. The main thing is they are absolutely terrible at attacking planets. They have to basically luck into bomb tech, otherwise they'll be attacking your planets with missiles with limited stock and beam weapons which lose too much power vs planets to be effective. So all you have to do is get a planetary shield plus adequate missiles and build enough missile bases and you're good to go. You can pretty much turtle up and tech way down into computers and planets and just overwhelm them with productivity.

Then for your ships, they don't know how to handle repulsor beams so you get high energy focus and repulsor beams and they can't shoot at you as you keep pushing their ships away.

Also the gog version runs really slow at first unless you up the processing speed in the dos box config files. I don't remember exactly what to do but you can google it so the AI turns don't take so darn long.

I dont know why combat bores You ?! In Moo 2 You get to design Your own ships and combat is all about trying them out You see , It's like building a deck in MTG (Tragic the Gardening) , it is great and it is why I so much love Moo2 , I think You should play Moo 2 , You will encounter my avatar there ! ^^ :mischief:

Late game killer is a Stellar Converter , Phasing Cloak Doom Star class Starship. Nothing really is able to compete. In MP considered a cheat.

Master of Orion 2 plays a lot more like civilization in space. Your colonies build buildings and the tech tree is a lot different. While is Moo1 what techs you have access to is random, in Moo2 you get a choice between 3 in every category. Is much more custom, as you can build a custom race and then your tech choices matter a lot. It's fun to try different stuff out like a tech race vs a production race vs a combat race.
 
While is Moo1 what techs you have access to is random, in Moo2 you get a choice between 3 in every category.
I tried MoO2 last night and it was ok. I think I prefer it to the first one though the AI still wiped the floor with me and all of my colonies kept starving. It wasn't until the end of the game that I figured out that you get a choice of 1 of 3 technologies; I could not understand why the other technologies kept disappearing.

I was doing fairly well in that game as well but I did not build/buy enough ships to defend myself until it was too late. My economy and technologies were quite advanced and I was pretty rich. By the time the enemy fleets showed up though, my crash-building program was too little too late.
 
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Nah it's just an prequel mini campaign which will clock in at ~1 hour on the first play through on easy. It is amazing though and on the current sale it's worth it even if you're not going to play the 2d stuff. Not for people prone to VR sickness though.

How can the rest of the game not be a disappointment after that though? I guess my fault for not reading the small print, but I think it's a bit misleading to plaster VR!!! all over the box and not point that out.
 
Wait it's advertised like a full VR game but really it's the base 2D game with a couple of VR levels? That's crooked marketing. I thought they couldn't do stuff like that in the EU :lol:
 
How can the rest of the game not be a disappointment after that though? I guess my fault for not reading the small print, but I think it's a bit misleading to plaster VR!!! all over the box and not point that out.
Pretty much, after trying this in VR playing the full game in 2d is out of the question. My only hope is that they'll at some point release a full VR patch/DLC like other games have. Clearly they have the tech.
Wait it's advertised like a full VR game but really it's the base 2D game with a couple of VR levels? That's crooked marketing. I thought they couldn't do stuff like that in the EU :lol:
Ones of the things I almost fell for was that the DLC missions even have a VR tag on them even though they're very much not in VR. I hope people haven't been burnt by this. Doesn't take a lot of research to find out what is in VR and what's not but for someone in a hurry it might well be possible.
 
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I tried MoO2 last night and it was ok. I think I prefer it to the first one though the AI still wiped the floor with me and all of my colonies kept starving. It wasn't until the end of the game that I figured out that you get a choice of 1 of 3 technologies; I could not understand why the other technologies kept disappearing.

I was doing fairly well in that game as well but I did not build/buy enough ships to defend myself until it was too late. My economy and technologies were quite advanced and I was pretty rich. By the time the enemy fleets showed up though, my crash-building program was too little too late.

What kind of race did you use? A couple key points that will let you flip the tables on the AI. First is go custom race, and get to 20 race points by picking negative attributes, -ship defense (2), -ground combat (2) and repulsive (6). Losing relations with the AI is no big deal since most agreements are very minor like 10-20 tech bubbles a turn at most. Losing ability to trade techs can sometimes hurt, but the AI always demands your best tech so a lot of the times you won't want to trade anyway cus the deal is way too lopsided. You don't get to make offers like in civ. The main loss is ability to find game breaking leaders but it's more than made up for.

Then try a production happy race and ignore creative trait. Try going tolerant, your planets actually hold more people cus your race uses all available area on non Terran worlds and no pollution has two incredible benefits, obviously massive production potential with no pollution but the second is tech choice. Techs that clean up pollution always coincide with crucial fuel or missile or armor tech. Just the first 3 levels in chemistry are a good example of this. Level one is 6 parsec fuel cells vs tritanium armor. Tritanium isn't that great, but is still a massive boost over starting titanium armor, however you might really need the fuel range depending on your map. And the huge issue is the next armor isn't until 3 techs later and quite expensive for early game. So say you pick it. You've basically locked yourself into 9 parsec fuel cells two techs later, which means you miss out on atmospheric renewers so for your next tech you should probably take pollution processor over missiles. But then you're lacking missle tech for a long time! You can quickly see the conundrum. It gets way easier if you don't need pollution techs. Then you can just go armor, merc missiles, fuel cells. It makes things so much easier.

