What Video Games Have You Been Playing, Part 10: Or; A Shameful Display!

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Which Morrowind guild quests are you referring to because just about all of them were "Go there and retrieve the Amulet of Quest Progression" from quest kiosks.

The Dynamic between Fighter Guild and Thief Guild quest always fascinates me, both guild do interact story line wise within the game and your action surely affects your relation with either group. Morrowind is special within the series, it is not as generic as the previous titles, everything carefully crafted, the item and the character is place by the developer, the loot is static not grow with you, it makes exploration and progression more rewarding, and it give you freedom much more than the later series.
 
finally reached endgame in The Division 2 (world tier)

Am I the only one here with this game?
 
The Dynamic between Fighter Guild and Thief Guild quest always fascinates me, both guild do interact story line wise within the game and your action surely affects your relation with either group. Morrowind is special within the series, it is not as generic as the previous titles, everything carefully crafted, the item and the character is place by the developer, the loot is static not grow with you, it makes exploration and progression more rewarding, and it give you freedom much more than the later series.

The interaction between the Mage Guild and the Telvanni was also interesting to investigate. Overall the quest lines within the open world were really great in Morrowind.

That said, after a brief whining about it break and a quick look at GoG where I came within twenty cents of buying a new game that I really don't need I went back and (astonishingly) fixed the Oblivion problem on the first swipe. It looks absolutely terrific, and I very quickly was reminded that I'm not playing vanilla when I got eaten by a timberwolf before I got out of sight of the sewer outlet. I got the modding done without being so burned out that I can't face playing, so it's a win.

finally reached endgame in The Division 2 (world tier)

Am I the only one here with this game?

Well, out of the two of us you are. Anyone else?
 
The interaction between the Mage Guild and the Telvanni was also interesting to investigate. Overall the quest lines within the open world were really great in Morrowind.

I never goes deep into mage guild except for teleportation services lool, I never even roleplay as a mage, and I never joined House of Televani, so I don't know the particular dynamic you mentioned even I play this game since like 2003, this is the reason why Morrowind have a very high replay value.

My latest gameplay at 2016, I finish the main quest for the first time in my life, for the first time I joined house of Rendoran, I must say it is pretty fun, but I heard House of Televani and Hlaluu (or something like that) are way more interesting. This game is simply awesome if you can limit yourselves not too read so many tips and spoiler that can ruined your exploration.

That said, after a brief whining about it break and a quick look at GoG where I came within twenty cents of buying a new game that I really don't need I went back and (astonishingly) fixed the Oblivion problem on the first swipe. It looks absolutely terrific, and I very quickly was reminded that I'm not playing vanilla when I got eaten by a timberwolf before I got out of sight of the sewer outlet. I got the modding done without being so burned out that I can't face playing, so it's a win.

Oblivion environment is a bliss for me. Simply beautiful. The best among the series.

Once I saw the Oblivion compact mods pack somewhere, similar with Morrowind Overhaul, it just one installation to completely renew your game experience, graphic and game play wise. I plan to revisit Oblivion with that, and some pretty ENB graphic.

I want to revisit Oblivion, not for the baby sitting main quest never bother to finish it, but to experience the dark brotherhood, I heard the quest lines is top notch, I never joined them during my play through because well.. I can't kill the required target because extremely lack of reason (in skyrim, all the dark brotherhood's target somewhat evil in its own way). But in my next play through I will give it a try.
 
I never goes deep into mage guild except for teleportation services lool, I never even roleplay as a mage, and I never joined House of Televani, so I don't know the particular dynamic you mentioned even I play this game since like 2003, this is the reason why Morrowind have a very high replay value.

My latest gameplay at 2016, I finish the main quest for the first time in my life, for the first time I joined house of Rendoran, I must say it is pretty fun, but I heard House of Televani and Hlaluu (or something like that) are way more interesting. This game is simply awesome if you can limit yourselves not too read so many tips and spoiler that can ruined your exploration.



Oblivion environment is a bliss for me. Simply beautiful. The best among the series.

Once I saw the Oblivion compact mods pack somewhere, similar with Morrowind Overhaul, it just one installation to completely renew your game experience, graphic and game play wise. I plan to revisit Oblivion with that, and some pretty ENB graphic.

