What Video Games Have You Been Playing? #23: Lost in Shalebridge Cradle

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Fallout 4: Sim Settlements 2. Starlight Drive-In, December 2287. Level 28.

My suit of T-45D power armor is complete, and I've opened Starlight Drive-In to new settlers. 16 people are living in Sanctuary and 12 in Starlight. I forgot to shut down the transmitter at Red Rocket, across the river from Sanctuary, so there are 14 people there, too. No problems with the game crashing, though.

Speaking of the game crashing, I used Buffout 4 as @Chukchi Husky suggested, and the True Nights mod was causing a problem, so I disabled it. Bummer, though. I really loved having nights so black you can't see your hand in front of your face without using your light. I'm not entirely sure that using your lamp actually makes you more visible to the in-game mobs, but it's more immersive, anyway. I use the red tactical light, even though the regular light doesn't mess up your night vision in the game. I think you could use the super-bright white lamp and (a) you wouldn't actually attract attention and (b) you don't screw up your own night-vision. But, hey, it's a roleplaying game, ennit? So I'm roleplaying.

The Super-Mutants stopped attacking Red Rocket, but then some Raiders hit Abernathy Farm, killed two people, wrecked the generator, and took most of the food. I have to shore up the defenses there. In the meantime, I put a woman on the roof with a scoped .45 combat rifle, light combat armor, a couple of automated guns, and cool sunglasses.

I went by Covenant again, not really paying attention to where I was, and they rushed me and opened fire. I didn't even go inside, I was just walking past. I guess I should've steered clear. That kinda sucked. So now I have Covenant as a Settlement, with a pile of bodies inside. Whatsisname on Diamond City Radio is already getting reports about the massacre from traders. Oh well. They didn't start none, wouldn't'a been none. I was just defending myself.

Speaking of Whatsisname, the brothers who own the Dugout set up his little 'bar fight' and when the show started, friggin' Piper drew her 10mm and plugged the guy. What the hell, Piper? It was supposed to be a fistfight. So then I had to go deal with the guy's friends, and now I have two needless massacres to my name (actually, I don't think anyone knows Covenant was me).

I cleared the rabble out of Sunshine Tidings, but I haven't set up anything there yet. I'm finding that the Sim Settlements 2 plots are kind of ugly. You can make much nicer settlements if you do it yourself, but of course that's a pain. I might leave Sunshine Tidings until I feel like spending an entire Sunday building it up. I'd like to get Greygarden on my supply chain, for the food, and the two women living alone at Oberland Station are somehow still alive, so I'd like to get them some help. I can at least get them some real guns and armor now, and maybe build them a little fenced-in stockade. I don't have any robots yet, but I bet they'd appreciate a robot.

I went wandering around downtown for a bit. I have a mod that adds a bunch of new locations, just places to explore and get into fights, so downtown is even more crowded. Then I basically stumbled into Goodneighbor.

One nice thing about Sim Settlements 2 is that you get a bunch more named Settlers. I think in vanilla, you get those 4-5 folks from the museum in Concord at the beginning of the game, and then it's just generic Settlers after that. I think with Sim Settlements 2, I already have 5 or 6 more people with names and stories.
I used a mod "Whats Your Name?" that allowed me to ask settlers their name and then generated 1 for them. Worked fine with Sim Settlements 1.
 
I've been playing BG3 for some time, but honestly it's more because I've time to fill.
For some reason I can't really put my finger on, this game has failed to click with me. It's not bad, it's huge, it's very ambitious, it's decently written, the maps are gorgeous, you can see that lots of efforts went into it, there is details and content everywhere... but I just end up somewhat slightly bored.
I'm actually spending more time trying to find why I don't feel as engaged as with BG2 or even DOS, than to enjoy it. I'm pretty sure it's a multi-factor happenstance, but I'm puzzled. I'm at the end of the second act and don't feel more than a mild curiosity to see what Baldur's Gate proper looks like. Actually I'm more eager to restart a BG2 game than to continue BG3, though I'll probably not do it due to all the other games I've yet to finish rather than relaunch an oldie for the Nth time.
 
I've been playing BG3 for some time, but honestly it's more because I've time to fill.
For some reason I can't really put my finger on, this game has failed to click with me. It's not bad, it's huge, it's very ambitious, it's decently written, the maps are gorgeous, you can see that lots of efforts went into it, there is details and content everywhere... but I just end up somewhat slightly bored.
I'm actually spending more time trying to find why I don't feel as engaged as with BG2 or even DOS, than to enjoy it. I'm pretty sure it's a multi-factor happenstance, but I'm puzzled. I'm at the end of the second act and don't feel more than a mild curiosity to see what Baldur's Gate proper looks like. Actually I'm more eager to restart a BG2 game than to continue BG3, though I'll probably not do it due to all the other games I've yet to finish rather than relaunch an oldie for the Nth time.
It didn't click with me, either. Nothing about it was bad, but nothing about it was exciting, either. I chalked it up to the fact that ultimately it's just D&D, and I played D&D off-and-on for like 25 years.