And then you can also take unification government. For one the production bonus is fully used by you as a tolerant leader. And then this too helps with tech choices so you no longer need morale buildings. Positronic computer vs holo simulator is not a choice I want to have to make!

The next big thing is specialize planets, don't try to build all buildings everywhere. You should build a colony in your home system that only pumps out colonists via housing starting from pop 1. As soon as it hits pop 2 you transfer them off world. Then you want to do all your farming on your most fertile worlds and just ship food around. I like to build stuff like spaceports and research labs everywhere but it's a far lower priority on low pop worlds for example.

Then my basically cheating warship design. Mass drivers are hugely underrated. The reason is they don't lose damage with range, while their energy beam counterpart fusion beams diminish at double rate. So if you can get your attack high enough to hit targets far away you can eliminate half of your enemies health or more before they get close enough to do damage with their beam weapons. You can do this with an early computer plus battle scanner and space academies so your crews start off with more experience. You pretty much shred everything until the AI gets shields 3. Especially if they don't get heavy armor and you go armor piercing. Gauss cannons later work to a similar effect, but their energy counterparts are plasma cannons and phasors, which are great weapons too so the difference isn't as remarkable.

So those three things, try a custom production heavy race, specialize colonies, try upgraded mass drivers but remember you need battle scanners at least.

That was longer than I intended, hopefully you don't get annoyed, but I am very passionate about this game lol. I absolutely love it and still play a game or two every month.
 
I got my daugter a 2ds xl for christmas. She's 7 and she has mario kart and lego friends games and I'm wondering if anyone has played any of the pokemon games and if they're suitable and the animal crossing new leaf game. She likes exploring and building stuff, she doesn't really like games where you have to jump or die like she finds mario frustrating. I guess her hand eye coordination isn't quite there yet.

Which pokemon game do you want to get, the ultra sun ones or are the older ones as good too like ruby omega whatever? Pokemon game names are so confusing.
 
What kind of race did you use? A couple key points that will let you flip the tables on the AI. First is go custom race, and get to 20 race points by picking negative attributes, -ship defense (2), -ground combat (2) and repulsive (6). Losing relations with the AI is no big deal since most agreements are very minor like 10-20 tech bubbles a turn at most. Losing ability to trade techs can sometimes hurt, but the AI always demands your best tech so a lot of the times you won't want to trade anyway cus the deal is way too lopsided. You don't get to make offers like in civ. The main loss is ability to find game breaking leaders but it's more than made up for.

Then try a production happy race and ignore creative trait. Try going tolerant, your planets actually hold more people cus your race uses all available area on non Terran worlds and no pollution has two incredible benefits, obviously massive production potential with no pollution but the second is tech choice. Techs that clean up pollution always coincide with crucial fuel or missile or armor tech. Just the first 3 levels in chemistry are a good example of this. Level one is 6 parsec fuel cells vs tritanium armor. Tritanium isn't that great, but is still a massive boost over starting titanium armor, however you might really need the fuel range depending on your map. And the huge issue is the next armor isn't until 3 techs later and quite expensive for early game. So say you pick it. You've basically locked yourself into 9 parsec fuel cells two techs later, which means you miss out on atmospheric renewers so for your next tech you should probably take pollution processor over missiles. But then you're lacking missle tech for a long time! You can quickly see the conundrum. It gets way easier if you don't need pollution techs. Then you can just go armor, merc missiles, fuel cells. It makes things so much easier.

And then you can also take unification government. For one the production bonus is fully used by you as a tolerant leader. And then this too helps with tech choices so you no longer need morale buildings. Positronic computer vs holo simulator is not a choice I want to have to make!

The next big thing is specialize planets, don't try to build all buildings everywhere. You should build a colony in your home system that only pumps out colonists via housing starting from pop 1. As soon as it hits pop 2 you transfer them off world. Then you want to do all your farming on your most fertile worlds and just ship food around. I like to build stuff like spaceports and research labs everywhere but it's a far lower priority on low pop worlds for example.

Then my basically cheating warship design. Mass drivers are hugely underrated. The reason is they don't lose damage with range, while their energy beam counterpart fusion beams diminish at double rate. So if you can get your attack high enough to hit targets far away you can eliminate half of your enemies health or more before they get close enough to do damage with their beam weapons. You can do this with an early computer plus battle scanner and space academies so your crews start off with more experience. You pretty much shred everything until the AI gets shields 3. Especially if they don't get heavy armor and you go armor piercing. Gauss cannons later work to a similar effect, but their energy counterparts are plasma cannons and phasors, which are great weapons too so the difference isn't as remarkable.