I want to revisit Oblivion, not for the baby sitting main quest never bother to finish it, but to experience the dark brotherhood, I heard the quest lines is top notch, I never joined them during my play through because well.. I can't kill the required target because extremely lack of reason (in skyrim, all the dark brotherhood's target somewhat evil in its own way). But in my next play through I will give it a try.

The Mage Guild line in Morrowind is a blast. The different personalities and situations of the various guild stewards shows up strongly in the missions they give you and it's really easy to flesh them out as complete characters and create an entire interactive guild around your character. My favorite play so far has been Mage Guild/House Redoran/main quest. I'm thinking my next play will be Tribunal Temple/House Telvanni, maybe with the main quest or maybe just skipping it entirely.
 
There were a few quests that I have enjoyed in Skyrim : Dawnguard questline (It was quite awesome coupled with the fact I have had a mod that vastly expanded Serana character) and the part in Dragonborn that let me explore Apocrypha - being TES Lore Sucker the ability to go there was extatic for me :D The Dragonborn questline was quite awesome for me too ;) So it isn't all that bad IMO

edit. For me the absolutely and unquestionably THE BEST thing about Morrowind is the ability to use a spear ! :lol::spear: Spears FTW !
 
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I got enough surveys yesterday that I was able to pick up The Witcher 3 just before the sale on GOG ended. I managed to die at the beginning of the tutorial by leaping off the balcony.
 
I got enough surveys yesterday that I was able to pick up The Witcher 3 just before the sale on GOG ended. I managed to die at the beginning of the tutorial by leaping off the balcony.
You're in a for huge treat (if you like immersive RPG).
 
Prolific Academic. I use a Chrome extension called Prolific Assistant to get notifications of surveys. There's often dry spells and occasional glitched surveys that I can't complete but overall it's a pretty good experience, especially since there's prescreening (so you won't get kicked out mid-survey for being ineligible due to demographics).
 
My firewalls caused some ff.. I played a four player diablo 1 hd mod top to bottom run in one session. Looking to repeat it but hopefully push all 8 players.


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You're in a for huge treat (if you like immersive RPG).

That sound really really tempting, by the look of it it seems to me that it growth to be an rpg game that has what is best in Bethesda and Bioware, huge world exploration with a deep story telling.

I need to push myself to start Witcher 2 before I start Witcher 3, I don't want to miss the plot, I play Witcher 1 long time.
 
Ooooh I see Hygro have picked Diablo 1 HD Mod ^^ Great Game !
 
Diablo HD is a thing? Good lord.
 
Well, out of the two of us you are. Anyone else?

Did you upgrade your PC ?
I watched about an hour stream of a play through, its looks alight but since I already have a Loot shooter (Warframe) Iam giving it a pass.
The stream said it was held back by being par of the Tom Clancy franchise, it could use some zombies, and special infected to spice up gameplay. For people whom played the first Division he felt it was more like an expansion.
 
It is most glorious.

It is IMHO better than Diablo 2 and that's saying something :D (btw. Be sure to teleport on a tiny NE island when fighting the demon that guards the anvil - he can't get You there :D)
If my HDD would be alive I might have join the fun but I don't have the drive to collect lost items again .... :(
 
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I'm pretty close to finished with my initial Dawn of Man village. I think there's a milestone for reaching Steel in the tech tree, and I'll probably see if there's one for reaching 200 people. After that, it kind of feels like I'm finished, unless there's a hidden "end game" that I haven't reached yet. The game has a lot going for it, but it feels really unfinished, like it's a (very playable) "early access" game.

