Moon Hunters. Decent enough Indie game. It's meant to be played repeatedly in order to unlock new events, characters, crafting items, and endings. That said, there isn't enough content for that to feel viable. You start mostly encountering repeats after your 3rd or 4th run. Each run lasts for around an hour, half that if you "speed through" which is what I ended up doing.
Eventually I looked up an ending guide to do the good ending and then I decided that was enough for me. A little under 7 hours of gameplay with ~10 runs through that. The music is quite well-done but there's only one track per biome. The voice acting seems amateur but it grows on you, I guess, and you are fortunately able to skip the cutscenes.
It does a poor job of making you care about the game's universe. Even after playing through it so many times I'm not sure there's a coherent structure behind the lore.
Still, I got it in Humble Monthly and cannot complain. It is probably worth $5 and that is exactly what it's charged as.