So those three things, try a custom production heavy race, specialize colonies, try upgraded mass drivers but remember you need battle scanners at least.

That was longer than I intended, hopefully you don't get annoyed, but I am very passionate about this game lol. I absolutely love it and still play a game or two every month.
I'm definitely not annoyed by this and appreciate the effort! This did highlight how poorly I understand the core mechanics though.
 
I got my daugter a 2ds xl for christmas. She's 7 and she has mario kart and lego friends games and I'm wondering if anyone has played any of the pokemon games and if they're suitable and the animal crossing new leaf game. She likes exploring and building stuff, she doesn't really like games where you have to jump or die like she finds mario frustrating. I guess her hand eye coordination isn't quite there yet.

Which pokemon game do you want to get, the ultra sun ones or are the older ones as good too like ruby omega whatever? Pokemon game names are so confusing.

Every Pokémon game is designed to be anyone's first Pokémon game. Each generation of Pokémon games are released in pairs, the only main difference being the Pokémon available. The newest Pokémon games on the 3DS are Ultra Sun and Ultra Moon, these two are essentially enhanced versions of Sun and Moon.

https://bulbapedia.bulbagarden.net/wiki/Game-exclusive_Pokémon
 
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Wait it's advertised like a full VR game but really it's the base 2D game with a couple of VR levels? That's crooked marketing. I thought they couldn't do stuff like that in the EU :lol:

The lawyers must have found a way to make it legit. Like maybe the VR missions they did include meet some bare minimum threshold for it not to count as deceptive marketing.
 
I got my daugter a 2ds xl for christmas. She's 7 and she has mario kart and lego friends games and I'm wondering if anyone has played any of the pokemon games and if they're suitable and the animal crossing new leaf game. She likes exploring and building stuff, she doesn't really like games where you have to jump or die like she finds mario frustrating. I guess her hand eye coordination isn't quite there yet.

Which pokemon game do you want to get, the ultra sun ones or are the older ones as good too like ruby omega whatever? Pokemon game names are so confusing.

Every Pokémon game is designed to be anyone's first Pokémon game. Each generation of Pokémon games are released in pairs, the only main difference being the Pokémon available. The newest Pokémon games on the 3DS are Ultra Sun and Ultra Moon, these two are essentially enhanced versions of Sun and Moon.

https://bulbapedia.bulbagarden.net/wiki/Game-exclusive_Pokémon

The first few generations had third editions (Yellow, Crystal, Emerald, Platinum) with various bugfixes, so if you're playing older gens I suggest going for the third editions.

I think only Platinum would would on a 2DS XL though.

I do suggest Animal Crossing though.
 
I got my daugter a 2ds xl for christmas. She's 7 and she has mario kart and lego friends games and I'm wondering if anyone has played any of the pokemon games and if they're suitable and the animal crossing new leaf game. She likes exploring and building stuff, she doesn't really like games where you have to jump or die like she finds mario frustrating. I guess her hand eye coordination isn't quite there yet.

Which pokemon game do you want to get, the ultra sun ones or are the older ones as good too like ruby omega whatever? Pokemon game names are so confusing.
What @Chukchi Husky said, any of them would be good for a kid. Ultra Sun/Moon has online functionality, if that matters to you and you have the DS connected to your wifi. The online interactivity is heavily censored so it's not really a big deal or potential source of trouble. I've never played Animal Crossing but they're highly regarded and definitely suitable for kids.
 
Picked up a couple steam games yesterday before the sale ended - Technomancer (cyberpunk/post apocalyptic game set on Mars); Kenshi; and the Witcher spin-off game, Thronebreaker.

I'm still sort of amazed that nobody has made a Barsoom/John Carter video game yet. You would think swordfights and airships set among the savage and orientalist cities of dying Mars would be a no-brainer setting for a RPG or strategy game, but nope.
 
Technomancer (cyberpunk/post apocalyptic game set on Mars)

I pray for your soul. I got that game for free as a Games With Gold thing a while back on Xbox. It is without a doubt the worst game I have played. Everything about it made me angry. The gameplay, the story, the characters, the setting, the voice acting; all horrible. I played it once for about a half hour and never touched it again. It pissed me off that much in a half hour, and I'm usually pretty lenient when it comes to judging games.

Who knows? Maybe you'll like it though. I just know you mentioning that title brought back a lot of angry feelings...
 
There's something fishy going on in my play through of Fallout 4. Gauss rifles were supposed to start spawning after level 25, I'm at level 60+ and haven't found a single one. I pick up ammunition for it all the time though. I also keep picking up weapons from the Nuka World and Far Harbor expansions inside Boston, but cannot find any ammo for those guns. I have also not started the Nuka World or Far Harbor quests either.

I also had the game crash on me three times in the space of half an hour yesterday.

I am beginning to think that the Gauss rifles must be tied to some specific quest because I have not advanced very far in the main quest lines for the games. I've been doing side quests almost exclusively.
 
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