Things I'd buff up or add, if I had my druthers:
  • Animal behavior needs polishing. I didn't pay close enough attention, I admit, but it seemed like domestic animals were reproducing all over the calendar year (and rapidly! my people were constantly slaughtering domestic animals just to keep the population from exploding out of control). I'm not in farm or cattle country, and I don't feel like Googling it right now, so I'm not sure if that's accurate.
  • Distribution and consumption of materials needs polishing. A lot of food rots uneaten; either production is too high or people aren't eating enough (and there's no option for preserving fruit or vegetables - when was pickling invented?). I also see strange things like one person carrying 3 of the same tool - one flint, one copper, and one bronze. Presumably, they take the upgraded tool when it's available but never relinquish their old one, which can leave others with no tool at all.
  • Raiders right now are just mindless, like "the infected" in 28 Days Later. At one point, I sounded the alarm and a group of my farmers abandoned a mule cart full of supplies outside the walls. The Raiders killed the mule and left the cart full of supplies, so they could hurl themselves against my walls and face a 5-to-1 battle they had no hope of surviving, much less winning.
  • Speaking of raider attacks, walls right now are almost purely decorative. Gates serve as rally points for your people, which is handy, but the walls are made of paper. Raiders bring down wooden walls in seconds, using spears, axes, and arrows. Watch towers are utterly useless and take up space and materials.
  • There's no fire danger in the game at all.
  • Storms don't seem to do anything. Whenever there's a storm, the game automatically reverts to x1 speed, presumably so you can take measures of some kind, but there's nothing to do. Once in a blue moon, a person or an animal gets struck by lightning. Again, no fires, though. Blizzards have no discernible effect.
  • People never die from injuries, and only rarely from illnesses, and illnesses don't seem to spread. Children never die at all; I've heard that childhood was by far the most dangerous part of a person's life in those days. Some people theorize that the average lifespan of people who survived childhood might actually have been pretty decent, possibly into their 60s.
  • It's unclear to me whether pregnancy and childbirth has any effect on women. I couldn't tell, but I didn't closely follow any individuals.
  • Domesticating animals doesn't seem to raise the risk of disease at all.
  • When people die of old age, they just drop in the fields. I'd like to see an "elderly" age category, where their productivity is massively reduced (they could still do things like make clothing and bake bread), and people who die of old age are mostly at home, or at least in the village, when it happens.
  • Right now, only the monuments seem to provide regular Morale boosts (and later, beer). I think winning a fight against raiders boosts morale. I'm not sure if the end of Winter and the beginning of Spring does, but it should. I'd love to see people sitting around a campfire, playing music, dancing or telling stories. Musical instruments could be on the tech tree. 1 log+1 dried animal skin = drum.
  • I'd love to see some DLC that expands to other continents and peoples; sub-Saharan Africa and the Americas would be my first choices, but I'm sure there are tons of interesting possibilities.

It's a really promising game, taken altogether. I could see myself playing it some more. Recommended to anyone into city-building games. :thumbsup:


p.s. Some things I did Google:
  • Emmer and einkorn are varieties of wild wheat that grow in Europe and parts of the Middle East, and were domesticated in bygone ages. They're not very fruitful, so they've been completely replaced by modern grains.
  • Service trees produce a fruit that's kind of like an apple. You wouldn't just eat one, I don't think, but you can cook them and make cider and preserves out of them. Maybe they're like crab apples?
 
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I think there's a milestone for reaching Steel in the tech tree

You gotta actually make some steel IIRC. It's like 10 units of steel -> Secrets of Steel or something like that. I made it to about ~150 units of steel, largely stopped copper production and moved to making only steel tools, and then stopped playing.

There is not much flesh to this game but I enjoy building up and going through the tech tree so I'll probably play through periodically in future when I need a break from strategy games.

Speaking of which, I've started playing Attila: Total War again...fun game. I'm a lot better at it now than when I first started playing it. Still playing as the Alans, I sacked my way across Europe amassing about 45,000 gold before settling in Tarraconensis (north-central Mediterranean coast of Spain) but my cities are getting sacked by the Geats and Jutes (who settled in Spain), Caledonians, Picts (who seem to control almost all of Gaul between them), which puts me in negative income with not enough money to repair buildings, so I gave it up as a bad job. I think in the next playthrough if I settle in southwestern Spain rather than northeastern Spain I can get a bit more breathing space to build up a strong position before fighting more of the barbarians. In this game the Roman Separatists were sitting there with about five totally contiguous settlements. The configuration of borders, settlement, and migration will be different next game of course but southwestern Spain looks like a good place to aim for in any case.
 
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