That said, there are times when something doesn't bring anything new to the party, but is done well, and I do enjoy it. I'm thinking of the HBO series The Last of Us, which is an expertly-crafted patchwork of things I've seen a hundred times before. I don't know if there was an original idea in that whole series, but I found it riveting, just in the execution. I don't what the difference was. :dunno:
 
It didn't click with me, either. Nothing about it was bad, but nothing about it was exciting, either. I chalked it up to the fact that ultimately it's just D&D, and I played D&D off-and-on for like 25 years.

That said, there are times when something doesn't bring anything new to the party, but is done well, and I do enjoy it. I'm thinking of the HBO series The Last of Us, which is an expertly-crafted patchwork of things I've seen a hundred times before. I don't know if there was an original idea in that whole series, but I found it riveting, just in the execution. I don't what the difference was. :dunno:
Its very well-made but I don't think I have the patience for that type of game anymore.
Making decisions for a bunch of characters, turn-based combat etc, its too slow for me now. 20 or 30 years ago I would've loved it, but now I'd rather play something more relaxed.
 
Its very well-made but I don't think I have the patience for that type of game anymore.
Making decisions for a bunch of characters, turn-based combat etc, its too slow for me now. 20 or 30 years ago I would've loved it, but now I'd rather play something more relaxed.
Yeah, that could be part of it. The Last of Us tv series was ~10 hours over as many weeks. I don't know how much time I put into BG3 before I drifted away, but I bet it was at least double that, and in 3-4 hour chunks. And a tv series, even a tense or gripping one, doesn't demand as much energy as a game does. You only have to think while watching tv if you feel like it. A game asks a lot more of its audience, so maybe the bar for engagement is accordingly higher.
 
"very well made" can be the small brother of boring..
in BG2 anything felt possible, danger could be around every corner and encounters rushed in rather than basically introducing themselves first (turn-based).
The starting city was already masterfully made..okay that tutorial dungi was crap ;)

New tech doesn't equal fun. If we would get a real BG game again - from a company focusing more on their passion for the genre than money - we prolly could revisit that experience again.
And i actually always liked Larian (fan of Dos2)..but it's just how things go now. Feeling real cannot be replaced in gaming.
 
I haven't played BG3 yet, though I probably will at some point, but I tend to find turn based systems in RPGs and similar games to be annoyingly slow. Pausable real time, particularly when backed up with AI customisation as seen in games like the first two Dragon Ages or Pillars of Eternity 2, is just much more fun. When I need and/or want to micromanage everything I can do so, but when I don't, I can step back a bit and let things run, maybe focuing on controlling one character in more detail or even leaving everything to the AI and seeing how well my setup works. In turn based games, you have to manually do everything all the time then wait around for the enemy to do their thing. It just tends to take ages to get anywhere.
 
I am at a complete loss. I have almost 800 hours in Civilization VI. One of my friends has just gotten into the game. He doesn't care about things like adjacency bonuses or playing to the strengths of any civilization's traits or what bonuses wonders give. Every single time he has beaten me in multiplayer. I guess I just have to admit that this is something else he is far better at the game than I am. I guess it makes sense as he's proven to be better at me at everything.
 
I am at a complete loss. I have almost 800 hours in Civilization VI. One of my friends has just gotten into the game. He doesn't care about things like adjacency bonuses or playing to the strengths of any civilization's traits or what bonuses wonders give. Every single time he has beaten me in multiplayer. I guess I just have to admit that this is something else he is far better at the game than I am. I guess it makes sense as he's proven to be better at me at everything.
I've played Civ2 for like 20+ years and i still get curbstomped by the AI on any difficulty higher than settler. Even when playing my own mods. I doubt i would last long against a human opponent.
 
I am at a complete loss. I have almost 800 hours in Civilization VI. One of my friends has just gotten into the game. He doesn't care about things like adjacency bonuses or playing to the strengths of any civilization's traits or what bonuses wonders give. Every single time he has beaten me in multiplayer. I guess I just have to admit that this is something else he is far better at the game than I am. I guess it makes sense as he's proven to be better at me at everything.
You likely have a very different play style than he does. If his style is to warmonger and yours is more builder, he may be just the type of player to find you and stomp you. Play using continents and re roll until he is on a different continent. Change your play style to better counter his.
 
You likely have a very different play style than he does. If his style is to warmonger and yours is more builder, he may be just the type of player to find you and stomp you. Play using continents and re roll until he is on a different continent. Change your play style to better counter his.
That's the thing. I'm a builder. I choose civilisations with a cultural bonus. He's plays random civilisations so he often gets civilisations with a domination bonus. He still wins at a cultural victory. He keeps telling me how he can't build enough units for a domination victory.
 
Perhaps, when you play with him you need a new style that focuses on army strength.
 
Watch some of The Spiffing Brit's Civ 6 videos
 
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